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reprapfirmware-dc42/Move.cpp
David Crocker 9d0cfcf76d Version 1.04e
Fixed bed probing issue in version 1.04d
Aux port now requires checksums by default
2015-04-09 12:30:16 +01:00

1558 lines
46 KiB
C++

/*
* Move.cpp
*
* Created on: 7 Dec 2014
* Author: David
*/
#include "RepRapFirmware.h"
void DeltaParameters::Init()
{
deltaMode = false;
diagonal = 0.0;
radius = 0.0;
printRadius = defaultPrintRadius;
homedHeight = defaultDeltaHomedHeight;
isEquilateral = true;
for (size_t axis = 0; axis < AXES; ++axis)
{
endstopAdjustments[axis] = 0.0;
towerX[axis] = towerY[axis] = 0.0;
}
}
void DeltaParameters::SetRadius(float r)
{
radius = r;
isEquilateral = true;
const float cos30 = sqrtf(3.0)/2.0;
const float sin30 = 0.5;
towerX[A_AXIS] = -(r * cos30);
towerX[B_AXIS] = r * cos30;
towerX[C_AXIS] = 0.0;
towerY[A_AXIS] = towerY[B_AXIS] = -(r * sin30);
towerY[C_AXIS] = r;
Recalc();
}
void DeltaParameters::Recalc()
{
deltaMode = (radius > 0.0 && diagonal > radius);
if (deltaMode)
{
Xbc = towerX[C_AXIS] - towerX[B_AXIS];
Xca = towerX[A_AXIS] - towerX[C_AXIS];
Xab = towerX[B_AXIS] - towerX[A_AXIS];
Ybc = towerY[C_AXIS] - towerY[B_AXIS];
Yca = towerY[A_AXIS] - towerY[C_AXIS];
Yab = towerY[B_AXIS] - towerY[A_AXIS];
coreFa = fsquare(towerX[A_AXIS]) + fsquare(towerY[A_AXIS]);
coreFb = fsquare(towerX[B_AXIS]) + fsquare(towerY[B_AXIS]);
coreFc = fsquare(towerX[C_AXIS]) + fsquare(towerY[C_AXIS]);
Q = 2 * (Xca * Yab - Xab * Yca);
Q2 = fsquare(Q);
D2 = fsquare(diagonal);
// Calculate the base carriage height when the printer is homed.
const float tempHeight = diagonal; // any sensible height will do here, probably even zero
float machinePos[AXES];
InverseTransform(tempHeight + endstopAdjustments[X_AXIS], tempHeight + endstopAdjustments[Y_AXIS], tempHeight + endstopAdjustments[X_AXIS],
machinePos);
homedCarriageHeight = homedHeight + tempHeight - machinePos[Z_AXIS];
}
}
// Make the average of the endstop adjustments zero, without changing the individual homed carriage heights
void DeltaParameters::NormaliseEndstopAdjustments()
{
const float eav = (endstopAdjustments[A_AXIS] + endstopAdjustments[B_AXIS] + endstopAdjustments[C_AXIS])/3.0;
endstopAdjustments[A_AXIS] -= eav;
endstopAdjustments[B_AXIS] -= eav;
endstopAdjustments[C_AXIS] -= eav;
homedHeight += eav;
homedCarriageHeight += eav; // no need for a full recalc, this is sufficient
}
// Calculate the motor position for a single tower from a Cartesian coordinate
float DeltaParameters::Transform(const float machinePos[AXES], size_t axis) const
{
return machinePos[Z_AXIS]
+ sqrt(D2 - fsquare(machinePos[X_AXIS] - towerX[axis]) - fsquare(machinePos[Y_AXIS] - towerY[axis]));
}
void DeltaParameters::InverseTransform(float Ha, float Hb, float Hc, float machinePos[AXES]) const
{
const float Fa = coreFa + fsquare(Ha);
const float Fb = coreFb + fsquare(Hb);
const float Fc = coreFc + fsquare(Hc);
// debugPrintf("Ha=%f Hb=%f Hc=%f Fa=%f Fb=%f Fc=%f Xbc=%f Xca=%f Xab=%f Ybc=%f Yca=%f Yab=%f\n",
// Ha, Hb, Hc, Fa, Fb, Fc, Xbc, Xca, Xab, Ybc, Yca, Yab);
// Setup PQRSU such that x = -(S - uz)/P, y = (P - Rz)/Q
const float P = (Xbc * Fa) + (Xca * Fb) + (Xab * Fc);
const float S = (Ybc * Fa) + (Yca * Fb) + (Yab * Fc);
const float R = 2 * ((Xbc * Ha) + (Xca * Hb) + (Xab * Hc));
const float U = 2 * ((Ybc * Ha) + (Yca * Hb) + (Yab * Hc));
// debugPrintf("P= %f R=%f S=%f U=%f Q=%f\n", P, R, S, U, Q);
const float R2 = fsquare(R), U2 = fsquare(U);
float A = U2 + R2 + Q2;
float minusHalfB = S * U + P * R + Ha * Q2 + towerX[A_AXIS] * U * Q - towerY[A_AXIS] * R * Q;
float C = fsquare(S + towerX[A_AXIS] * Q) + fsquare(P - towerY[A_AXIS] * Q) + (fsquare(Ha) - D2) * Q2;
// debugPrintf("A=%f minusHalfB=%f C=%f\n", A, minusHalfB, C);
float z = (minusHalfB - sqrtf(fsquare(minusHalfB) - A * C)) / A;
machinePos[X_AXIS] = (U * z - S) / Q;
machinePos[Y_AXIS] = (P - R * z) / Q;
machinePos[Z_AXIS] = z;
}
// Compute the derivative of height with respect to a parameter at the specified motor endpoints.
// 'deriv' indicates the parameter as follows:
// 0, 1, 2 = X, Y, Z tower endstop adjustments
// 3, 4 = X, Y tower X position
// 5 = Z tower Y position
// 6 = diagonal rod length
// 7 = delta radius (only if isEquilateral is true)
float DeltaParameters::ComputeDerivative(unsigned int deriv, float ha, float hb, float hc)
{
const float perturb = 0.2; // perturbation amount in mm
DeltaParameters hiParams(*this), loParams(*this);
switch(deriv)
{
case 0:
case 1:
case 2:
break;
case 3:
case 4:
hiParams.towerX[deriv - 3] += perturb;
loParams.towerX[deriv - 3] -= perturb;
break;
case 5:
{
const float yAdj = perturb * (1.0/3.0);
hiParams.towerY[A_AXIS] -= yAdj;
hiParams.towerY[B_AXIS] -= yAdj;
hiParams.towerY[C_AXIS] += (perturb - yAdj);
loParams.towerY[A_AXIS] += yAdj;
loParams.towerY[B_AXIS] += yAdj;
loParams.towerY[C_AXIS] -= (perturb - yAdj);
}
break;
case 6:
hiParams.diagonal += perturb;
loParams.diagonal -= perturb;
break;
case 7:
hiParams.SetRadius(radius + perturb);
loParams.SetRadius(radius - perturb);
break;
}
hiParams.Recalc();
loParams.Recalc();
float newPos[AXES];
hiParams.InverseTransform((deriv == 0) ? ha + perturb : ha, (deriv == 1) ? hb + perturb : hb, (deriv == 2) ? hc + perturb : hc, newPos);
float zHi = newPos[Z_AXIS];
loParams.InverseTransform((deriv == 0) ? ha - perturb : ha, (deriv == 1) ? hb - perturb : hb, (deriv == 2) ? hc - perturb : hc, newPos);
float zLo = newPos[Z_AXIS];
return (zHi - zLo)/(2 * perturb);
}
// Perform 3, 4, 6 or 7-factor adjustment.
