244 lines
11 KiB
C++
244 lines
11 KiB
C++
/****************************************************************************************************
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RepRapFirmware - G Codes
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This class interprets G Codes from one or more sources, and calls the functions in Move, Heat etc
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that drive the machine to do what the G Codes command.
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-----------------------------------------------------------------------------------------------------
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Version 0.1
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13 February 2013
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Adrian Bowyer
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RepRap Professional Ltd
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http://reprappro.com
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Licence: GPL
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****************************************************************************************************/
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#ifndef GCODES_H
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#define GCODES_H
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#define STACK 5
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#define GCODE_LENGTH 100 // Maximum length of internally-generated G Code string
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#define GCODE_LETTERS { 'X', 'Y', 'Z', 'E', 'F' } // The drives and feedrate in a GCode //FIXME when working with multiple extruders GCODE_LETTERS[DRIVES] is out of scope
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#define FEEDRATE_LETTER 'F'//FIX to work with multiple extruders without having to re-define GCODE_LETTERS array
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// Small class to hold an individual GCode and provide functions to allow it to be parsed
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class GCodeBuffer
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{
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public:
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GCodeBuffer(Platform* p, const char* id);
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void Init(); // Set it up
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bool Put(char c); // Add a character to the end
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bool Seen(char c); // Is a character present?
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float GetFValue(); // Get a float after a key letter
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int GetIValue(); // Get an integer after a key letter
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long GetLValue(); // