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reprapfirmware-dc42/Network.cpp
David Crocker 68e6ed2575 Preliminary version for serving all files for Duet
Changed webserver and network code to support multiple concurrent
connections
Removed support for differential-mode ultrasonic z-sensor
Reduced X and Y instantDv from 15 to 10 mm/sec to allow outlines of
holes to e drawn at lower speed
Changed temperature reading code to give thermistor disconnected reading
of -273C when there is a negative high ADC offset correction
2014-04-06 22:50:24 +01:00

439 lines
9 KiB
C++

/****************************************************************************************************
RepRapFirmware - Network: RepRapPro Ormerod with Arduino Due controller
Separated out from Platform.cpp by dc42, 2014-04-05
****************************************************************************************************/
#include "RepRapFirmware.h"
#include "DueFlashStorage.h"
const uint8_t windowedSendPackets = 2;
//***************************************************************************************************
// Network/Ethernet class
// C calls to interface with LWIP (http://savannah.nongnu.org/projects/lwip/)
// These are implemented in, and called from, a modified version of httpd.c
// in the network directory.
extern "C"
{
// Transmit data to the Network
void RepRapNetworkSendOutput(char* data, int length, void* pcb, void* hs);
// Ask whether it is OK to send
int RepRapNetworkCanSend(void* hs);
void RepRapNetworkConnectionError(void* h)
{
reprap.GetPlatform()->GetNetwork()->ConnectionError(h);
}
// Called to put out a message via the RepRap firmware.
void RepRapNetworkMessage(const char* s)
{
reprap.GetPlatform()->Message(HOST_MESSAGE, s);
}
// Called to push data into the RepRap firmware.
void RepRapNetworkReceiveInput(const char* data, int length, void* pcb, void* hs)
{
reprap.GetPlatform()->GetNetwork()->ReceiveInput(data, length, pcb, hs);
}
// Called when transmission of outgoing data is complete to allow
// the RepRap firmware to write more.
void RepRapNetworkSentPacketAcknowledged(void *hs)
{
reprap.GetPlatform()->GetNetwork()->SentPacketAcknowledged(hs);
}
} // extern "C"
Network::Network()
{
active = false;
ethPinsInit();
//ResetEther();
// Construct the free list buffer
freeTransactions = NULL;
readyTransactions = NULL;
writingTransactions = NULL;
closingTransactions = NULL;
for (int8_t i = 0; i < HTTP_STATE_SIZE; i++)
{
freeTransactions = new NetRing(freeTransactions);
}
}
void Network::AppendTransaction(NetRing** list, NetRing *r)
{
r->next = NULL;
while (*list != NULL)
{
list = &((*list)->next);
}
*list = r;
}
void Network::Init()
{
init_ethernet(reprap.GetPlatform()->IPAddress(), reprap.GetPlatform()->NetMask(), reprap.GetPlatform()->GateWay());
active = true;
}
void Network::Spin()
{
// debugPrintf("NetSpinEnter\n");
if (active)
{
ethernet_task(); // keep the Ethernet running
// See if we can send anything
NetRing* r = writingTransactions;
if (r != NULL)
{
bool doClose = r->TrySendData(); // we must leave r on the list for now because of possible callback to release the input buffer
writingTransactions = r->next;
if (doClose)
{
r->closeRequestedTime = reprap.GetPlatform()->Time();
AppendTransaction(&closingTransactions, r);
}
else
{
AppendTransaction(&writingTransactions, r);
}
}
// See if we can close any connections
r = closingTransactions;
if (r != NULL)
{
if (reprap.GetPlatform()->Time() - r->closeRequestedTime >= CLIENT_CLOSE_DELAY)
{
r->Close();
closingTransactions = r->next;
AppendTransaction(&freeTransactions, r);
}
}
}
// debugPrintf("NetSpinExit\n");
}
bool Network::HaveData() const
{
return active && readyTransactions != NULL;
}
bool Network::Read(char& b)
{
if (readyTransactions != NULL)
{
return readyTransactions->Read(b);
}
return false;
}
void Network::Write(char b)
{
if (readyTransactions != NULL)
{
readyTransactions->Write(b);
}
}
void Network::Write(const char* s)
{
if (readyTransactions != NULL)
{
readyTransactions->Write(s);
}
}
void Network::SentPacketAcknowledged(void *hs)
{
NetRing *r = writingTransactions;
while (r != NULL && r->hs != hs)
{
r = r->next;
}
if (r != NULL)
{
r->SentPacketAcknowledged();
return;
}
r = closingTransactions;
while (r != NULL && r->hs != hs)
{
r = r->next;
}
if (r != NULL)
{
r->SentPacketAcknowledged();
return;
}
debugPrintf("Network SentPacketAcknowledged: didn't find hs=%08x\n", (unsigned int)hs);
}
void Network::ConnectionError(void* hs)
{
// h points to an http state block that the caller is about to release, so we need to stop referring to it.