// The input vector contains the following parameters in this order:
// X, Y and Z endstop adjustments
// If we are doing 4-factor adjustment, the next argument is the delta radius. Otherwise:
// X tower X position adjustment
// Y tower X position adjustment
// Z tower Y position adjustment
// Diagonal rod length adjustment
void DeltaParameters::Adjust(size_t numFactors, const float v[])
{
const float oldCarriageHeightA = GetHomedCarriageHeight(A_AXIS); // save for later
// Update endstop adjustments
endstopAdjustments[A_AXIS] += v[0];
endstopAdjustments[B_AXIS] += v[1];
endstopAdjustments[C_AXIS] += v[2];
NormaliseEndstopAdjustments();
if (numFactors == 4)
{
// 4-factor adjustment, so update delta radius
SetRadius(radius + v[3]); // this sets isEquilateral true, recalculates tower positions, then calls Recalc()
}
else if (numFactors > 3)
{
// 6- or 7-factor adjustment
towerX[A_AXIS] += v[3];
towerX[B_AXIS] += v[4];
const float yAdj = v[5] * (1.0/3.0);
towerY[A_AXIS] -= yAdj;
towerY[B_AXIS] -= yAdj;
towerY[C_AXIS] += (v[5] - yAdj);
isEquilateral = false;
if (numFactors == 7)
{
diagonal += v[6];
}
Recalc();
}
// Adjusting the diagonal and the tower positions affects the homed carriage height.
// We need to adjust homedHeight to allow for this, to get the change that was requested in the endstop corrections.
const float heightError = GetHomedCarriageHeight(A_AXIS) - oldCarriageHeightA - v[0];
homedHeight -= heightError;
homedCarriageHeight -= heightError;
}
void DeltaParameters::PrintParameters(StringRef& reply, bool full)
{
reply.printf("Endstops X%.2f Y%.2f Z%.2f, height %.2f, diagonal %.2f, ",
endstopAdjustments[A_AXIS], endstopAdjustments[B_AXIS], endstopAdjustments[C_AXIS], homedHeight, diagonal);
if (isEquilateral && !full)
{
reply.catf("radius %.2f\n", radius);
}
else
{
reply.catf("towers (%.2f,%.2f) (%.2f,%.2f) (%.2f,%.2f)\n",
towerX[A_AXIS], towerY[A_AXIS], towerX[B_AXIS], towerY[B_AXIS], towerX[C_AXIS], towerY[C_AXIS]);
}
}
Move::Move(Platform* p, GCodes* g) : currentDda(NULL)
{
active = false;
// Build the DDA ring
DDA *dda = new DDA(NULL);
ddaRingGetPointer = ddaRingAddPointer = dda;
for (size_t i = 1; i < DdaRingLength; i++)
{
DDA *oldDda = dda;
dda = new DDA(dda);
oldDda->SetPrevious(dda);
}
ddaRingAddPointer->SetNext(dda);
dda->SetPrevious(ddaRingAddPointer);
}
void Move::Init()
{
// Reset Cartesian mode
deltaParams.Init();
coreXYMode = 0;
// Empty the ring
ddaRingGetPointer = ddaRingAddPointer;
DDA *dda = ddaRingAddPointer;
do
{
dda->Init();
dda = dda->GetNext();
} while (dda != ddaRingAddPointer);
currentDda = nullptr;
addNoMoreMoves = false;
// Clear the transforms
SetIdentityTransform();
tanXY = tanYZ = tanXZ = 0.0;
// Put the origin on the lookahead ring with default velocity in the previous position to the first one that will be used.
// Do this by calling SetLiveCoordinates and SetPositions, so that the motor coordinates will be correct too even on a delta.
float move[DRIVES];
for (size_t i = 0; i < DRIVES; i++)
{
move[i] = 0.0;
reprap.GetPlatform()->SetDirection(i, FORWARDS); // DC: I don't see any reason why we do this
}
SetLiveCoordinates(move);
SetPositions(move);
size_t slow = reprap.GetPlatform()->SlowestDrive();
currentFeedrate = reprap.GetPlatform()->HomeFeedRate(slow);
// Set up default bed probe points. This is only a guess, because we don't know the bed size yet.
for (size_t point = 0; point < MaxProbePoints; point++)
{
if (point < 4)
{
xBedProbePoints[point] = (0.3 + 0.6*(float)(point%2))*reprap.GetPlatform()->AxisMaximum(X_AXIS);
yBedProbePoints[point] = (0.0 + 0.9*(float)(point/2))*reprap.GetPlatform()->AxisMaximum(Y_AXIS);
}
zBedProbePoints[point] = 0.0;
probePointSet[point] = unset;
}
xRectangle = 1.0/(0.8*reprap.GetPlatform()->AxisMaximum(X_AXIS));
yRectangle = xRectangle;
longWait = reprap.GetPlatform()->Time();
idleTimeout = defaultIdleTimeout;
iState = IdleState::idle;
idleCount = 0;
simulating = false;
simulationTime = 0.0;
active = true;
}
void Move::Exit()
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Move class exited.\n");
active = false;
}
void Move::Spin()
{
if (!active)
{
return;
}
if (idleCount < 1000)
{
++idleCount;
}
// See if we can add another move to the ring
if (!addNoMoreMoves && ddaRingAddPointer->GetState() == DDA::empty)
{
DDA *dda = ddaRingAddPointer;
if (reprap.Debug(moduleMove))
{
dda->PrintIfHasStepError();
}
// In order to react faster to speed and extrusion rate changes, only add more moves if the total duration of
// all un-frozen moves is less than 2 seconds, or the total duration of all but the first un-frozen move is
// less than 0.5 seconds.
float unPreparedTime = 0.0;
float prevMoveTime = 0.0;
for(;;)
{
dda = dda->GetPrevious();
if (dda->GetState() != DDA::provisional)
{
break;
}
unPreparedTime += prevMoveTime;
prevMoveTime = dda->CalcTime();
}
if (unPreparedTime < 0.5 || unPreparedTime + prevMoveTime < 2.0)
{
// If there's a G Code move available, add it to the DDA ring for processing.
float nextMove[DRIVES + 1];
EndstopChecks endStopsToCheck;
uint8_t moveType;
FilePosition filePos;
if (reprap.GetGCodes()->ReadMove(nextMove, endStopsToCheck, moveType, filePos))
{
// We have a new move
currentFeedrate = nextMove[DRIVES]; // might be G1 with just an F field
#if 0 //*** This code is not finished yet ***
// If we are doing bed compensation and the move crosses a compensation boundary by a significant amount,
// segment it so that we can apply proper bed compensation
// Issues here:
// 1. Are there enough DDAs? need to make nextMove static and remember whether we have the remains of a move in there.
