// Code generated by go-swagger; DO NOT EDIT. package models // This file was generated by the swagger tool. // Editing this file might prove futile when you re-run the swagger generate command import ( "encoding/json" strfmt "github.com/go-openapi/strfmt" "github.com/go-openapi/errors" "github.com/go-openapi/swag" "github.com/go-openapi/validate" ) // GetIncursionsOKBodyItems get_incursions_200_ok // // 200 ok object // swagger:model getIncursionsOKBodyItems type GetIncursionsOKBodyItems struct { // get_incursions_constellation_id // // The constellation id in which this incursion takes place // Required: true ConstellationID *int32 `json:"constellation_id"` // get_incursions_faction_id // // The attacking faction's id // Required: true FactionID *int32 `json:"faction_id"` // get_incursions_has_boss // // Whether the final encounter has boss or not // Required: true HasBoss *bool `json:"has_boss"` // get_incursions_infested_solar_systems // // A list of infested solar system ids that are a part of this incursion // Required: true // Max Items: 100 InfestedSolarSystems []int32 `json:"infested_solar_systems"` // get_incursions_influence // // Influence of this incursion as a float from 0 to 1 // Required: true Influence *float32 `json:"influence"` // get_incursions_staging_solar_system_id // // Staging solar system for this incursion // Required: true StagingSolarSystemID *int32 `json:"staging_solar_system_id"` // get_incursions_state // // The state of this incursion // Required: true State *string `json:"state"` // get_incursions_type // // The type of this incursion // Required: true Type *string `json:"type"` } /* polymorph getIncursionsOKBodyItems constellation_id false */ /* polymorph getIncursionsOKBodyItems faction_id false */ /* polymorph getIncursionsOKBodyItems has_boss false */ /* polymorph getIncursionsOKBodyItems infested_solar_systems false */ /* polymorph getIncursionsOKBodyItems influence false */ /* polymorph getIncursionsOKBodyItems staging_solar_system_id false */ /* polymorph getIncursionsOKBodyItems state false */ /* polymorph getIncursionsOKBodyItems type false */ // Validate validates this get incursions o k body items func (m *GetIncursionsOKBodyItems) Validate(formats strfmt.Registry) error { var res []error if err := m.validateConstellationID(formats); err != nil { // prop res = append(res, err) } if err := m.validateFactionID(formats); err != nil { // prop res = append(res, err) } if err := m.validateHasBoss(formats); err != nil { // prop res = append(res, err) } if err := m.validateInfestedSolarSystems(formats); err != nil { // prop res = append(res, err) } if err := m.validateInfluence(formats); err != nil { // prop res = append(res, err) } if err := m.validateStagingSolarSystemID(formats); err != nil { // prop res = append(res, err) } if err := m.validateState(formats); err != nil { // prop res = append(res, err) } if err := m.validateType(formats); err != nil { // prop res = append(res, err) } if len(res) > 0 { return errors.CompositeValidationError(res...) } return nil } func (m *GetIncursionsOKBodyItems) validateConstellationID(formats strfmt.Registry) error { if err := validate.Required("constellation_id", "body", m.ConstellationID); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateFactionID(formats strfmt.Registry) error { if err := validate.Required("faction_id", "body", m.FactionID); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateHasBoss(formats strfmt.Registry) error { if err := validate.Required("has_boss", "body", m.HasBoss); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateInfestedSolarSystems(formats strfmt.Registry) error { if err := validate.Required("infested_solar_systems", "body", m.InfestedSolarSystems); err != nil { return err } iInfestedSolarSystemsSize := int64(len(m.InfestedSolarSystems)) if err := validate.MaxItems("infested_solar_systems", "body", iInfestedSolarSystemsSize, 100); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateInfluence(formats strfmt.Registry) error { if err := validate.Required("influence", "body", m.Influence); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateStagingSolarSystemID(formats strfmt.Registry) error { if err := validate.Required("staging_solar_system_id", "body", m.StagingSolarSystemID); err != nil { return err } return nil } var getIncursionsOKBodyItemsTypeStatePropEnum []interface{} func init() { var res []string if err := json.Unmarshal([]byte(`["withdrawing","mobilizing","established"]`), &res); err != nil { panic(err) } for _, v := range res { getIncursionsOKBodyItemsTypeStatePropEnum = append(getIncursionsOKBodyItemsTypeStatePropEnum, v) } } const ( // GetIncursionsOKBodyItemsStateWithdrawing captures enum value "withdrawing" GetIncursionsOKBodyItemsStateWithdrawing string = "withdrawing" // GetIncursionsOKBodyItemsStateMobilizing captures enum value "mobilizing" GetIncursionsOKBodyItemsStateMobilizing string = "mobilizing" // GetIncursionsOKBodyItemsStateEstablished captures enum value "established" GetIncursionsOKBodyItemsStateEstablished string = "established" ) // prop value enum func (m *GetIncursionsOKBodyItems) validateStateEnum(path, location string, value string) error { if err := validate.Enum(path, location, value, getIncursionsOKBodyItemsTypeStatePropEnum); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateState(formats strfmt.Registry) error { if err := validate.Required("state", "body", m.State); err != nil { return err } // value enum if err := m.validateStateEnum("state", "body", *m.State); err != nil { return err } return nil } func (m *GetIncursionsOKBodyItems) validateType(formats strfmt.Registry) error { if err := validate.Required("type", "body", m.Type); err != nil { return err } return nil } // MarshalBinary interface implementation func (m *GetIncursionsOKBodyItems) MarshalBinary() ([]byte, error) { if m == nil { return nil, nil } return swag.WriteJSON(m) } // UnmarshalBinary interface implementation func (m *GetIncursionsOKBodyItems) UnmarshalBinary(b []byte) error { var res GetIncursionsOKBodyItems if err := swag.ReadJSON(b, &res); err != nil { return err } *m = res return nil }