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reprapfirmware-dc42/Move.cpp
David Crocker 7fb8f47424 Version 1.00h
Added almost instant pause functonality
Support pause and resume macros
Support nested macros
Support zpl's web interface
Merge in zpl's web interface and network changes
Add R parameter to M105 command for PanelDue
M98 can now run macros from any SD card folder
2015-02-11 22:50:34 +00:00

1072 lines
30 KiB
C++

/*
* Move.cpp
*
* Created on: 7 Dec 2014
* Author: David
*/
#include "RepRapFirmware.h"
void DeltaParameters::Init()
{
deltaMode = false;
diagonal = 0.0;
radius = 0.0;
printRadius = defaultPrintRadius;
homedHeight = defaultDeltaHomedHeight;
for (size_t axis = 0; axis < AXES; ++axis)
{
endstopAdjustments[axis] = 0.0;
towerX[axis] = towerY[axis] = 0.0;
}
}
void DeltaParameters::SetRadius(float r)
{
radius = r;
const float cos30 = sqrtf(3.0)/2.0;
const float sin30 = 0.5;
towerX[A_AXIS] = -(r * cos30);
towerX[B_AXIS] = r * cos30;
towerX[C_AXIS] = 0.0;
towerY[A_AXIS] = towerY[B_AXIS] = -(r * sin30);
towerY[C_AXIS] = r;
Recalc();
}
void DeltaParameters::Recalc()
{
deltaMode = (radius > 0.0 && diagonal > radius);
if (deltaMode)
{
homedCarriageHeight = homedHeight + sqrtf(fsquare(diagonal) - fsquare(radius));
Xbc = towerX[C_AXIS] - towerX[B_AXIS];
Xca = towerX[A_AXIS] - towerX[C_AXIS];
Xab = towerX[B_AXIS] - towerX[A_AXIS];
Ybc = towerY[C_AXIS] - towerY[B_AXIS];
Yca = towerY[A_AXIS] - towerY[C_AXIS];
Yab = towerY[B_AXIS] - towerY[A_AXIS];
coreFa = fsquare(towerX[A_AXIS]) + fsquare(towerY[A_AXIS]);
coreFb = fsquare(towerX[B_AXIS]) + fsquare(towerY[B_AXIS]);
coreFc = fsquare(towerX[C_AXIS]) + fsquare(towerY[C_AXIS]);
Q = 2 * (Xca * Yab - Xab * Yca);
Q2 = fsquare(Q);
}
}
// Calculate the motor position for a single tower from a Cartesian coordinate
float DeltaParameters::Transform(const float machinePos[AXES], size_t axis) const
{
return machinePos[Z_AXIS]
+ sqrt(fsquare(diagonal) - fsquare(machinePos[X_AXIS] - towerX[axis]) - fsquare(machinePos[Y_AXIS] - towerY[axis]));
}
void DeltaParameters::InverseTransform(float Ha, float Hb, float Hc, float machinePos[]) const
{
const float Fa = coreFa + fsquare(Ha);
const float Fb = coreFb + fsquare(Hb);
const float Fc = coreFc + fsquare(Hc);
// debugPrintf("Ha=%f Hb=%f Hc=%f Fa=%f Fb=%f Fc=%f Xbc=%f Xca=%f Xab=%f Ybc=%f Yca=%f Yab=%f\n",
// Ha, Hb, Hc, Fa, Fb, Fc, Xbc, Xca, Xab, Ybc, Yca, Yab);
// Setup PQRSU such that x = -(S - uz)/P, y = (P - Rz)/Q
const float P = (Xbc * Fa) + (Xca * Fb) + (Xab * Fc);
const float S = (Ybc * Fa) + (Yca * Fb) + (Yab * Fc);
const float R = 2 * ((Xbc * Ha) + (Xca * Hb) + (Xab * Hc));
const float U = 2 * ((Ybc * Ha) + (Yca * Hb) + (Yab * Hc));
// debugPrintf("P= %f R=%f S=%f U=%f Q=%f\n", P, R, S, U, Q);
const float R2 = fsquare(R), U2 = fsquare(U);
float A = U2 + R2 + Q2;
float minusHalfB = S * U + P * R + Ha * Q2 + towerX[A_AXIS] * U * Q - towerY[A_AXIS] * R * Q;