// 2. Pause/restart: if we restart a segmented move when we have already executed part of it, we will extrude too much.
// Perhaps remember how much of the last move we executed? Or always insist on completing all the segments in a move?
bool isSegmented;
do
{
float tempMove[DRIVES + 1];
memcpy(tempMove, nextMove, sizeof(tempMove));
isSegmented = SegmentMove(tempMove);
if (isSegmented)
{
// Extruder moves are relative, so we need to adjust the extrusion amounts in the original move
for (size_t drive = AXES; drive < DRIVES; ++drive)
{
nextMove[drive] -= tempMove[drive];
}
}
bool doMotorMapping = (moveType == 0) || (moveType == 1 && !IsDeltaMode());
if (doMotorMapping)
{
Transform(tempMove);
}
if (ddaRingAddPointer->Init(tempMove, endStopsToCheck, doMotorMapping, filePos))
{
ddaRingAddPointer = ddaRingAddPointer->GetNext();
idleCount = 0;
}
} while (isSegmented);
#else // Use old code
bool doMotorMapping = (moveType == 0) || (moveType == 1 && !IsDeltaMode());
if (doMotorMapping)
{
Transform(nextMove);
}
if (ddaRingAddPointer->Init(nextMove, endStopsToCheck, doMotorMapping, filePos))
{
ddaRingAddPointer = ddaRingAddPointer->GetNext();
idleCount = 0;
}
#endif
}
}
}
if (simulating)
{
if (idleCount > 10 && !DDARingEmpty())
{
// No move added this time, so simulate executing one already in the queue
DDA *dda = ddaRingGetPointer;
simulationTime += dda->CalcTime();
liveCoordinatesValid = dda->FetchEndPosition(const_cast<int32_t*>(liveEndPoints), const_cast<float *>(liveCoordinates));
dda->Release();
ddaRingGetPointer = ddaRingGetPointer->GetNext();
}
}
else
{
// See whether we need to kick off a move
DDA *cdda = currentDda; // currentDda is volatile, so copy it
if (cdda == nullptr)
{
// No DDA is executing, so start executing a new one if possible
if (idleCount > 10) // better to have a few moves in the queue so that we can do lookahead
{
DDA *dda = ddaRingGetPointer;
if (dda->GetState() == DDA::provisional)
{
dda->Prepare();
}
if (dda->GetState() == DDA::frozen)
{
cpu_irq_disable(); // must call StartNextMove and Interrupt with interrupts disabled
if (StartNextMove(Platform::GetInterruptClocks())) // start the next move if none is executing already
{
Interrupt();
}
cpu_irq_enable();
iState = IdleState::busy;
}
else if (iState == IdleState::busy && !reprap.GetGCodes()->IsPaused() && idleTimeout > 0.0)
{
lastMoveTime = reprap.GetPlatform()->Time(); // record when we first noticed that the machine was idle
iState = IdleState::timing;
}
else if (iState == IdleState::timing && reprap.GetPlatform()->Time() - lastMoveTime >= idleTimeout)
{
// Put all drives in idle hold
for (size_t drive = 0; drive < DRIVES; ++drive)
{
reprap.GetPlatform()->SetDriveIdle(drive);
}
iState = IdleState::idle;
}
}
}
else
{
// See whether we need to prepare any moves
int32_t preparedTime = 0;
DDA::DDAState st;
while ((st = cdda->GetState()) == DDA:: completed || st == DDA::executing || st == DDA::frozen)
{
preparedTime += cdda->GetTimeLeft();
cdda = cdda->GetNext();
}
// If the number of prepared moves will execute in less than the minimum time, prepare another move
while (st == DDA::provisional && preparedTime < (int32_t)(DDA::stepClockRate/8)) // prepare moves one eighth of a second ahead of when they will be needed
{
cdda->Prepare();
preparedTime += cdda->GetTimeLeft();
cdda = cdda->GetNext();
st = cdda->GetState();
}
}
}
reprap.GetPlatform()->ClassReport(longWait);
}
// Pause the print as soon as we can.
// Return the file position of the first queue move we are going to skip, or noFilePosition we we are not skipping any moves.
// If we skipped any moves then we update 'positions' to the positions and feed rate expected for the next move, else we leave them alone.
FilePosition Move::PausePrint(float positions[DRIVES+1])
{
// Find a move we can pause after.
// Ideally, we would adjust a move if necessary and possible so that we can pause after it, but for now we don't do that.
// There are a few possibilities:
// 1. There are no moves in the queue.
// 2. There is a currently-executing move, and possibly some more in the queue.
// 3. There are moves in the queue, but we haven't started executing them yet. Unlikely, but possible.
const DDA *savedDdaRingAddPointer = ddaRingAddPointer;
// First, see if there is a currently-executing move, and if so, whether we can safely pause at the end of it
cpu_irq_disable();
DDA *dda = currentDda;
if (dda != nullptr)
{
if (dda->CanPause())
{
ddaRingAddPointer = dda->GetNext();
}
else
{
// We can't safely pause after the currently-executing move because its end speed is too high so we may miss steps.
// Search for the next move that we can safely stop after.
dda = ddaRingGetPointer;
while (dda != ddaRingAddPointer)
{
if (dda->CanPause())
{
ddaRingAddPointer = dda->GetNext();
break;
}
dda = dda->GetNext();
}
}
}
else
{
ddaRingAddPointer = ddaRingGetPointer;
}
cpu_irq_enable();
FilePosition fPos = noFilePosition;
if (ddaRingAddPointer != savedDdaRingAddPointer)
{
// We are going to skip some moves. dda points to the last move we are going to print.