debugPrintf("Network: ConnectionError\n");
// See if it's a ready transaction
NetRing* r = readyTransactions;
while (r != NULL && r->hs == hs)
{
r = r->next;
}
if (r != NULL)
{
r->SetConnectionLost();
return;
}
// See if we were sending it
r = writingTransactions;
while (r != NULL && r->hs == hs)
{
r = r->next;
}
if (r != NULL)
{
r->SetConnectionLost();
return;
}
// See if we were closing it
r = closingTransactions;
while (r != NULL && r->hs == hs)
{
r = r->next;
}
if (r != NULL)
{
r->SetConnectionLost();
return;
}
// Else we didn't identify the transaction - maybe we already asked to close it
debugPrintf("Network ConnectionError: didn't find hs=%08x\n", (unsigned int)hs);
}
void Network::ReceiveInput(const char* data, int length, void* pcb, void* hs)
{
NetRing* r = freeTransactions;
if (r == NULL)
{
reprap.GetPlatform()->Message(HOST_MESSAGE, "Network::ReceiveInput() - no free transactions!\n");
return;
}
freeTransactions = r->next;
r->Set(data, length, pcb, hs);
AppendTransaction(&readyTransactions, r);
// debugPrintf("Network - input received\n");
}
// Send the output data we already have, optionally with a file appended, then close the connection.
// The file may be too large for our buffer, so we may have to send it in multiple transactions.
void Network::SendAndClose(FileStore *f)
{
NetRing *r = readyTransactions;
if (r != NULL)
{
readyTransactions = r->next;
if (r->LostConnection())
{
if (f != NULL)
{
f->Close();
}
AppendTransaction(&freeTransactions, r);
debugPrintf("Conn lost before send\n");
}
else
{
r->fileBeingSent = f;
AppendTransaction(&writingTransactions, r);
//debug
// r->outputBuffer[r->outputPointer] = 0;
// debugPrintf("Transaction queued for writing to network, file=%c, data=%s\n", (f ? 'Y' : 'N'), r->outputBuffer);
}
}
}
//queries the PHY for link status, true = link is up, false, link is down or there is some other error
bool Network::LinkIsUp()
{
return status_link_up();
}
bool Network::Active() const
{
return active;
}
// NetRing class members
NetRing::NetRing(NetRing* n) : next(n)
{
}
void NetRing::Set(const char* d, int l, void* pc, void* h)
{
pcb = pc;
hs = h;
inputData = d;
inputLength = l;
inputPointer = 0;
outputPointer = 0;
sentPacketsOutstanding = 0;
fileBeingSent = NULL;
}
// Webserver calls this to read bytes that have come in from the network
bool NetRing::Read(char& b)
{
if (LostConnection() || inputPointer >= inputLength)
{
return false;
}
b = inputData[inputPointer];
inputPointer++;
return true;
}
// Webserver calls this to write bytes that need to go out to the network
void NetRing::Write(char b)
{
if (LostConnection()) return;
if (outputPointer >= ARRAY_SIZE(outputBuffer))
{
reprap.GetPlatform()->Message(HOST_MESSAGE, "Network::Write(char b) - Output buffer overflow! \n");
return;
}
// Add the byte to the buffer
outputBuffer[outputPointer] = b;
outputPointer++;
}
// This is not called for data, only for internally-
// generated short strings at the start of a transmission,
// so it should never overflow the buffer (which is checked
// anyway).
void NetRing::Write(const char* s)
{
while (*s)
{
Write(*s++);
}
}
// Send some data if we can, returning true if all data has been sent
bool NetRing::TrySendData()
{
if (LostConnection())
{
return true;
}
if (!RepRapNetworkCanSend(hs))
{
// debugPrintf("Send busy\n");
return false;
}
if (sentPacketsOutstanding >= windowedSendPackets)
{
// debugPrintf("Awaiting ack\n");
return false; // still waiting for earlier packets to be acknowledged
}
if (fileBeingSent != NULL)
{
while (outputPointer < ARRAY_SIZE(outputBuffer))
{
bool ok = fileBeingSent->Read(outputBuffer[outputPointer]);
if (!ok)
{
fileBeingSent->Close();
fileBeingSent = NULL;
break;
}
++outputPointer;
}
// debugPrintf("Read from file\n");
}
if (outputPointer == 0)
{
// debugPrintf("All data sent\n");
return true;
// return sentPacketsOutstanding == 0; // no more data to send, so tell caller to close file if all packets acknowledged
}
else
{
// debugPrintf("Sending data, hs=%08x, length=%d\n", (unsigned int)hs, outputPointer);
++sentPacketsOutstanding;
RepRapNetworkSendOutput(outputBuffer, outputPointer, pcb, hs);
outputPointer = 0;
return false;
}
}
void NetRing::SentPacketAcknowledged()
{
if (sentPacketsOutstanding != 0)
{
--sentPacketsOutstanding;
}
}
// Close this connection. Return true if it really is closed, false if it needs to go in the deferred close list.
bool NetRing::Close()
{
if (LostConnection())
{
return true;
}
// debugPrintf("Closing connection hs=%08x\n", (unsigned int)hs);
RepRapNetworkSendOutput((char*) NULL, 0, pcb, hs);
return true; // try not using deferred close for now
}
void NetRing::SetConnectionLost()
{
hs = NULL;
}
bool NetRing::LostConnection() const
{
return hs == NULL;
}
// End