float C = fsquare(S + towerX[A_AXIS] * Q) + fsquare(P - towerY[A_AXIS] * Q) + (fsquare(Ha) - fsquare(diagonal)) * Q2;
// debugPrintf("A=%f minusHalfB=%f C=%f\n", A, minusHalfB, C);
float z = (minusHalfB - sqrtf(fsquare(minusHalfB) - A * C)) / A;
machinePos[X_AXIS] = (U * z - S) / Q;
machinePos[Y_AXIS] = (P - R * z) / Q;
machinePos[Z_AXIS] = z;
}
void DeltaParameters::PrintParameters(StringRef& reply)
{
reply.printf("Endstop adjustments X: %.2f Y: %.2f Z: %.2f, radius: %.2f, height: %.2f\n",
endstopAdjustments[X_AXIS], endstopAdjustments[Y_AXIS], endstopAdjustments[Z_AXIS], radius, homedHeight);
}
Move::Move(Platform* p, GCodes* g) : currentDda(NULL)
{
active = false;
// Build the DDA ring
DDA *dda = new DDA(NULL);
ddaRingGetPointer = ddaRingAddPointer = dda;
for(size_t i = 1; i < DdaRingLength; i++)
{
DDA *oldDda = dda;
dda = new DDA(dda);
oldDda->SetPrevious(dda);
}
ddaRingAddPointer->SetNext(dda);
dda->SetPrevious(ddaRingAddPointer);
}
void Move::Init()
{
// Reset Cartesian mode
deltaParams.Init();
// Empty the ring
ddaRingGetPointer = ddaRingAddPointer;
DDA *dda = ddaRingAddPointer;
do
{
dda->Init();
dda = dda->GetNext();
} while (dda != ddaRingAddPointer);
currentDda = nullptr;
addNoMoreMoves = false;
// Clear the transforms
SetIdentityTransform();
tanXY = tanYZ = tanXZ = 0.0;
// Put the origin on the lookahead ring with default velocity in the previous position to the first one that will be used.
// Do this by calling SetLiveCoordinates and SetPositions, so that the motor coordinates will be correct too even on a delta.
float move[DRIVES];
for (size_t i = 0; i < DRIVES; i++)
{
move[i] = 0.0;
reprap.GetPlatform()->SetDirection(i, FORWARDS, false);
}
SetLiveCoordinates(move);
SetPositions(move);
size_t slow = reprap.GetPlatform()->SlowestDrive();
currentFeedrate = reprap.GetPlatform()->HomeFeedRate(slow);
// Set up default bed probe points. This is only a guess, because we don't know the bed size yet.
for (size_t point = 0; point < NUMBER_OF_PROBE_POINTS; point++)
{
xBedProbePoints[point] = (0.3 + 0.6*(float)(point%2))*reprap.GetPlatform()->AxisMaximum(X_AXIS);
yBedProbePoints[point] = (0.0 + 0.9*(float)(point/2))*reprap.GetPlatform()->AxisMaximum(Y_AXIS);
zBedProbePoints[point] = 0.0;
probePointSet[point] = unset;
}
xRectangle = 1.0/(0.8*reprap.GetPlatform()->AxisMaximum(X_AXIS));
yRectangle = xRectangle;
longWait = reprap.GetPlatform()->Time();
idleCount = 0;
simulating = false;
simulationTime = 0.0;
active = true;
}
void Move::Exit()
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Move class exited.\n");
active = false;
}
void Move::Spin()
{
if (!active)
{
return;
}
if (idleCount < 1000)
{
++idleCount;
}
// See if we can add another move to the ring
if (!addNoMoreMoves && ddaRingAddPointer->GetState() == DDA::empty)
{
if (reprap.Debug(moduleMove))
{
ddaRingAddPointer->PrintIfHasStepError();
}
// If there's a G Code move available, add it to the DDA ring for processing.