for (size_t axis = 0; axis < AXES; ++axis)
{
positions[axis] = dda->GetEndCoordinate(axis, false);
}
positions[DRIVES] = dda->GetRequestedSpeed();
dda = ddaRingAddPointer;
do
{
if (fPos == noFilePosition)
{
fPos = dda->GetFilePosition();
}
dda->Release();
dda = dda->GetNext();
}
while (dda != savedDdaRingAddPointer);
}
else
{
GetCurrentUserPosition(positions, 0);
}
return fPos;
}
uint32_t maxReps = 0;
#if 0
extern uint32_t sqSum1, sqSum2, sqCount, sqErrors, lastRes1, lastRes2;
extern uint64_t lastNum;
#endif
void Move::Diagnostics()
{
reprap.GetPlatform()->AppendMessage(BOTH_MESSAGE, "Move Diagnostics:\n");
reprap.GetPlatform()->AppendMessage(BOTH_MESSAGE, "MaxReps: %u\n", maxReps);
maxReps = 0;
#if 0
if (sqCount != 0)
{
reprap.GetPlatform()->AppendMessage(BOTH_MESSAGE, "Average sqrt times %.2f, %.2f, count %u, errors %u, last %" PRIu64 " %u %u\n",
(float)sqSum1/sqCount, (float)sqSum2/sqCount, sqCount, sqErrors, lastNum, lastRes1, lastRes2);
sqSum1 = sqSum2 = sqCount = sqErrors = 0;
}
#endif
}
// These are the actual numbers we want in the positions, so don't transform them.
void Move::SetPositions(const float move[DRIVES])
{
if (DDARingEmpty())
{
ddaRingAddPointer->GetPrevious()->SetPositions(move);
}
else
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "SetPositions called when DDA ring not empty\n");
}
}
void Move::EndPointToMachine(const float coords[], int32_t ep[], size_t numDrives) const
{
MotorTransform(coords, ep);
for (size_t drive = AXES; drive < numDrives; ++drive)
{
ep[drive] = MotorEndPointToMachine(drive, coords[drive]);
}
}
void Move::SetFeedrate(float feedRate)
{
if (DDARingEmpty())
{
DDA *lastMove = ddaRingAddPointer->GetPrevious();
currentFeedrate = feedRate;
lastMove->SetFeedRate(feedRate);
}
else
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "SetFeedrate called when DDA ring not empty\n");
}
}
// Returns steps from units (mm) for a particular drive
int32_t Move::MotorEndPointToMachine(size_t drive, float coord)
{
return (int32_t)roundf(coord * reprap.GetPlatform()->DriveStepsPerUnit(drive));
}
// Convert motor coordinates to machine coordinates
// Used after homing and after individual motor moves.
// This is computationally expensive on a delta, so only call it when necessary, and never from the step ISR.
void Move::MachineToEndPoint(const int32_t motorPos[], float machinePos[], size_t numDrives) const
{
const float *stepsPerUnit = reprap.GetPlatform()->GetDriveStepsPerUnit();
// Convert the axes
if (IsDeltaMode())
{
deltaParams.InverseTransform(motorPos[A_AXIS]/stepsPerUnit[A_AXIS], motorPos[B_AXIS]/stepsPerUnit[B_AXIS], motorPos[C_AXIS]/stepsPerUnit[C_AXIS], machinePos);
#if 0
// We don't do inverse transforms very often, so if debugging is enabled, print them
if (reprap.Debug(moduleMove))
{
debugPrintf("Inverse transformed %d %d %d to %f %f %f\n", motorPos[0], motorPos[1], motorPos[2], machinePos[0], machinePos[1], machinePos[2]);
}
#endif
}
else
{
switch (coreXYMode)
{
case 1: // CoreXY
machinePos[X_AXIS] = ((motorPos[X_AXIS] * stepsPerUnit[Y_AXIS]) - (motorPos[Y_AXIS] * stepsPerUnit[X_AXIS]))/(2 * stepsPerUnit[X_AXIS] * stepsPerUnit[Y_AXIS]);
machinePos[Y_AXIS] = ((motorPos[X_AXIS] * stepsPerUnit[Y_AXIS]) + (motorPos[Y_AXIS] * stepsPerUnit[X_AXIS]))/(2 * stepsPerUnit[X_AXIS] * stepsPerUnit[Y_AXIS]);
machinePos[Z_AXIS] = motorPos[Z_AXIS]/stepsPerUnit[Z_AXIS];
break;
case 2: // CoreXZ
machinePos[X_AXIS] = ((motorPos[X_AXIS] * stepsPerUnit[Z_AXIS]) - (motorPos[Z_AXIS] * stepsPerUnit[X_AXIS]))/(2 * stepsPerUnit[X_AXIS] * stepsPerUnit[Z_AXIS]);
machinePos[Y_AXIS] = motorPos[Y_AXIS]/stepsPerUnit[Y_AXIS];
machinePos[Z_AXIS] = ((motorPos[X_AXIS] * stepsPerUnit[Z_AXIS]) + (motorPos[Z_AXIS] * stepsPerUnit[X_AXIS]))/(2 * stepsPerUnit[X_AXIS] * stepsPerUnit[Z_AXIS]);
break;
case 3: // CoreYZ
machinePos[X_AXIS] = motorPos[X_AXIS]/stepsPerUnit[X_AXIS];
machinePos[Y_AXIS] = ((motorPos[Y_AXIS] * stepsPerUnit[Z_AXIS]) - (motorPos[Z_AXIS] * stepsPerUnit[Y_AXIS]))/(2 * stepsPerUnit[Y_AXIS] * stepsPerUnit[Z_AXIS]);
machinePos[Z_AXIS] = ((motorPos[Y_AXIS] * stepsPerUnit[Z_AXIS]) + (motorPos[Z_AXIS] * stepsPerUnit[Y_AXIS]))/(2 * stepsPerUnit[Y_AXIS] * stepsPerUnit[Z_AXIS]);
break;
default:
machinePos[X_AXIS] = motorPos[X_AXIS]/stepsPerUnit[X_AXIS];
machinePos[Y_AXIS] = motorPos[Y_AXIS]/stepsPerUnit[Y_AXIS];
machinePos[Z_AXIS] = motorPos[Z_AXIS]/stepsPerUnit[Z_AXIS];
break;
}
}
// Convert the extruders
for (size_t drive = AXES; drive < numDrives; ++drive)
{
machinePos[drive] = motorPos[drive]/stepsPerUnit[drive];
}
}
// Convert Cartesian coordinates to delta motor steps
void Move::MotorTransform(const float machinePos[AXES], int32_t motorPos[AXES]) const
{
if (IsDeltaMode())
{
for (size_t axis = 0; axis < AXES; ++axis)
{
motorPos[axis] = MotorEndPointToMachine(axis, deltaParams.Transform(machinePos, axis));
}
if (reprap.Debug(moduleMove) && reprap.Debug(moduleDda))
{
debugPrintf("Transformed %f %f %f to %d %d %d\n", machinePos[0], machinePos[1], machinePos[2], motorPos[0], motorPos[1], motorPos[2]);
}
}
else
{
switch (coreXYMode)
{
case 1:
motorPos[X_AXIS] = MotorEndPointToMachine(X_AXIS, machinePos[X_AXIS] + machinePos[Y_AXIS]);
motorPos[Y_AXIS] = MotorEndPointToMachine(Y_AXIS, machinePos[Y_AXIS] - machinePos[X_AXIS]);
motorPos[Z_AXIS] = MotorEndPointToMachine(Z_AXIS, machinePos[Z_AXIS]);
break;
case 2:
motorPos[X_AXIS] = MotorEndPointToMachine(X_AXIS, machinePos[X_AXIS] + machinePos[Z_AXIS]);
motorPos[Y_AXIS] = MotorEndPointToMachine(Y_AXIS, machinePos[Y_AXIS]);
motorPos[Z_AXIS] = MotorEndPointToMachine(Z_AXIS, machinePos[Z_AXIS] - machinePos[X_AXIS]);
