// Code generated by go-swagger; DO NOT EDIT. package models // This file was generated by the swagger tool. // Editing this file might prove futile when you re-run the swagger generate command import ( strfmt "github.com/go-openapi/strfmt" "github.com/go-openapi/errors" "github.com/go-openapi/swag" "github.com/go-openapi/validate" ) // GetFwStatsOKBodyItems get_fw_stats_200_ok // // 200 ok object // swagger:model getFwStatsOKBodyItems type GetFwStatsOKBodyItems struct { // get_fw_stats_faction_id // // faction_id integer // Required: true FactionID *int32 `json:"faction_id"` // kills // Required: true Kills *GetFwStatsOKBodyItemsKills `json:"kills"` // get_fw_stats_pilots // // How many pilots fight for the given faction // Required: true Pilots *int32 `json:"pilots"` // get_fw_stats_systems_controlled // // The number of solar systems controlled by the given faction // Required: true SystemsControlled *int32 `json:"systems_controlled"` // victory points // Required: true VictoryPoints *GetFwStatsOKBodyItemsVictoryPoints `json:"victory_points"` } /* polymorph getFwStatsOKBodyItems faction_id false */ /* polymorph getFwStatsOKBodyItems kills false */ /* polymorph getFwStatsOKBodyItems pilots false */ /* polymorph getFwStatsOKBodyItems systems_controlled false */ /* polymorph getFwStatsOKBodyItems victory_points false */ // Validate validates this get fw stats o k body items func (m *GetFwStatsOKBodyItems) Validate(formats strfmt.Registry) error { var res []error if err := m.validateFactionID(formats); err != nil { // prop res = append(res, err) } if err := m.validateKills(formats); err != nil { // prop res = append(res, err) } if err := m.validatePilots(formats); err != nil { // prop res = append(res, err) } if err := m.validateSystemsControlled(formats); err != nil { // prop res = append(res, err) } if err := m.validateVictoryPoints(formats); err != nil { // prop res = append(res, err) } if len(res) > 0 { return errors.CompositeValidationError(res...) } return nil } func (m *GetFwStatsOKBodyItems) validateFactionID(formats strfmt.Registry) error { if err := validate.Required("faction_id", "body", m.FactionID); err != nil { return err } return nil } func (m *GetFwStatsOKBodyItems) validateKills(formats strfmt.Registry) error { if err := validate.Required("kills", "body", m.Kills); err != nil { return err } if m.Kills != nil { if err := m.Kills.Validate(formats); err != nil { if ve, ok := err.(*errors.Validation); ok { return ve.ValidateName("kills") } return err } } return nil } func (m *GetFwStatsOKBodyItems) validatePilots(formats strfmt.Registry) error { if err := validate.Required("pilots", "body", m.Pilots); err != nil { return err } return nil } func (m *GetFwStatsOKBodyItems) validateSystemsControlled(formats strfmt.Registry) error { if err := validate.Required("systems_controlled", "body", m.SystemsControlled); err != nil { return err } return nil } func (m *GetFwStatsOKBodyItems) validateVictoryPoints(formats strfmt.Registry) error { if err := validate.Required("victory_points", "body", m.VictoryPoints); err != nil { return err } if m.VictoryPoints != nil { if err := m.VictoryPoints.Validate(formats); err != nil { if ve, ok := err.(*errors.Validation); ok { return ve.ValidateName("victory_points") } return err } } return nil } // MarshalBinary interface implementation func (m *GetFwStatsOKBodyItems) MarshalBinary() ([]byte, error) { if m == nil { return nil, nil } return swag.WriteJSON(m) } // UnmarshalBinary interface implementation func (m *GetFwStatsOKBodyItems) UnmarshalBinary(b []byte) error { var res GetFwStatsOKBodyItems if err := swag.ReadJSON(b, &res); err != nil { return err } *m = res return nil }