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reprapfirmware-dc42/RepRapFirmware.ino
2013-03-01 23:00:41 +00:00

83 lines
2.4 KiB
C++

/****************************************************************************************************
RepRapFirmware - Main Program
This firmware is intended to be a fully object-oriented highly modular control program for
RepRap self-replicating 3D printers.
It owes a lot to Marlin and to the original RepRap FiveD_GCode.
General design principles:
* Control by RepRap G Codes. These are taken to be machine independent, though some may be unsupported.
* Full use of C++ OO techniques,
* Make classes hide their data,
* Make everything as stateless as possible,
* No use of conditional compilation except for #include guards - if you need that, you should be
forking the repository to make a new branch - let the repository take the strain,
* Concentration of all machine-dependent defintions and code in Platform.h and Platform.cpp,
* No specials for (X,Y) or (Z) - all movement is 3-dimensional,
* Try to be efficient in memory use, but this is not critical,
* Labour hard to be efficient in time use, and this is critical,
* Don't abhor floats - they work fast enough if you're clever,
* Don't avoid arrays and structs/classes,
* Don't avoid pointers,
* Use operator and function overloading where appropriate, particularly for vector algebra.
-----------------------------------------------------------------------------------------------------
Version 0.1
18 November 2012
Adrian Bowyer
RepRap Professional Ltd
http://reprappro.com
Licence: GPL
****************************************************************************************************/
// If this goes in the right place (Platform.h) the compile fails. Why? - AB
#include <SPI.h>
#include <Ethernet.h>
#include <SD.h>
#include "RepRapFirmware.h"
// We just need one instance of RepRap; everything else is contaied within it and hidden
RepRap reprap;
//*************************************************************************************************
void RepRap::Init()
{
platform = new Platform(this);
move = new Move(platform);
heat = new Heat(platform);
webserver = new Webserver(platform);
gcodes = new GCodes(platform, move, heat, webserver);
platform->Message(HOST_MESSAGE, "RepRapPro RepRap Firmware Started\n\n");
}
void RepRap::Spin()
{
platform->Spin();
move->Spin();
heat->Spin();
gcodes->Spin();
webserver->spin();
}
void RepRap::Interrupt()
{
}