break;
case 3:
motorPos[X_AXIS] = MotorEndPointToMachine(X_AXIS, machinePos[X_AXIS]);
motorPos[Y_AXIS] = MotorEndPointToMachine(Y_AXIS, machinePos[Y_AXIS] + machinePos[Z_AXIS]);
motorPos[Z_AXIS] = MotorEndPointToMachine(Z_AXIS, machinePos[Z_AXIS] - machinePos[Y_AXIS]);
break;
default:
motorPos[X_AXIS] = MotorEndPointToMachine(X_AXIS, machinePos[X_AXIS]);
motorPos[Y_AXIS] = MotorEndPointToMachine(Y_AXIS, machinePos[Y_AXIS]);
motorPos[Z_AXIS] = MotorEndPointToMachine(Z_AXIS, machinePos[Z_AXIS]);
break;
}
}
}
// Do the Axis transform BEFORE the bed transform
void Move::AxisTransform(float xyzPoint[AXES]) const
{
xyzPoint[X_AXIS] = xyzPoint[X_AXIS] + tanXY*xyzPoint[Y_AXIS] + tanXZ*xyzPoint[Z_AXIS];
xyzPoint[Y_AXIS] = xyzPoint[Y_AXIS] + tanYZ*xyzPoint[Z_AXIS];
}
// Invert the Axis transform AFTER the bed transform
void Move::InverseAxisTransform(float xyzPoint[AXES]) const
{
xyzPoint[Y_AXIS] = xyzPoint[Y_AXIS] - tanYZ*xyzPoint[Z_AXIS];
xyzPoint[X_AXIS] = xyzPoint[X_AXIS] - (tanXY*xyzPoint[Y_AXIS] + tanXZ*xyzPoint[Z_AXIS]);
}
void Move::Transform(float xyzPoint[AXES]) const
{
AxisTransform(xyzPoint);
BedTransform(xyzPoint);
}
void Move::InverseTransform(float xyzPoint[AXES]) const
{
InverseBedTransform(xyzPoint);
InverseAxisTransform(xyzPoint);
}
// Do the bed transform AFTER the axis transform
void Move::BedTransform(float xyzPoint[AXES]) const
{
switch(numBedCompensationPoints)
{
case 0:
break;
case 3:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] + aX*xyzPoint[X_AXIS] + aY*xyzPoint[Y_AXIS] + aC;
break;
case 4:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] + SecondDegreeTransformZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
case 5:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] + TriangleZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "BedTransform: wrong number of sample points.");
}
}
// Invert the bed transform BEFORE the axis transform
void Move::InverseBedTransform(float xyzPoint[AXES]) const
{
switch(numBedCompensationPoints)
{
case 0:
break;
case 3:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] - (aX*xyzPoint[X_AXIS] + aY*xyzPoint[Y_AXIS] + aC);
break;
case 4:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] - SecondDegreeTransformZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
case 5:
xyzPoint[Z_AXIS] = xyzPoint[Z_AXIS] - TriangleZ(xyzPoint[X_AXIS], xyzPoint[Y_AXIS]);
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "InverseBedTransform: wrong number of sample points.");
}
}
void Move::SetIdentityTransform()
{
numBedCompensationPoints = 0;
}
float Move::AxisCompensation(int8_t axis) const
{
switch(axis)
{
case X_AXIS:
return tanXY;
case Y_AXIS:
return tanYZ;
case Z_AXIS:
return tanXZ;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Axis compensation requested for non-existent axis.\n");
}
return 0.0;
}
void Move::SetAxisCompensation(int8_t axis, float tangent)
{
switch(axis)
{
case X_AXIS:
tanXY = tangent;
break;
case Y_AXIS:
tanYZ = tangent;
break;
case Z_AXIS:
tanXZ = tangent;
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "SetAxisCompensation: dud axis.\n");
}
}
void Move::BarycentricCoordinates(size_t p1, size_t p2, size_t p3, float x, float y, float& l1, float& l2, float& l3) const
{
float y23 = baryYBedProbePoints[p2] - baryYBedProbePoints[p3];
float x3 = x - baryXBedProbePoints[p3];
float x32 = baryXBedProbePoints[p3] - baryXBedProbePoints[p2];
float y3 = y - baryYBedProbePoints[p3];
float x13 = baryXBedProbePoints[p1] - baryXBedProbePoints[p3];
float y13 = baryYBedProbePoints[p1] - baryYBedProbePoints[p3];
float iDet = 1.0 / (y23 * x13 + x32 * y13);
l1 = (y23 * x3 + x32 * y3) * iDet;
l2 = (-y13 * x3 + x13 * y3) * iDet;
l3 = 1.0 - l1 - l2;
}
/*
* Interpolate on a triangular grid. The triangle corners are indexed:
*
* ^ [1] [2]
* |
* Y [4]
* |
* | [0] [3]
* -----X---->
*
*/
float Move::TriangleZ(float x, float y) const
{
for (size_t i = 0; i < 4; i++)
{
size_t j = (i + 1) % 4;
float l1, l2, l3;
BarycentricCoordinates(i, j, 4, x, y, l1, l2, l3);
if (l1 > TRIANGLE_0 && l2 > TRIANGLE_0 && l3 > TRIANGLE_0)
{
return l1 * baryZBedProbePoints[i] + l2 * baryZBedProbePoints[j] + l3 * baryZBedProbePoints[4];
}
}
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Triangle interpolation: point outside all triangles!\n");
return 0.0;
}
// Calibrate or set the bed equation after probing.
// sParam is the value of the S parameter in the G30 command that provoked this call.
void Move::FinishedBedProbing(int sParam, StringRef& reply)
{
const int numPoints = NumberOfProbePoints();
if (sParam < 0)
{
// A negative sParam just prints the probe heights
reply.copy("Bed probe heights:");
float sumOfSquares = 0.0;
for (size_t i = 0; i < numPoints; ++i)
{
reply.catf(" %.3f", zBedProbePoints[i]);
sumOfSquares += fsquare(zBedProbePoints[i]);
}
reply.catf(", RMS error: %.3f\n", sqrt(sumOfSquares/numPoints));
}
else if (numPoints < sParam)
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE,
"Bed calibration error: %d factor calibration requested but only %d points provided\n", sParam, numPoints);
}
else
{
if (reprap.Debug(moduleMove))
{
debugPrintf("Z probe offsets:");
float sumOfSquares = 0.0;
for (size_t i = 0; i < numPoints; ++i)
{
debugPrintf(" %.3f", zBedProbePoints[i]);
sumOfSquares += fsquare(zBedProbePoints[i]);
}
debugPrintf(", RMS error: %.3f\n", sqrt(sumOfSquares/numPoints));
}
if (sParam == 0)
{
sParam = numPoints;
}
if (IsDeltaMode())
{
DoDeltaCalibration(sParam, reply);
}
else
{
SetProbedBedEquation(sParam, reply);
}
// Clear out the Z heights so that we don't re-use old points.