float nextMove[DRIVES + 1];
EndstopChecks endStopsToCheck;
bool noDeltaMapping;
FilePosition filePos;
if (reprap.GetGCodes()->ReadMove(nextMove, endStopsToCheck, noDeltaMapping, filePos))
{
currentFeedrate = nextMove[DRIVES]; // might be G1 with just an F field
if (!noDeltaMapping || !IsDeltaMode())
{
Transform(nextMove);
}
if (ddaRingAddPointer->Init(nextMove, endStopsToCheck, IsDeltaMode() && !noDeltaMapping, filePos))
{
ddaRingAddPointer = ddaRingAddPointer->GetNext();
idleCount = 0;
}
}
}
if (simulating)
{
if (idleCount > 10 && !DDARingEmpty())
{
// No move added this time, so simulate executing one already in the queue
DDA *dda = ddaRingGetPointer;
simulationTime += dda->CalcTime();
liveCoordinatesValid = dda->FetchEndPosition(const_cast<int32_t*>(liveEndPoints), const_cast<float *>(liveCoordinates));
dda->Release();
ddaRingGetPointer = ddaRingGetPointer->GetNext();
}
}
else
{
// See whether we need to kick off a move
DDA *cdda = currentDda; // currentDda is volatile, so copy it
if (cdda == nullptr)
{
// No DDA is executing, so start executing a new one if possible
if (idleCount > 10) // better to have a few moves in the queue so that we can do lookahead
{
DDA *dda = ddaRingGetPointer;
if (dda->GetState() == DDA::provisional)
{
dda->Prepare();
}
cpu_irq_disable(); // must call StartNextMove and Interrupt with interrupts disabled
if (StartNextMove(Platform::GetInterruptClocks())) // start the next move if none is executing already
{
Interrupt();
}
cpu_irq_enable();
}
}
else
{
// See whether we need to prepare any moves
int32_t preparedTime = 0;
DDA::DDAState st;
while ((st = cdda->GetState()) == DDA:: completed || st == DDA::executing || st == DDA::frozen)
{
preparedTime += cdda->GetTimeLeft();
cdda = cdda->GetNext();
}
// If the number of prepared moves will execute in less than the minimum time, prepare another move
while (st == DDA::provisional && preparedTime < (int32_t)(DDA::stepClockRate/8)) // prepare moves one eighth of a second ahead of when they will be needed
{
cdda->Prepare();
preparedTime += cdda->GetTimeLeft();
cdda = cdda->GetNext();
st = cdda->GetState();
}
}
}
reprap.GetPlatform()->ClassReport(longWait);
}
// Pause the print as soon as we can.
// Return the file position of the first queue move we are going to skip, or noFilePosition we we are not skipping any moves.
// If we skipped any moves then we update 'positions' to the positions and feed rate expected for the next move, else we leave them alone.
FilePosition Move::PausePrint(float positions[DRIVES+1])
{
// Find a move we can pause after.
// Ideally, we would adjust a move if necessary and possible so that we can pause after it, but for now we don't do that.
// There are a few possibilities:
// 1. There are no moves in the queue.
// 2. There is a currently-executing move, and possibly some more in the queue.
// 3. There are moves in the queue, but we haven't started executing them yet. Unlikely, but possible.
const DDA *savedDdaRingAddPointer = ddaRingAddPointer;
// First, see if there is a currently-executing move, and if so, whether we can safely pause at the end of it
cpu_irq_disable();
DDA *dda = currentDda;
if (dda != nullptr)
{
if (dda->CanPause())
{
ddaRingAddPointer = dda->GetNext();
}
else
{
// We can't safely pause after the currently-executing move because its end speed is too high so we may miss steps.
// Search for the next move that we can safely stop after.
dda = ddaRingGetPointer;
while (dda != ddaRingAddPointer)
{
if (dda->CanPause())
{
ddaRingAddPointer = dda->GetNext();
break;
}
dda = dda->GetNext();
}
}
}
else
{
ddaRingAddPointer = ddaRingGetPointer;
}
cpu_irq_enable();
FilePosition fPos = noFilePosition;
if (ddaRingAddPointer != savedDdaRingAddPointer)
{
// We are going to skip some moves. dda points to the last move we are going to print.
for (size_t axis = 0; axis < AXES; ++axis)
{
positions[axis] = dda->GetEndCoordinate(axis, false);
}
positions[DRIVES] = dda->GetRequestedSpeed();
dda = ddaRingAddPointer;
do
{
if (fPos == noFilePosition)
{
fPos = dda->GetFilePosition();
}
dda->Release();
dda = dda->GetNext();
}
while (dda != savedDdaRingAddPointer);
}
else
{
GetCurrentUserPosition(positions, false);
}
return fPos;
}
uint32_t maxStepTime=0, maxCalcTime=0, minCalcTime = 999, maxReps = 0;
void Move::Diagnostics()
{
reprap.GetPlatform()->AppendMessage(BOTH_MESSAGE, "Move Diagnostics:\n");
reprap.GetPlatform()->AppendMessage(BOTH_MESSAGE, "MaxStepClocks: %u, minCalcClocks: %u, maxCalcClocks: %u, maxReps: %u\n",
maxStepTime, minCalcTime, maxCalcTime, maxReps);
reprap.GetPlatform()->AppendMessage(BOTH_MESSAGE, "Simulation time: %f\n", simulationTime);
maxStepTime = maxCalcTime = maxReps = 0;
minCalcTime = 999;
#if 0
if(active)
platform->Message(HOST_MESSAGE, " active\n");
else
platform->Message(HOST_MESSAGE, " not active\n");
platform->Message(HOST_MESSAGE, " look ahead ring count: ");
snprintf(scratchString, STRING_LENGTH, "%d\n", lookAheadRingCount);
platform->Message(HOST_MESSAGE, scratchString);
if(dda == NULL)
platform->Message(HOST_MESSAGE, " dda: NULL\n");
else
{
if(dda->Active())
platform->Message(HOST_MESSAGE, " dda: active\n");
else
platform->Message(HOST_MESSAGE, " dda: not active\n");
}
if(ddaRingLocked)
platform->Message(HOST_MESSAGE, " dda ring is locked\n");
else
platform->Message(HOST_MESSAGE, " dda ring is not locked\n");
if(addNoMoreMoves)
platform->Message(HOST_MESSAGE, " addNoMoreMoves is true\n\n");
else
platform->Message(HOST_MESSAGE, " addNoMoreMoves is false\n\n");
#endif
}
// These are the actual numbers we want in the positions, so don't transform them.
