
Fixed print quality problems that mostly affected delta printers e.g. on spiral vase cylinder When reconnecting a browser, cancel any file upload from the same IP address M111 now prints the number of each module with debugging enabled or disabled In special moves on delta printers, the F parameter is now interpreted as the speed of the tower that moves the most M114 now reports stepper positions as well as head position Default to output in Marlin mode M104 command defaults to the only tool if there is only one tool and it is not selected Trying different code for M999PERASE command to see if we can get it to unlock flash and reset more reliably When step errors are logged, report them immediately if Move debugging is enabled. Also reports the total number of step errors in M122. Changed interrupt priority to make tick interrupt higher priority than step interrupt, because we rely on the tick interrupt to check for over temperature conditions and kick the watchdog
142 lines
6.9 KiB
C++
142 lines
6.9 KiB
C++
/*
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* DDA.h
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*
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* Created on: 7 Dec 2014
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* Author: David
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*/
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#ifndef DDA_H_
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#define DDA_H_
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#include "DriveMovement.h"
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/**
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* This defines a single linear movement of the print head
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*/
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class DDA
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{
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friend class DriveMovement;
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public:
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enum DDAState : unsigned char
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{
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empty, // empty or being filled in
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provisional, // ready, but could be subject to modifications
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frozen, // ready, no further modifications allowed
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executing, // steps are currently being generated for this DDA
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completed // move has been completed or aborted
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};
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DDA(DDA* n);
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bool Init(const float nextMove[], EndstopChecks ce,
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bool doMotorMapping, FilePosition fPos); // Set up a new move, returning true if it represents real movement
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void Init(); // Set up initial positions for machine startup
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bool Start(uint32_t tim); // Start executing the DDA, i.e. move the move.
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bool Step(); // Take one step of the DDA, called by timed interrupt.
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void SetNext(DDA *n) { next = n; }
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void SetPrevious(DDA *p) { prev = p; }
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void Complete() { state = completed; }
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void Free() { state = empty; }
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void Prepare(); // Calculate all the values and freeze this DDA
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float CalcTime() const; // Calculate the time needed for this move (used for simulation)
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bool HasStepError() const;
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bool CanPause() const { return canPause; }
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DDAState GetState() const { return state; }
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DDA* GetNext() const { return next; }
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DDA* GetPrevious() const { return prev; }
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int32_t GetTimeLeft() const;
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float GetMotorPosition(size_t drive) const; // Get the real mm position of a motor at the planned endpoint of this move
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const int32_t *DriveCoordinates() const { return endPoint; } // Get endpoints of a move in machine coordinates
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void SetDriveCoordinate(int32_t a, size_t drive); // Force an end point
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void SetFeedRate(float rate) { requestedSpeed = rate; }
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float GetEndCoordinate(size_t drive, bool disableDeltaMapping);
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bool FetchEndPosition(volatile int32_t ep[DRIVES], volatile float endCoords[AXES]);
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void SetPositions(const float move[], size_t numDrives); // Force the endpoints to be these
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FilePosition GetFilePosition() const { return filePos; }
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float GetRequestedSpeed() const { return requestedSpeed; }
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void DebugPrint() const;
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static const uint32_t stepClockRate = VARIANT_MCK/32; // the frequency of the clock used for stepper pulse timing (using TIMER_CLOCK3), about 0.38us resolution
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static const uint64_t stepClockRateSquared = (uint64_t)stepClockRate * stepClockRate;
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static const int32_t MinStepInterval = (4 * stepClockRate)/1000000; // the smallest sensible interval between steps (4us) in step timer clocks
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// Note on the following constant:
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// If we calculate the step interval on every clock, we reach a point where the calculation time exceeds the step interval.
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// The worst case is pure Z movement on a delta. On a Mini Kossel with 80 steps/mm witt this formware runnig on a Duet (84MHx SAM3X8 processor),
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// the calculation can just be managed in time at speeds of 15000mm/min (step interval 50us), but not at 20000mm/min (step interval 37.5us).
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// Therefore, where the step interval falls below 70us, we don't calculate on every step.
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static const int32_t MinCalcInterval = (70 * stepClockRate)/1000000; // the smallest sensible interval between calculations (70us) in step timer clocks
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private:
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static const uint32_t minInterruptInterval = 6; // about 2us minimum interval between interrupts, in clocks
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void RecalculateMove();
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void CalcNewSpeeds();
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void ReduceHomingSpeed(); // called to reduce homing speed when a near-endstop is triggered
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void StopDrive(size_t drive); // stop movement of a drive and recalculate the endpoint
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void MoveAborted(uint32_t clocksFromStart);
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void DebugPrintVector(const char *name, const float *vec, size_t len) const;
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static void DoLookahead(DDA *laDDA); // called by AdjustEndSpeed to do the real work
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static float Normalise(float v[], size_t dim1, size_t dim2); // Normalise a vector of dim1 dimensions to unit length in the first dim1 dimensions
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static void Absolute(float v[], size_t dimensions); // Put a vector in the positive hyperquadrant
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static float Magnitude(const float v[], size_t dimensions); // Return the length of a vector
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static void Scale(float v[], float scale, size_t dimensions); // Multiply a vector by a scalar
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static float VectorBoxIntersection(const float v[], // Compute the length that a vector would have to have to...
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const float box[], size_t dimensions); // ...just touch the surface of a hyperbox.
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DDA* next; // The next one in the ring
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DDA *prev; // The previous one in the ring
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volatile DDAState state; // what state this DDA is in
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bool endCoordinatesValid; // True if endCoordinates can be relied on
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bool isDeltaMovement; // True if this is a delta printer movement
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bool canPause; // True if we can pause at the end of this move
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bool goingSlow; // True if we have reduced speed during homing
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EndstopChecks endStopsToCheck; // Which endstops we are checking on this move
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// We are on a half-word boundary here, so expect 2 bytes of padding to be inserted at this point
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FilePosition filePos; // The position in the SD card file after this move was read, or zero if not read fro SD card
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int32_t endPoint[DRIVES]; // Machine coordinates of the endpoint
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float endCoordinates[AXES]; // The Cartesian coordinates at the end of the move
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float directionVector[DRIVES]; // The normalised direction vector - first 3 are XYZ Cartesian coordinates even on a delta
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float totalDistance; // How long is the move in hypercuboid space
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float acceleration; // The acceleration to use
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float requestedSpeed; // The speed that the user asked for
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// These are used only in delta calculations
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float a2plusb2; // Sum of the squares of the X and Y movement fractions
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int32_t cKc; // The Z movement fraction multiplied by Kc and converted to integer
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// These vary depending on how we connect the move with its predecessor and successor, but remain constant while the move is being executed
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float startSpeed;
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float endSpeed;
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float topSpeed;
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float accelDistance;
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float decelDistance;
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// This is a temporary, used to keep track of the lookahead to avoid making recursive calls
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float targetNextSpeed; // The speed that the next move would like to start at
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// These are calculated from the above and used in the ISR, so they are set up by Prepare()
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uint32_t clocksNeeded; // in clocks
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uint32_t moveStartTime; // clock count at which the move was started
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uint32_t firstStepTime; // in clocks, relative to the start of the move
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DriveMovement ddm[DRIVES]; // These describe the state of each drive movement
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};
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// Force an end point
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inline void DDA::SetDriveCoordinate(int32_t a, size_t drive)
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{
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endPoint[drive] = a;
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endCoordinatesValid = false;
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}
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#endif /* DDA_H_ */
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