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reprapfirmware-dc42/RepRapFirmware.h
David Crocker 4a1072a8e7 Version 1.09q-alpha3
Merged in chrishamm's changes including OutputBuffer fix, changes to
Roland pin numbers, rr_configfile support in web server, and Roland and
inkjet pin numbers moved to Pins_duet.h
Merged in wrangellboy's http response changes for compatibility with
Edge browser
Other minor changes
2016-01-16 14:35:31 +00:00

167 lines
3.8 KiB
C++

/****************************************************************************************************
RepRapFirmware - Main Include
This includes all the other include files in the right order and defines some globals.
No other definitions or information should be in here.
-----------------------------------------------------------------------------------------------------
Version 0.1
18 November 2012
Adrian Bowyer
RepRap Professional Ltd
http://reprappro.com
Licence: GPL
****************************************************************************************************/
#ifndef REPRAPFIRMWARE_H
#define REPRAPFIRMWARE_H
#include <cstddef> // for size_t
#include <cfloat>
#include <cstdarg>
#include "Arduino.h"
#include "Configuration.h"
#include "StringRef.h"
// Module numbers and names, used for diagnostics and debug
enum Module
{
modulePlatform = 0,
moduleNetwork = 1,
moduleWebserver = 2,
moduleGcodes = 3,
moduleMove = 4,
moduleHeat = 5,
moduleDda = 6,
moduleRoland = 7,
modulePrintMonitor = 8,
numModules = 9, // make this one greater than the last module number
noModule = 15
};
extern const char *moduleName[];
// Warn of what's to come, so we can use pointers to classes...
class Network;
class Platform;
class Webserver;
class GCodes;
class Move;
class Heat;
class Tool;
class Roland;
class PrintMonitor;
class RepRap;
class FileStore;
// A single instance of the RepRap class contains all the others
extern RepRap reprap;
// Functions and globals not part of any class
extern "C" void debugPrintf(const char* fmt, ...);
bool StringEndsWith(const char* string, const char* ending);
bool StringStartsWith(const char* string, const char* starting);
bool StringEquals(const char* s1, const char* s2);
int StringContains(const char* string, const char* match);
// Macro to give us the number of elements in an array
#define ARRAY_SIZE(_x) (sizeof(_x)/sizeof(_x[0]))
// Macro to give us the highest valid index into an array i.e. one less than the size
#define ARRAY_UPB(_x) (ARRAY_SIZE(_x) - 1)
// Macro to assign an array from an initializer list
#define ARRAY_INIT(_dest, _init) static_assert(sizeof(_dest) == sizeof(_init), "Incompatible array types"); memcpy(_dest, _init, sizeof(_init));
extern StringRef scratchString;
#include "OutputMemory.h"
#include "Network.h"
#include "Platform.h"
#include "Webserver.h"
#include "GCodes.h"
#include "Move.h"
#include "Heat.h"
#include "Tool.h"
#include "Roland.h"
#include "PrintMonitor.h"
#include "Reprap.h"
// std::min and std::max don't seem to work with this variant of gcc, so define our own ones here
// We use these only with primitive types, so pass them directly instead of by const reference
#undef min
#undef max
template<class X> inline X min(X _a, X _b)
{
return (_a < _b) ? _a : _b;
}
template<class X> inline X max(X _a, X _b)
{
return (_a > _b) ? _a : _b;
}
// Specialisations for float and double to handle NANs properly
template<> inline float min(float _a, float _b)
{
return (isnan(_a) || _a < _b) ? _a : _b;
}
template<> inline float max(float _a, float _b)
{
return (isnan(_a) || _a > _b) ? _a : _b;
}
template<> inline double min(double _a, double _b)
{
return (isnan(_a) || _a < _b) ? _a : _b;
}
template<> inline double max(double _a, double _b)
{
return (isnan(_a) || _a > _b) ? _a : _b;
}
inline float fsquare(float arg)
{
return arg * arg;
}
inline uint64_t isquare64(int32_t arg)
{
return (uint64_t)((int64_t)arg * arg);
}
inline uint64_t isquare64(uint32_t arg)
{
return (uint64_t)arg * arg;
}
inline void swap(float& a, float& b)
{
float temp = a;
a = b;
b = temp;
}
#undef constrain
template<class T> inline float constrain(T val, T vmin, T vmax)
{
return max<T>(vmin, min<T>(val, vmax));
}
extern uint32_t isqrt64(uint64_t num); // This is defined in its own file, Isqrt.cpp or Isqrt.asm
#endif