This repository has been archived on 2025-02-01. You can view files and clone it, but cannot push or open issues or pull requests.
eve-goclient/models/get_incursions_o_k_body_items.go

269 lines
6.4 KiB
Go

// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"encoding/json"
strfmt "github.com/go-openapi/strfmt"
"github.com/go-openapi/errors"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// GetIncursionsOKBodyItems get_incursions_200_ok
//
// 200 ok object
// swagger:model getIncursionsOKBodyItems
type GetIncursionsOKBodyItems struct {
// get_incursions_constellation_id
//
// The constellation id in which this incursion takes place
// Required: true
ConstellationID *int32 `json:"constellation_id"`
// get_incursions_faction_id
//
// The attacking faction's id
// Required: true
FactionID *int32 `json:"faction_id"`
// get_incursions_has_boss
//
// Whether the final encounter has boss or not
// Required: true
HasBoss *bool `json:"has_boss"`
// get_incursions_infested_solar_systems
//
// A list of infested solar system ids that are a part of this incursion
// Required: true
// Max Items: 100
InfestedSolarSystems []int32 `json:"infested_solar_systems"`
// get_incursions_influence
//
// Influence of this incursion as a float from 0 to 1
// Required: true
Influence *float32 `json:"influence"`
// get_incursions_staging_solar_system_id
//
// Staging solar system for this incursion
// Required: true
StagingSolarSystemID *int32 `json:"staging_solar_system_id"`
// get_incursions_state
//
// The state of this incursion
// Required: true
State *string `json:"state"`
// get_incursions_type
//
// The type of this incursion
// Required: true
Type *string `json:"type"`
}
/* polymorph getIncursionsOKBodyItems constellation_id false */
/* polymorph getIncursionsOKBodyItems faction_id false */
/* polymorph getIncursionsOKBodyItems has_boss false */
/* polymorph getIncursionsOKBodyItems infested_solar_systems false */
/* polymorph getIncursionsOKBodyItems influence false */
/* polymorph getIncursionsOKBodyItems staging_solar_system_id false */
/* polymorph getIncursionsOKBodyItems state false */
/* polymorph getIncursionsOKBodyItems type false */
// Validate validates this get incursions o k body items
func (m *GetIncursionsOKBodyItems) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateConstellationID(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateFactionID(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateHasBoss(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateInfestedSolarSystems(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateInfluence(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateStagingSolarSystemID(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateState(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateType(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateConstellationID(formats strfmt.Registry) error {
if err := validate.Required("constellation_id", "body", m.ConstellationID); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateFactionID(formats strfmt.Registry) error {
if err := validate.Required("faction_id", "body", m.FactionID); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateHasBoss(formats strfmt.Registry) error {
if err := validate.Required("has_boss", "body", m.HasBoss); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateInfestedSolarSystems(formats strfmt.Registry) error {
if err := validate.Required("infested_solar_systems", "body", m.InfestedSolarSystems); err != nil {
return err
}
iInfestedSolarSystemsSize := int64(len(m.InfestedSolarSystems))
if err := validate.MaxItems("infested_solar_systems", "body", iInfestedSolarSystemsSize, 100); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateInfluence(formats strfmt.Registry) error {
if err := validate.Required("influence", "body", m.Influence); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateStagingSolarSystemID(formats strfmt.Registry) error {
if err := validate.Required("staging_solar_system_id", "body", m.StagingSolarSystemID); err != nil {
return err
}
return nil
}
var getIncursionsOKBodyItemsTypeStatePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["withdrawing","mobilizing","established"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
getIncursionsOKBodyItemsTypeStatePropEnum = append(getIncursionsOKBodyItemsTypeStatePropEnum, v)
}
}
const (
// GetIncursionsOKBodyItemsStateWithdrawing captures enum value "withdrawing"
GetIncursionsOKBodyItemsStateWithdrawing string = "withdrawing"
// GetIncursionsOKBodyItemsStateMobilizing captures enum value "mobilizing"
GetIncursionsOKBodyItemsStateMobilizing string = "mobilizing"
// GetIncursionsOKBodyItemsStateEstablished captures enum value "established"
GetIncursionsOKBodyItemsStateEstablished string = "established"
)
// prop value enum
func (m *GetIncursionsOKBodyItems) validateStateEnum(path, location string, value string) error {
if err := validate.Enum(path, location, value, getIncursionsOKBodyItemsTypeStatePropEnum); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateState(formats strfmt.Registry) error {
if err := validate.Required("state", "body", m.State); err != nil {
return err
}
// value enum
if err := m.validateStateEnum("state", "body", *m.State); err != nil {
return err
}
return nil
}
func (m *GetIncursionsOKBodyItems) validateType(formats strfmt.Registry) error {
if err := validate.Required("type", "body", m.Type); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *GetIncursionsOKBodyItems) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *GetIncursionsOKBodyItems) UnmarshalBinary(b []byte) error {
var res GetIncursionsOKBodyItems
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}