// This allows us to use different numbers of probe point on different occasions.
for (size_t i = 0; i < MaxProbePoints; ++i)
{
probePointSet[i] &= ~zSet;
}
}
}
void Move::SetProbedBedEquation(size_t numPoints, StringRef& reply)
{
switch(numPoints)
{
case 3:
/*
* Transform to a plane
*/
{
float x10 = xBedProbePoints[1] - xBedProbePoints[0];
float y10 = yBedProbePoints[1] - yBedProbePoints[0];
float z10 = zBedProbePoints[1] - zBedProbePoints[0];
float x20 = xBedProbePoints[2] - xBedProbePoints[0];
float y20 = yBedProbePoints[2] - yBedProbePoints[0];
float z20 = zBedProbePoints[2] - zBedProbePoints[0];
float a = y10 * z20 - z10 * y20;
float b = z10 * x20 - x10 * z20;
float c = x10 * y20 - y10 * x20;
float d = -(xBedProbePoints[1] * a + yBedProbePoints[1] * b + zBedProbePoints[1] * c);
aX = -a / c;
aY = -b / c;
aC = -d / c;
}
break;
case 4:
/*
* Transform to a ruled-surface quadratic. The corner points for interpolation are indexed:
*
* ^ [1] [2]
* |
* Y
* |
* | [0] [3]
* -----X---->
*
* These are the scaling factors to apply to x and y coordinates to get them into the
* unit interval [0, 1].
*/
xRectangle = 1.0 / (xBedProbePoints[3] - xBedProbePoints[0]);
yRectangle = 1.0 / (yBedProbePoints[1] - yBedProbePoints[0]);
break;
case 5:
for (size_t i = 0; i < 4; i++)
{
float x10 = xBedProbePoints[i] - xBedProbePoints[4];
float y10 = yBedProbePoints[i] - yBedProbePoints[4];
float z10 = zBedProbePoints[i] - zBedProbePoints[4];
baryXBedProbePoints[i] = xBedProbePoints[4] + 2.0 * x10;
baryYBedProbePoints[i] = yBedProbePoints[4] + 2.0 * y10;
baryZBedProbePoints[i] = zBedProbePoints[4] + 2.0 * z10;
}
baryXBedProbePoints[4] = xBedProbePoints[4];
baryYBedProbePoints[4] = yBedProbePoints[4];
baryZBedProbePoints[4] = zBedProbePoints[4];
break;
default:
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Bed calibration error: %d points provided but only 3, 4 and 5 supported\n", numPoints);
return;
}
numBedCompensationPoints = numPoints;
reply.copy("Bed equation fits points");
for (size_t point = 0; point < numPoints; point++)
{
reply.catf(" [%.1f, %.1f, %.3f]", xBedProbePoints[point], yBedProbePoints[point], zBedProbePoints[point]);
}
reply.cat("\n");
}
// Perform 4- or 7-factor delta adjustment
void Move::AdjustDeltaParameters(const float v[], size_t numFactors)
{
// Save the old home carriage heights
float homedCarriageHeights[AXES];
for (size_t drive = 0; drive < AXES; ++drive)
{
homedCarriageHeights[drive] = deltaParams.GetHomedCarriageHeight(drive);
}
deltaParams.Adjust(numFactors, v); // adjust the delta parameters
// Adjust the motor endpoints to allow for the change in endstop adjustments
DDA *lastQueuedMove = ddaRingAddPointer->GetPrevious();
const int32_t *endCoordinates = lastQueuedMove->DriveCoordinates();
const float *driveStepsPerUnit = reprap.GetPlatform()->GetDriveStepsPerUnit();
for (size_t drive = 0; drive < AXES; ++drive)
{
const float heightAdjust = deltaParams.GetHomedCarriageHeight(drive) - homedCarriageHeights[drive];
int32_t ep = endCoordinates[drive] + (int32_t)(heightAdjust * driveStepsPerUnit[drive]);
lastQueuedMove->SetDriveCoordinate(ep, drive);
liveEndPoints[drive] = ep;
}
liveCoordinatesValid = false; // force the live XYZ position to be recalculated
}
// Do delta calibration. We adjust the three endstop corrections, and either the delta radius,
// or the X positions of the front two towers, the Y position of the rear tower, and the diagonal rod length.
void Move::DoDeltaCalibration(size_t numFactors, StringRef& reply)
{
const size_t NumDeltaFactors = 7; // number of delta machine factors we can adjust
const size_t numPoints = NumberOfProbePoints();
if (numFactors != 3 && numFactors != 4 && numFactors != 6 && numFactors != 7)
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Delta calibration error: %d factors requested but only 3, 4, 6 and 7 supported\n", numFactors);
return;
}
if (numFactors == 4 && !deltaParams.IsEquilateral())
{
reprap.GetPlatform()->Message(BOTH_ERROR_MESSAGE, "Delta calibration error: 4 factor calibration not possible because tower positions have been adjusted\n");
return;
}
if (reprap.Debug(moduleMove))
{
deltaParams.PrintParameters(scratchString, true);
debugPrintf("%s\n", scratchString.Pointer());
}
// The following is for printing out the calculation time, see later
//uint32_t startTime = reprap.GetPlatform()->GetInterruptClocks();
// Transform the probing points to motor endpoints and store them in a matrix, so that we can do multiple iterations using the same data
FixedMatrix<float, MaxDeltaCalibrationPoints, AXES> probeMotorPositions;
float corrections[MaxDeltaCalibrationPoints];
for (size_t i = 0; i < numPoints; ++i)
{
corrections[i] = 0.0;
float machinePos[AXES];
float xp = xBedProbePoints[i], yp = yBedProbePoints[i];
if (probePointSet[i] & xyCorrected)
{
// The point was probed with the sensor at the specified XY coordinates, so subtract the sensor offset to get the head position
const ZProbeParameters& zparams = reprap.GetPlatform()->GetZProbeParameters();
xp -= zparams.xOffset;
yp -= zparams.yOffset;
}
machinePos[X_AXIS] = xp;
machinePos[Y_AXIS] = yp;
machinePos[Z_AXIS] = 0.0;
probeMotorPositions(i, A_AXIS) = deltaParams.Transform(machinePos, A_AXIS);
probeMotorPositions(i, B_AXIS) = deltaParams.Transform(machinePos, B_AXIS);
probeMotorPositions(i, C_AXIS) = deltaParams.Transform(machinePos, C_AXIS);
}
// Do 1 or more Newton-Raphson iterations
unsigned int iteration = 0;
for (;;)
{
// Build a Nx7 matrix of derivatives with respect to xa, xb, yc, za, zb, zc, diagonal.
