269 lines
6.4 KiB
Go
269 lines
6.4 KiB
Go
// Code generated by go-swagger; DO NOT EDIT.
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package models
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// This file was generated by the swagger tool.
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// Editing this file might prove futile when you re-run the swagger generate command
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import (
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"encoding/json"
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strfmt "github.com/go-openapi/strfmt"
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"github.com/go-openapi/errors"
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"github.com/go-openapi/swag"
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"github.com/go-openapi/validate"
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)
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// GetIncursionsOKBodyItems get_incursions_200_ok
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//
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// 200 ok object
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// swagger:model getIncursionsOKBodyItems
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type GetIncursionsOKBodyItems struct {
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// get_incursions_constellation_id
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//
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// The constellation id in which this incursion takes place
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// Required: true
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ConstellationID *int32 `json:"constellation_id"`
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// get_incursions_faction_id
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//
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// The attacking faction's id
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// Required: true
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FactionID *int32 `json:"faction_id"`
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// get_incursions_has_boss
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//
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// Whether the final encounter has boss or not
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// Required: true
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HasBoss *bool `json:"has_boss"`
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// get_incursions_infested_solar_systems
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//
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// A list of infested solar system ids that are a part of this incursion
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// Required: true
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// Max Items: 100
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InfestedSolarSystems []int32 `json:"infested_solar_systems"`
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// get_incursions_influence
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//
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// Influence of this incursion as a float from 0 to 1
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// Required: true
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Influence *float32 `json:"influence"`
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// get_incursions_staging_solar_system_id
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//
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// Staging solar system for this incursion
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// Required: true
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StagingSolarSystemID *int32 `json:"staging_solar_system_id"`
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// get_incursions_state
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//
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// The state of this incursion
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// Required: true
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State *string `json:"state"`
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// get_incursions_type
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//
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// The type of this incursion
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// Required: true
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Type *string `json:"type"`
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}
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/* polymorph getIncursionsOKBodyItems constellation_id false */
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/* polymorph getIncursionsOKBodyItems faction_id false */
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/* polymorph getIncursionsOKBodyItems has_boss false */
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/* polymorph getIncursionsOKBodyItems infested_solar_systems false */
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/* polymorph getIncursionsOKBodyItems influence false */
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/* polymorph getIncursionsOKBodyItems staging_solar_system_id false */
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/* polymorph getIncursionsOKBodyItems state false */
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/* polymorph getIncursionsOKBodyItems type false */
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// Validate validates this get incursions o k body items
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func (m *GetIncursionsOKBodyItems) Validate(formats strfmt.Registry) error {
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var res []error
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if err := m.validateConstellationID(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateFactionID(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateHasBoss(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateInfestedSolarSystems(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateInfluence(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateStagingSolarSystemID(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateState(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateType(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if len(res) > 0 {
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return errors.CompositeValidationError(res...)
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateConstellationID(formats strfmt.Registry) error {
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if err := validate.Required("constellation_id", "body", m.ConstellationID); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateFactionID(formats strfmt.Registry) error {
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if err := validate.Required("faction_id", "body", m.FactionID); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateHasBoss(formats strfmt.Registry) error {
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if err := validate.Required("has_boss", "body", m.HasBoss); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateInfestedSolarSystems(formats strfmt.Registry) error {
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if err := validate.Required("infested_solar_systems", "body", m.InfestedSolarSystems); err != nil {
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return err
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}
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iInfestedSolarSystemsSize := int64(len(m.InfestedSolarSystems))
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if err := validate.MaxItems("infested_solar_systems", "body", iInfestedSolarSystemsSize, 100); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateInfluence(formats strfmt.Registry) error {
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if err := validate.Required("influence", "body", m.Influence); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateStagingSolarSystemID(formats strfmt.Registry) error {
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if err := validate.Required("staging_solar_system_id", "body", m.StagingSolarSystemID); err != nil {
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return err
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}
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return nil
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}
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var getIncursionsOKBodyItemsTypeStatePropEnum []interface{}
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func init() {
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var res []string
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if err := json.Unmarshal([]byte(`["withdrawing","mobilizing","established"]`), &res); err != nil {
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panic(err)
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}
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for _, v := range res {
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getIncursionsOKBodyItemsTypeStatePropEnum = append(getIncursionsOKBodyItemsTypeStatePropEnum, v)
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}
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}
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const (
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// GetIncursionsOKBodyItemsStateWithdrawing captures enum value "withdrawing"
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GetIncursionsOKBodyItemsStateWithdrawing string = "withdrawing"
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// GetIncursionsOKBodyItemsStateMobilizing captures enum value "mobilizing"
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GetIncursionsOKBodyItemsStateMobilizing string = "mobilizing"
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// GetIncursionsOKBodyItemsStateEstablished captures enum value "established"
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GetIncursionsOKBodyItemsStateEstablished string = "established"
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)
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// prop value enum
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func (m *GetIncursionsOKBodyItems) validateStateEnum(path, location string, value string) error {
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if err := validate.Enum(path, location, value, getIncursionsOKBodyItemsTypeStatePropEnum); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateState(formats strfmt.Registry) error {
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if err := validate.Required("state", "body", m.State); err != nil {
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return err
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}
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// value enum
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if err := m.validateStateEnum("state", "body", *m.State); err != nil {
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return err
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}
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return nil
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}
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func (m *GetIncursionsOKBodyItems) validateType(formats strfmt.Registry) error {
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if err := validate.Required("type", "body", m.Type); err != nil {
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return err
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}
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return nil
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}
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// MarshalBinary interface implementation
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func (m *GetIncursionsOKBodyItems) MarshalBinary() ([]byte, error) {
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if m == nil {
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return nil, nil
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}
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return swag.WriteJSON(m)
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}
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// UnmarshalBinary interface implementation
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func (m *GetIncursionsOKBodyItems) UnmarshalBinary(b []byte) error {
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var res GetIncursionsOKBodyItems
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if err := swag.ReadJSON(b, &res); err != nil {
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return err
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}
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*m = res
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return nil
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}
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