void Move::SetPositions(const float move[DRIVES])
{
if (DDARingEmpty())
{
ddaRingAddPointer->GetPrevious()->SetPositions(move);
}
else
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "SetPositions called when DDA ring not empty\n");
}
}
void Move::EndPointToMachine(const float coords[], int32_t ep[], size_t numDrives) const
{
if (IsDeltaMode())
{
DeltaTransform(coords, ep);
for (size_t drive = AXES; drive < numDrives; ++drive)
{
ep[drive] = MotorEndPointToMachine(drive, coords[drive]);
}
}
else
{
for (size_t drive = 0; drive < DRIVES; drive++)
{
ep[drive] = MotorEndPointToMachine(drive, coords[drive]);
}
}
}
void Move::SetFeedrate(float feedRate)
{
if (DDARingEmpty())
{
DDA *lastMove = ddaRingAddPointer->GetPrevious();
currentFeedrate = feedRate;
lastMove->SetFeedRate(feedRate);
}
else
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "SetFeedrate called when DDA ring not empty\n");
}
}
// Returns steps from units (mm) for a particular drive
int32_t Move::MotorEndPointToMachine(size_t drive, float coord)
{
return (int32_t)roundf(coord * reprap.GetPlatform()->DriveStepsPerUnit(drive));
}
// Convert motor coordinates to machine coordinates
// This is computationally expensive on a delta, so only call it when necessary, and never from the step ISR.
void Move::MachineToEndPoint(const int32_t motorPos[], float machinePos[], size_t numDrives) const
{
if (IsDeltaMode())
{
InverseDeltaTransform(motorPos, machinePos); // convert the axes
for (size_t drive = AXES; drive < numDrives; ++drive)
{
machinePos[drive] = MotorEndpointToPosition(motorPos[drive], drive);
}
}
else
{
for (size_t drive = 0; drive < numDrives; ++drive)
{
machinePos[drive] = MotorEndpointToPosition(motorPos[drive], drive);
}
}
}
// Do the Axis transform BEFORE the bed transform
void Move::AxisTransform(float xyzPoint[AXES]) const
{
xyzPoint[X_AXIS] = xyzPoint[X_AXIS] + tanXY*xyzPoint[Y_AXIS] + tanXZ*xyzPoint[Z_AXIS];
xyzPoint[Y_AXIS] = xyzPoint[Y_AXIS] + tanYZ*xyzPoint[Z_AXIS];
}
// Invert the Axis transform AFTER the bed transform
void Move::InverseAxisTransform(float xyzPoint[AXES]) const
{
xyzPoint[Y_AXIS] = xyzPoint[Y_AXIS] - tanYZ*xyzPoint[Z_AXIS];
xyzPoint[X_AXIS] = xyzPoint[X_AXIS] - (tanXY*xyzPoint[Y_AXIS] + tanXZ*xyzPoint[Z_AXIS]);
}
void Move::Transform(float xyzPoint[AXES]) const
{
AxisTransform(xyzPoint);
BedTransform(xyzPoint);
}
void Move::InverseTransform(float xyzPoint[AXES]) const
{
InverseBedTransform(xyzPoint);
InverseAxisTransform(xyzPoint);
}
// Do the bed transform AFTER the axis transform
void Move::BedTransform(float xyzPoint[AXES]) const
{
if (!identityBedTransform)
{
switch(NumberOfProbePoints())
{
case 0:
return;
case 3:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] + aX*xyzPoint[X_AXIS] + aY*xyzPoint[Y_AXIS] + aC;
break;
case 4:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] + SecondDegreeTransformZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
case 5:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] + TriangleZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "BedTransform: wrong number of sample points.");
}
}
}
// Invert the bed transform BEFORE the axis transform
void Move::InverseBedTransform(float xyzPoint[AXES]) const
{
if (!identityBedTransform)
{
switch(NumberOfProbePoints())
{
case 0:
return;
case 3:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] - (aX*xyzPoint[X_AXIS] + aY*xyzPoint[Y_AXIS] + aC);
break;
case 4:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] - SecondDegreeTransformZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
case 5:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] - TriangleZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "InverseBedTransform: wrong number of sample points.");
}
}
}
// Convert motor step positions to Cartesian machine coordinates.