FixedMatrix<float, MaxDeltaCalibrationPoints, NumDeltaFactors> derivativeMatrix;
for (size_t i = 0; i < numPoints; ++i)
{
for (size_t j = 0; j < numFactors; ++j)
{
derivativeMatrix(i, j) =
deltaParams.ComputeDerivative((numFactors == 4 && j == 3) ? 7 : j,
probeMotorPositions(i, A_AXIS), probeMotorPositions(i, B_AXIS), probeMotorPositions(i, C_AXIS));
}
}
if (reprap.Debug(moduleMove))
{
PrintMatrix("Derivative matrix", derivativeMatrix, numPoints, numFactors);
}
// Now build the normal equations for least squares fitting
FixedMatrix<float, NumDeltaFactors, NumDeltaFactors + 1> normalMatrix;
for (size_t i = 0; i < numFactors; ++i)
{
for (size_t j = 0; j < numFactors; ++j)
{
float temp = derivativeMatrix(0, i) * derivativeMatrix(0, j);
for (size_t k = 1; k < numPoints; ++k)
{
temp += derivativeMatrix(k, i) * derivativeMatrix(k, j);
}
normalMatrix(i, j) = temp;
}
float temp = derivativeMatrix(0, i) * -(zBedProbePoints[0] + corrections[0]);
for (size_t k = 1; k < numPoints; ++k)
{
temp += derivativeMatrix(k, i) * -(zBedProbePoints[k] + corrections[k]);
}
normalMatrix(i, numFactors) = temp;
}
if (reprap.Debug(moduleMove))
{
PrintMatrix("Normal matrix", normalMatrix, numFactors, numFactors + 1);
}
float solution[NumDeltaFactors];
normalMatrix.GaussJordan(solution, numFactors);
if (reprap.Debug(moduleMove))
{
PrintMatrix("Solved matrix", normalMatrix, numFactors, numFactors + 1);
PrintVector("Solution", solution, numFactors);
// Calculate and display the residuals
float residuals[MaxDeltaCalibrationPoints];
for (size_t i = 0; i < numPoints; ++i)
{
residuals[i] = zBedProbePoints[i];
for (size_t j = 0; j < numFactors; ++j)
{
residuals[i] += solution[j] * derivativeMatrix(i, j);
}
}
PrintVector("Residuals", residuals, numPoints);
}
AdjustDeltaParameters(solution, numFactors);
// Calculate the expected probe heights using the new parameters
{
float expectedResiduals[MaxDeltaCalibrationPoints];
float sumOfSquares = 0.0;
for (size_t i = 0; i < numPoints; ++i)
{
for (size_t axis = 0; axis < AXES; ++axis)
{
probeMotorPositions(i, axis) += solution[axis];
}
float newPosition[AXES];
deltaParams.InverseTransform(probeMotorPositions(i, A_AXIS), probeMotorPositions(i, B_AXIS), probeMotorPositions(i, C_AXIS), newPosition);
corrections[i] = newPosition[Z_AXIS];
expectedResiduals[i] = zBedProbePoints[i] + newPosition[Z_AXIS];
sumOfSquares += fsquare(expectedResiduals[i]);
}
if (reprap.Debug(moduleMove))
{
PrintVector("Expected probe error", expectedResiduals, numPoints);
debugPrintf("Expected RMS error %.3f\n", sqrt(sumOfSquares/numPoints));
}
}
// Decide whether to do another iteration Two is slightly better than one, but three doesn't improve things.
// Alteratively, we could stop when the expected RMS error is only slightly worse than the RMS of the residuals.
++iteration;
if (iteration == 2) break;
}
// Print out the calculation time
//debugPrintf("Time taken %dms\n", (reprap.GetPlatform()->GetInterruptClocks() - startTime) * 1000 / DDA::stepClockRate);
deltaParams.PrintParameters(reply, true);
}
/*
* Transform to a ruled-surface quadratic. The corner points for interpolation are indexed:
*
* ^ [1] [2]
* |
* Y
* |
* | [0] [3]
* -----X---->
*
* The values of x and y are transformed to put them in the interval [0, 1].
*/
float Move::SecondDegreeTransformZ(float x, float y) const
{
x = (x - xBedProbePoints[0])*xRectangle;
y = (y - yBedProbePoints[0])*yRectangle;
return (1.0 - x)*(1.0 - y)*zBedProbePoints[0] + x*(1.0 - y)*zBedProbePoints[3] + (1.0 - x)*y*zBedProbePoints[1] + x*y*zBedProbePoints[2];
}
// This is the function that's called by the timer interrupt to step the motors.
void Move::Interrupt()
{
bool again = true;
while (again && currentDda != nullptr)
{
again = currentDda->Step();
}
}
// This is called from the step ISR when the current move has been completed
void Move::CurrentMoveCompleted()
{
// Save the current motor coordinates, and the machine Cartesian coordinates if known
liveCoordinatesValid = currentDda->FetchEndPosition(const_cast<int32_t*>(liveEndPoints), const_cast<float *>(liveCoordinates));
currentDda->Release();
currentDda = nullptr;
ddaRingGetPointer = ddaRingGetPointer->GetNext();
}
// Start the next move. Must be called with interrupts disabled, to avoid a race condition.
bool Move::StartNextMove(uint32_t startTime)
{
if (ddaRingGetPointer->GetState() == DDA::frozen)
{
currentDda = ddaRingGetPointer;
return currentDda->Start(startTime);
}
else
{
return false;
}
}
// This is called from the step ISR. Any variables it modifies that are also read by code outside the ISR must be declared 'volatile'.
void Move::HitLowStop(size_t drive, DDA* hitDDA)
{
if (drive < AXES && !IsDeltaMode()) // should always be true
{
float hitPoint;
if (drive == Z_AXIS)
{
// Special case of doing a G1 S1 Z move on a Cartesian printer. This is not how we normally home the Z axis, we use G30 instead.
// But I think it used to work, so let's not break it.
hitPoint = reprap.GetPlatform()->ZProbeStopHeight();
}
else
{
hitPoint = reprap.GetPlatform()->AxisMinimum(drive);
}
int32_t coord = MotorEndPointToMachine(drive, hitPoint);
hitDDA->SetDriveCoordinate(coord, drive);
reprap.GetGCodes()->SetAxisIsHomed(drive);
}
}
// This is called from the step ISR. Any variables it modifies that are also read by code outside the ISR must be declared 'volatile'.
void Move::HitHighStop(size_t drive, DDA* hitDDA)
{
if (drive < AXES) // should always be true
{
float position = (IsDeltaMode())
? deltaParams.GetHomedCarriageHeight(drive)
// this is a delta printer, so the motor is at the homed carriage height for this drive
: reprap.GetPlatform()->AxisMaximum(drive);
// this is a Cartesian printer, so we're at the maximum for this axis
hitDDA->SetDriveCoordinate(MotorEndPointToMachine(drive, position), drive);
reprap.GetGCodes()->SetAxisIsHomed(drive);
}
}
// This is called from the step ISR. Any variables it modifies that are also read by code outside the ISR must be declared 'volatile'.
