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reprapfirmware-dc42/Move.h
2013-04-16 23:49:15 +01:00

52 lines
1 KiB
C++

/****************************************************************************************************
RepRapFirmware - Move
This is all the code to deal with movement and kinematics.
-----------------------------------------------------------------------------------------------------
Version 0.1
18 November 2012
Adrian Bowyer
RepRap Professional Ltd
http://reprappro.com
Licence: GPL
****************************************************************************************************/
#ifndef MOVE_H
#define MOVE_H
#define BUFFER_LENGTH 10
class Move
{
public:
Move(Platform* p, GCodes* g);
void Init();
void Spin();
void Exit();
void Qmove();
void GetCurrentState(float m[]);
private:
Platform* platform;
GCodes* gCodes;
unsigned long lastTime;
boolean active;
float currentFeedrate;
float currentPosition[AXES]; // Note - drives above AXES are always relative moves
float nextMove[DRIVES + 1]; // Extra is for feedrate
char scratchString[STRING_LENGTH];
};
#endif