// Used after homing and after individual motor moves.
// Because this is computationally expensive, we only call it when necessary, and never from the step ISR.
void Move::InverseDeltaTransform(const int32_t motorPos[AXES], float machinePos[AXES]) const
{
deltaParams.InverseTransform(
MotorEndpointToPosition(motorPos[A_AXIS], A_AXIS),
MotorEndpointToPosition(motorPos[B_AXIS], B_AXIS),
MotorEndpointToPosition(motorPos[C_AXIS], C_AXIS),
machinePos);
// We don't do inverse transforms very often, so if debugging is enabled, print them
if (reprap.Debug(moduleMove))
{
debugPrintf("Inverse transformed %d %d %d to %f %f %f\n", motorPos[0], motorPos[1], motorPos[2], machinePos[0], machinePos[1], machinePos[2]);
}
}
// Convert Cartesian coordinates to delta motor steps
void Move::DeltaTransform(const float machinePos[AXES], int32_t motorPos[AXES]) const
{
for (size_t axis = 0; axis < AXES; ++axis)
{
motorPos[axis] = MotorEndPointToMachine(axis, deltaParams.Transform(machinePos, axis));
}
if (reprap.Debug(moduleMove) && reprap.Debug(moduleDda))
{
debugPrintf("Transformed %f %f %f to %d %d %d\n", machinePos[0], machinePos[1], machinePos[2], motorPos[0], motorPos[1], motorPos[2]);
}
}
void Move::SetIdentityTransform()
{
identityBedTransform = true;
}
float Move::AxisCompensation(int8_t axis) const
{
switch(axis)
{
case X_AXIS:
return tanXY;
case Y_AXIS:
return tanYZ;
case Z_AXIS:
return tanXZ;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Axis compensation requested for non-existent axis.\n");
}
return 0.0;
}
void Move::SetAxisCompensation(int8_t axis, float tangent)
{
switch(axis)
{
case X_AXIS:
tanXY = tangent;
break;
case Y_AXIS:
tanYZ = tangent;
break;
case Z_AXIS:
tanXZ = tangent;
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "SetAxisCompensation: dud axis.\n");
}
}
void Move::BarycentricCoordinates(size_t p1, size_t p2, size_t p3, float x, float y, float& l1, float& l2, float& l3) const
{
float y23 = baryYBedProbePoints[p2] - baryYBedProbePoints[p3];
float x3 = x - baryXBedProbePoints[p3];
float x32 = baryXBedProbePoints[p3] - baryXBedProbePoints[p2];
float y3 = y - baryYBedProbePoints[p3];
float x13 = baryXBedProbePoints[p1] - baryXBedProbePoints[p3];
float y13 = baryYBedProbePoints[p1] - baryYBedProbePoints[p3];
float iDet = 1.0 / (y23 * x13 + x32 * y13);
l1 = (y23 * x3 + x32 * y3) * iDet;
l2 = (-y13 * x3 + x13 * y3) * iDet;
l3 = 1.0 - l1 - l2;
}
/*
* Interpolate on a triangular grid. The triangle corners are indexed:
*
* ^ [1] [2]
* |
* Y [4]
* |
* | [0] [3]
* -----X---->
*
*/
float Move::TriangleZ(float x, float y) const
{
for (size_t i = 0; i < 4; i++)
{
size_t j = (i + 1) % 4;
float l1, l2, l3;
BarycentricCoordinates(i, j, 4, x, y, l1, l2, l3);
if (l1 > TRIANGLE_0 && l2 > TRIANGLE_0 && l3 > TRIANGLE_0)
{
return l1 * baryZBedProbePoints[i] + l2 * baryZBedProbePoints[j] + l3 * baryZBedProbePoints[4];
}
}
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Triangle interpolation: point outside all triangles!\n");
return 0.0;
}
// Calibrate or set the bed equation after probing.