// The move has already been aborted when this is called, so the endpoints in the DDA are the current motor positions.
void Move::ZProbeTriggered(DDA* hitDDA)
{
// Currently, we don't need to do anything here
}
// Return the untransformed machine coordinates
void Move::GetCurrentMachinePosition(float m[DRIVES + 1], bool disableMotorMapping) const
{
DDA *lastQueuedMove = ddaRingAddPointer->GetPrevious();
for (size_t i = 0; i < DRIVES; i++)
{
if (i < AXES)
{
m[i] = lastQueuedMove->GetEndCoordinate(i, disableMotorMapping);
}
else
{
m[i] = 0.0;
}
}
m[DRIVES] = currentFeedrate;
}
/*static*/ float Move::MotorEndpointToPosition(int32_t endpoint, size_t drive)
{
return ((float)(endpoint))/reprap.GetPlatform()->DriveStepsPerUnit(drive);
}
// Return the transformed machine coordinates
void Move::GetCurrentUserPosition(float m[DRIVES + 1], uint8_t moveType) const
{
GetCurrentMachinePosition(m, moveType == 2 || (moveType == 1 && IsDeltaMode()));
if (moveType == 0)
{
InverseTransform(m);
}
}
// Return the current live XYZ and extruder coordinates
// Interrupts are assumed enabled on entry, so do not call this from an ISR
void Move::LiveCoordinates(float m[DRIVES])
{
// The live coordinates and live endpoints are modified by the ISR, to be careful to get a self-consistent set of them
cpu_irq_disable();
if (liveCoordinatesValid)
{
// All coordinates are valid, so copy them across
memcpy(m, const_cast<const float *>(liveCoordinates), sizeof(m[0]) * DRIVES);
cpu_irq_enable();
}
else
{
// Only the extruder coordinates are valid, so we need to convert the motor endpoints to coordinates
memcpy(m + AXES, const_cast<const float *>(liveCoordinates + AXES), sizeof(m[0]) * (DRIVES - AXES));
int32_t tempEndPoints[AXES];
memcpy(tempEndPoints, const_cast<const int32_t*>(liveEndPoints), sizeof(tempEndPoints));
cpu_irq_enable();
MachineToEndPoint(tempEndPoints, m, AXES); // this is slow, so do it with interrupts enabled
// If the ISR has not updated the endpoints, store the live coordinates back so that we don't need to do it again
cpu_irq_disable();
if (memcmp(tempEndPoints, const_cast<const int32_t*>(liveEndPoints), sizeof(tempEndPoints)) == 0)
{
memcpy(const_cast<float *>(liveCoordinates), m, sizeof(m[0]) * AXES);
liveCoordinatesValid = true;
}
cpu_irq_enable();
}
InverseTransform(m);
}
// These are the actual numbers that we want to be the coordinates, so don't transform them.
// Interrupts are assumed enabled on entry, so do not call this from an ISR
void Move::SetLiveCoordinates(const float coords[DRIVES])
{
cpu_irq_disable();
for(size_t drive = 0; drive < DRIVES; drive++)
{
liveCoordinates[drive] = coords[drive];
}
liveCoordinatesValid = true;
EndPointToMachine(coords, const_cast<int32_t *>(liveEndPoints), AXES);
cpu_irq_enable();
}
void Move::SetXBedProbePoint(int index, float x)
{
if(index < 0 || index >= MaxProbePoints)
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Z probe point X index out of range.\n");
return;
}
xBedProbePoints[index] = x;
probePointSet[index] |= xSet;
}
void Move::SetYBedProbePoint(int index, float y)
{
if(index < 0 || index >= MaxProbePoints)
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Z probe point Y index out of range.\n");
return;
}
yBedProbePoints[index] = y;
probePointSet[index] |= ySet;
}
void Move::SetZBedProbePoint(int index, float z, bool wasXyCorrected)
{
if(index < 0 || index >= MaxProbePoints)
{
reprap.GetPlatform()->Message(BOTH_MESSAGE, "Z probe point Z index out of range.\n");
return;
}
zBedProbePoints[index] = z;
probePointSet[index] |= zSet;
if (wasXyCorrected)
{
probePointSet[index] |= xyCorrected;
}
else
{
probePointSet[index] &= ~xyCorrected;
}
}
float Move::XBedProbePoint(int index) const
{
return xBedProbePoints[index];
}
float Move::YBedProbePoint(int index) const
{
return yBedProbePoints[index];
}
float Move::ZBedProbePoint(int index) const
{
return zBedProbePoints[index];
}
bool Move::AllProbeCoordinatesSet(int index) const
{
return (probePointSet[index] & (xSet | ySet | zSet)) == (xSet | ySet | zSet);
}
bool Move::XYProbeCoordinatesSet(int index) const
{
return (probePointSet[index] & xSet) && (probePointSet[index] & ySet);
}
int Move::NumberOfProbePoints() const
{
for(int i = 0; i < MaxProbePoints; i++)
{
if(!AllProbeCoordinatesSet(i))
{
return i;
}
}
return MaxProbePoints;
}
int Move::NumberOfXYProbePoints() const
{
for(int i = 0; i < MaxProbePoints; i++)
{
if(!XYProbeCoordinatesSet(i))
{
return i;
}
}
return MaxProbePoints;
}
// Enter or leave simulation mode
void Move::Simulate(bool sim)
{
simulating = sim;
if (sim)
{
simulationTime = 0.0;
}
}
// For debugging
void Move::PrintCurrentDda() const
{
if (currentDda != nullptr)
{
currentDda->DebugPrint();
reprap.GetPlatform()->GetLine()->Flush();
}
}
const char* Move::GetGeometryString() const
{
return (IsDeltaMode()) ? "delta"
: (coreXYMode == 1) ? "coreXY"
: (coreXYMode == 2) ? "coreXZ"
: (coreXYMode == 3) ? "coreYZ"
: "cartesian";
}
/*static*/ void Move::PrintMatrix(const char* s, const MathMatrix<float>& m, size_t maxRows, size_t maxCols)
{
debugPrintf("%s\n", s);
if (maxRows == 0)
{
maxRows = m.rows();
}
if (maxCols == 0)
{
maxCols = m.cols();
}
for (size_t i = 0; i < maxRows; ++i)
{
for (size_t j = 0; j < maxCols; ++j)
{
debugPrintf("%7.3f%c", m(i, j), (j == maxCols - 1) ? '\n' : ' ');
}
}
}
/*static*/ void Move::PrintVector(const char *s, const float *v, size_t numElems)
{
debugPrintf("%s:", s);
for (size_t i = 0; i < numElems; ++i)
{
debugPrintf(" %7.3f", v[i]);
}
debugPrintf("\n");
}
// End