176 lines
3.8 KiB
Go
176 lines
3.8 KiB
Go
// Code generated by go-swagger; DO NOT EDIT.
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package models
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// This file was generated by the swagger tool.
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// Editing this file might prove futile when you re-run the swagger generate command
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import (
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strfmt "github.com/go-openapi/strfmt"
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"github.com/go-openapi/errors"
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"github.com/go-openapi/swag"
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"github.com/go-openapi/validate"
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)
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// GetFwStatsOKBodyItems get_fw_stats_200_ok
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//
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// 200 ok object
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// swagger:model getFwStatsOKBodyItems
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type GetFwStatsOKBodyItems struct {
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// get_fw_stats_faction_id
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//
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// faction_id integer
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// Required: true
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FactionID *int32 `json:"faction_id"`
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// kills
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// Required: true
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Kills *GetFwStatsOKBodyItemsKills `json:"kills"`
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// get_fw_stats_pilots
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//
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// How many pilots fight for the given faction
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// Required: true
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Pilots *int32 `json:"pilots"`
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// get_fw_stats_systems_controlled
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//
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// The number of solar systems controlled by the given faction
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// Required: true
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SystemsControlled *int32 `json:"systems_controlled"`
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// victory points
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// Required: true
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VictoryPoints *GetFwStatsOKBodyItemsVictoryPoints `json:"victory_points"`
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}
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/* polymorph getFwStatsOKBodyItems faction_id false */
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/* polymorph getFwStatsOKBodyItems kills false */
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/* polymorph getFwStatsOKBodyItems pilots false */
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/* polymorph getFwStatsOKBodyItems systems_controlled false */
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/* polymorph getFwStatsOKBodyItems victory_points false */
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// Validate validates this get fw stats o k body items
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func (m *GetFwStatsOKBodyItems) Validate(formats strfmt.Registry) error {
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var res []error
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if err := m.validateFactionID(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateKills(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validatePilots(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateSystemsControlled(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if err := m.validateVictoryPoints(formats); err != nil {
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// prop
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res = append(res, err)
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}
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if len(res) > 0 {
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return errors.CompositeValidationError(res...)
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}
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return nil
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}
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func (m *GetFwStatsOKBodyItems) validateFactionID(formats strfmt.Registry) error {
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if err := validate.Required("faction_id", "body", m.FactionID); err != nil {
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return err
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}
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return nil
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}
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func (m *GetFwStatsOKBodyItems) validateKills(formats strfmt.Registry) error {
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if err := validate.Required("kills", "body", m.Kills); err != nil {
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return err
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}
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if m.Kills != nil {
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if err := m.Kills.Validate(formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("kills")
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}
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return err
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}
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}
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return nil
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}
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func (m *GetFwStatsOKBodyItems) validatePilots(formats strfmt.Registry) error {
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if err := validate.Required("pilots", "body", m.Pilots); err != nil {
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return err
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}
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return nil
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}
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func (m *GetFwStatsOKBodyItems) validateSystemsControlled(formats strfmt.Registry) error {
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if err := validate.Required("systems_controlled", "body", m.SystemsControlled); err != nil {
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return err
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}
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return nil
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}
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func (m *GetFwStatsOKBodyItems) validateVictoryPoints(formats strfmt.Registry) error {
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if err := validate.Required("victory_points", "body", m.VictoryPoints); err != nil {
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return err
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}
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if m.VictoryPoints != nil {
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if err := m.VictoryPoints.Validate(formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("victory_points")
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}
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return err
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}
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}
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return nil
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}
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// MarshalBinary interface implementation
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func (m *GetFwStatsOKBodyItems) MarshalBinary() ([]byte, error) {
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if m == nil {
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return nil, nil
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}
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return swag.WriteJSON(m)
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}
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// UnmarshalBinary interface implementation
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func (m *GetFwStatsOKBodyItems) UnmarshalBinary(b []byte) error {
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var res GetFwStatsOKBodyItems
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if err := swag.ReadJSON(b, &res); err != nil {
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return err
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}
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*m = res
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return nil
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}
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