// sParam is the value of the S parameter in the G30 command that provoked this call.
void Move::FinishedBedProbing(int sParam, int probePointIndex, StringRef& reply)
{
switch (sParam)
{
case 0:
default:
// Default action - set up a bed transform
SetProbedBedEquation(reply);
break;
case 4:
// On a delta, this calibrates the endstop adjustments and delta radius automatically after a 3 point probe.
// Probe points 1,2,3 must be near the bases of the X, Y and Z towers in that order. Point 4 must be in the centre.
if (IsDeltaMode() && NumberOfProbePoints() >= 4)
{
const float averageEdgeHeight = (zBedProbePoints[0] + zBedProbePoints[1] + zBedProbePoints[2])/3.0;
const float averageEndstopOffset = (deltaParams.GetEndstopAdjustment(X_AXIS) + deltaParams.GetEndstopAdjustment(Y_AXIS) + deltaParams.GetEndstopAdjustment(Z_AXIS))/3.0;
float probeRadiusSquared = 0.0;
// Adjust the endstops to account for the differences in reading, while setting the average of the new values to zero
for (size_t axis = 0; axis < 3; ++axis)
{
deltaParams.SetEndstopAdjustment(axis, deltaParams.GetEndstopAdjustment(axis) + averageEdgeHeight - averageEndstopOffset - zBedProbePoints[axis]);
probeRadiusSquared += fsquare(xBedProbePoints[axis]) + fsquare(yBedProbePoints[axis]);
}
// Adjust the delta radius to make the bed appear flat
const float edgeDistance = deltaParams.GetRadius() - sqrt(probeRadiusSquared/3.0);
const float factor = edgeDistance/sqrt(fsquare(deltaParams.GetDiagonal()) - fsquare(edgeDistance))
- deltaParams.GetRadius()/sqrt(fsquare(deltaParams.GetDiagonal()) - fsquare(deltaParams.GetRadius()));
const float diff = zBedProbePoints[3] - averageEdgeHeight;
deltaParams.SetRadius(deltaParams.GetRadius() + diff/factor);
// Adjust the homed height to account for the error at the centre and the change in average endstop correction
deltaParams.SetHomedHeight(deltaParams.GetHomedHeight() + averageEndstopOffset - zBedProbePoints[3]);
// Print the parameters so the user can see when they have converged
deltaParams.PrintParameters(reply);
}
break;
}
}
void Move::SetProbedBedEquation(StringRef& reply)
{
switch(NumberOfProbePoints())
{
case 3:
/*
* Transform to a plane
*/
{
float x10 = xBedProbePoints[1] - xBedProbePoints[0];
float y10 = yBedProbePoints[1] - yBedProbePoints[0];
float z10 = zBedProbePoints[1] - zBedProbePoints[0];
float x20 = xBedProbePoints[2] - xBedProbePoints[0];
float y20 = yBedProbePoints[2] - yBedProbePoints[0];
float z20 = zBedProbePoints[2] - zBedProbePoints[0];
float a = y10 * z20 - z10 * y20;
float b = z10 * x20 - x10 * z20;
float c = x10 * y20 - y10 * x20;
float d = -(xBedProbePoints[1] * a + yBedProbePoints[1] * b + zBedProbePoints[1] * c);
aX = -a / c;
aY = -b / c;
aC = -d / c;
identityBedTransform = false;
}
break;
case 4:
/*
* Transform to a ruled-surface quadratic. The corner points for interpolation are indexed:
*
* ^ [1] [2]
* |
* Y
* |
* | [0] [3]
* -----X---->
*
* These are the scaling factors to apply to x and y coordinates to get them into the
* unit interval [0, 1].
*/
xRectangle = 1.0 / (xBedProbePoints[3] - xBedProbePoints[0]);
yRectangle = 1.0 / (yBedProbePoints[1] - yBedProbePoints[0]);
identityBedTransform = false;
break;
case 5:
for(int8_t i = 0; i < 4; i++)
{
float x10 = xBedProbePoints[i] - xBedProbePoints[4];
float y10 = yBedProbePoints[i] - yBedProbePoints[4];
float z10 = zBedProbePoints[i] - zBedProbePoints[4];
baryXBedProbePoints[i] = xBedProbePoints[4] + 2.0 * x10;
baryYBedProbePoints[i] = yBedProbePoints[4] + 2.0 * y10;
baryZBedProbePoints[i] = zBedProbePoints[4] + 2.0 * z10;
}
baryXBedProbePoints[4] = xBedProbePoints[4];
baryYBedProbePoints[4] = yBedProbePoints[4];
baryZBedProbePoints[4] = zBedProbePoints[4];
identityBedTransform = false;
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Attempt to set bed compensation before all probe points have been recorded.");
}
reply.copy("Bed equation fits points");
for (size_t point = 0; point < NumberOfProbePoints(); point++)
{
reply.catf(" [%.1f, %.1f, %.3f]", xBedProbePoints[point], yBedProbePoints[point], zBedProbePoints[point]);
}
reply.cat("\n");
}
/*
* Transform to a ruled-surface quadratic. The corner points for interpolation are indexed:
*
* ^ [1] [2]
* |
* Y
* |
* | [0] [3]
* -----X---->
*
* The values of x and y are transformed to put them in the interval [0, 1].
