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reprapfirmware-dc42/GCodeBuffer.h
David Crocker d8911b2760 Version 1.00j
Prevent setting of absurdly high hot end temperatures
Added R parameter to G1 to go back to previous location, with optional
offsets
Allow Pronterface and PanelDue M105 requests to execute during file
macros etc.
Added more status information for PanelDue to M105 S2 command
Send replies when prints are paused, resumed or cancelled
Added missing newlines at end of M105 responses
Increased X and Y course homing speeds
2015-02-21 10:43:25 +00:00

115 lines
3.6 KiB
C++

/*
* GCodeBuffer.h
*
* Created on: 6 Feb 2015
* Author: David
*/
#ifndef GCODEBUFFER_H_
#define GCODEBUFFER_H_
// Small class to hold an individual GCode and provide functions to allow it to be parsed
class GCodeBuffer
{
public:
GCodeBuffer(Platform* p, const char* id);
void Init(); // Set it up
bool Put(char c); // Add a character to the end
bool Put(const char *str, size_t len); // Add an entire string
bool IsEmpty() const; // Does this buffer contain any code?
bool Seen(char c); // Is a character present?
float GetFValue(); // Get a float after a key letter
int GetIValue(); // Get an integer after a key letter
long GetLValue(); // Get a long integer after a key letter
const char* GetUnprecedentedString(bool optional = false); // Get a string with no preceding key letter
const char* GetString(); // Get a string after a key letter
const void GetFloatArray(float a[], int& length); // Get a :-separated list of floats after a key letter
const void GetLongArray(long l[], int& length); // Get a :-separated list of longs after a key letter
const char* Buffer() const;
bool Active() const;
void SetFinished(bool f); // Set the G Code executed (or not)
void Pause();
void CancelPause();
void Resume();
const char* WritingFileDirectory() const; // If we are writing the G Code to a file, where that file is
void SetWritingFileDirectory(const char* wfd); // Set the directory for the file to write the GCode in
int GetToolNumberAdjust() const { return toolNumberAdjust; }
void SetToolNumberAdjust(int arg) { toolNumberAdjust = arg; }
void SetCommsProperties(uint32_t arg) { checksumRequired = (arg & 1); }
bool StartingNewCode() const { return gcodePointer == 0; }
bool IsPollRequest();
private:
enum State { idle, executing, paused };
int CheckSum() const; // Compute the checksum (if any) at the end of the G Code
Platform* platform; // Pointer to the RepRap's controlling class
char gcodeBuffer[GcodeLength]; // The G Code
const char* identity; // Where we are from (web, file, serial line etc)
int gcodePointer; // Index in the buffer
int readPointer; // Where in the buffer to read next
bool inComment; // Are we after a ';' character?
bool checksumRequired; // True if we only accept commands with a valid checksum
State state; // Idle, executing or paused
const char* writingFileDirectory; // If the G Code is going into a file, where that is
int toolNumberAdjust; // The adjustment to tool numbers in commands we receive
};
// Get an Int after a G Code letter
inline int GCodeBuffer::GetIValue()
{
return (int)GetLValue();
}
inline const char* GCodeBuffer::Buffer() const
{
return gcodeBuffer;
}
inline bool GCodeBuffer::Active() const
{
return state == executing;
}
inline void GCodeBuffer::SetFinished(bool f)
{
state = (f) ? idle : executing;
}
inline void GCodeBuffer::Pause()
{
if (state == executing)
{
state = paused;
}
}
// If we paused a print, cancel printing that file and get ready to print a new one
inline void GCodeBuffer::CancelPause()
{
if (state == paused)
{
Init();
}
}
inline void GCodeBuffer::Resume()
{
if (state == paused)
{
state = executing;
}
}
inline const char* GCodeBuffer::WritingFileDirectory() const
{
return writingFileDirectory;
}
inline void GCodeBuffer::SetWritingFileDirectory(const char* wfd)
{
writingFileDirectory = wfd;
}
#endif /* GCODEBUFFER_H_ */