*/
float Move::SecondDegreeTransformZ(float x, float y) const
{
x = (x - xBedProbePoints[0])*xRectangle;
y = (y - yBedProbePoints[0])*yRectangle;
return (1.0 - x)*(1.0 - y)*zBedProbePoints[0] + x*(1.0 - y)*zBedProbePoints[3] + (1.0 - x)*y*zBedProbePoints[1] + x*y*zBedProbePoints[2];
}
// This is the function that's called by the timer interrupt to step the motors.
void Move::Interrupt()
{
bool again = true;
while (again && currentDda != nullptr)
{
again = currentDda->Step();
}
}
// This is called from the step ISR when the current move has been completed
void Move::CurrentMoveCompleted()
{
// Save the current motor coordinates, and the machine Cartesian coordinates if known
liveCoordinatesValid = currentDda->FetchEndPosition(const_cast<int32_t*>(liveEndPoints), const_cast<float *>(liveCoordinates));
currentDda->Release();
currentDda = nullptr;
ddaRingGetPointer = ddaRingGetPointer->GetNext();
}
// Start the next move. Must be called with interrupts disabled, to avoid a race condition.
bool Move::StartNextMove(uint32_t startTime)
{
if (ddaRingGetPointer->GetState() == DDA::frozen)
{
currentDda = ddaRingGetPointer;
return currentDda->Start(startTime);
}
else
{
return false;
}
}
// This is called from the step ISR. Any variables it modifies that are also read by code outside the ISR must be declared 'volatile'.
void Move::HitLowStop(size_t drive, DDA* hitDDA)
{
if (drive < AXES && !IsDeltaMode()) // should always be true
{
float hitPoint;
if (drive == Z_AXIS)
{
// Special case of doing a G1 S1 Z move on a Cartesian printer. This is not how we normally home the Z axis, we use G30 instead.
// But I think it used to work, so let's not break it.
hitPoint = reprap.GetPlatform()->ZProbeStopHeight();
}
else
{
hitPoint = reprap.GetPlatform()->AxisMinimum(drive);
}
int32_t coord = MotorEndPointToMachine(drive, hitPoint);
hitDDA->SetDriveCoordinate(coord, drive);
reprap.GetGCodes()->SetAxisIsHomed(drive);
}
}
// This is called from the step ISR. Any variables it modifies that are also read by code outside the ISR must be declared 'volatile'.
void Move::HitHighStop(size_t drive, DDA* hitDDA)
{
if (drive < AXES) // should always be true
{
float position = (IsDeltaMode())
? deltaParams.GetHomedCarriageHeight(drive)
// this is a delta printer, so the motor is at the homed carriage height for this drive
: reprap.GetPlatform()->AxisMaximum(drive);
// this is a Cartesian printer, so we're at the maximum for this axis
hitDDA->SetDriveCoordinate(MotorEndPointToMachine(drive, position), drive);
reprap.GetGCodes()->SetAxisIsHomed(drive);
}
}
// This is called from the step ISR. Any variables it modifies that are also read by code outside the ISR must be declared 'volatile'.
// The move has already been aborted when this is called, so the endpoints in the DDA are the current motor positions.
void Move::ZProbeTriggered(DDA* hitDDA)
{
// Currently, we don't need to do anything here
}
// Return the untransformed machine coordinates
void Move::GetCurrentMachinePosition(float m[DRIVES + 1], bool disableDeltaMapping) const
{
DDA *lastQueuedMove = ddaRingAddPointer->GetPrevious();
for (size_t i = 0; i < DRIVES; i++)
{
if (i < AXES)
{
m[i] = lastQueuedMove->GetEndCoordinate(i, disableDeltaMapping);
}
else
{
m[i] = 0.0;
}
}
m[DRIVES] = currentFeedrate;
}
/*static*/ float Move::MotorEndpointToPosition(int32_t endpoint, size_t drive)
{
return ((float)(endpoint))/reprap.GetPlatform()->DriveStepsPerUnit(drive);
}
// Return the transformed machine coordinates
void Move::GetCurrentUserPosition(float m[DRIVES + 1], bool disableDeltaMapping) const
{
GetCurrentMachinePosition(m, disableDeltaMapping);
if (!disableDeltaMapping)
{
InverseTransform(m);
}
}
// Return the current live XYZ and extruder coordinates
// Interrupts are assumed enabled on entry, so do not call this from an ISR
void Move::LiveCoordinates(float m[DRIVES])
{
// The live coordinates and live endpoints are modified by the ISR, to be careful to get a self-consistent set of them
cpu_irq_disable();
if (liveCoordinatesValid)
{
// All coordinates are valid, so copy them across
memcpy(m, const_cast<const float *>(liveCoordinates), sizeof(m[0]) * DRIVES);
cpu_irq_enable();
}
else
{
// Only the extruder coordinates are valid, so we need to convert the motor endpoints to coordinates
memcpy(m + AXES, const_cast<const float *>(liveCoordinates + AXES), sizeof(m[0]) * (DRIVES - AXES));
int32_t tempEndPoints[AXES];
memcpy(tempEndPoints, const_cast<const int32_t*>(liveEndPoints), sizeof(tempEndPoints));
cpu_irq_enable();
MachineToEndPoint(tempEndPoints, m, AXES); // this is slow, so do it with interrupts enabled
// If the ISR has not updated the endpoints, store the live coordinates back so that we don't need to do it again
cpu_irq_disable();
if (memcmp(tempEndPoints, const_cast<const int32_t*>(liveEndPoints), sizeof(tempEndPoints)) == 0)
{
memcpy(const_cast<float *>(liveCoordinates), m, sizeof(m[0]) * AXES);
liveCoordinatesValid = true;
}
cpu_irq_enable();
}
InverseTransform(m);
}
// These are the actual numbers that we want to be the coordinates, so don't transform them.
// Interrupts are assumed enabled on entry, so do not call this from an ISR
void Move::SetLiveCoordinates(const float coords[DRIVES])
{
cpu_irq_disable();
for(size_t drive = 0; drive < DRIVES; drive++)
{
liveCoordinates[drive] = coords[drive];
}
liveCoordinatesValid = true;
EndPointToMachine(coords, const_cast<int32_t *>(liveEndPoints), AXES);
cpu_irq_enable();
}
void Move::SetXBedProbePoint(int index, float x)
{
if(index < 0 || index >= NUMBER_OF_PROBE_POINTS)
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Z probe point X index out of range.\n");
return;
}
xBedProbePoints[index] = x;
probePointSet[index] |= xSet;
}
void Move::SetYBedProbePoint(int index, float y)
{
if(index < 0 || index >= NUMBER_OF_PROBE_POINTS)
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Z probe point Y index out of range.\n");
return;
}
yBedProbePoints[index] = y;
probePointSet[index] |= ySet;
}
void Move::SetZBedProbePoint(int index, float z)
{
if(index < 0 || index >= NUMBER_OF_PROBE_POINTS)
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Z probe point Z index out of range.\n");
return;
}
zBedProbePoints[index] = z;
probePointSet[index] |= zSet;
}
float Move::XBedProbePoint(int index) const
{
return xBedProbePoints[index];
}
float Move::YBedProbePoint(int index) const
{
return yBedProbePoints[index];
}
float Move::ZBedProbePoint(int index) const
{
return zBedProbePoints[index];
}
bool Move::AllProbeCoordinatesSet(int index) const
{
return probePointSet[index] == (xSet | ySet | zSet);
}
bool Move::XYProbeCoordinatesSet(int index) const
{
return (probePointSet[index] & xSet) && (probePointSet[index] & ySet);
}
int Move::NumberOfProbePoints() const
{
for(int i = 0; i < NUMBER_OF_PROBE_POINTS; i++)
{
if(!AllProbeCoordinatesSet(i))
{
return i;
}
}
return NUMBER_OF_PROBE_POINTS;
}
int Move::NumberOfXYProbePoints() const
{
for(int i = 0; i < NUMBER_OF_PROBE_POINTS; i++)
{
if(!XYProbeCoordinatesSet(i))
{
return i;
}
}
return NUMBER_OF_PROBE_POINTS;
}
// Enter or leave simulation mode
void Move::Simulate(bool sim)
{
simulating = sim;
if (sim)
{
simulationTime = 0.0;
}
}
// For debugging
void Move::PrintCurrentDda() const
{
if (currentDda != nullptr)
{
currentDda->DebugPrint();
reprap.GetPlatform()->GetLine()->Flush();
}
}
// End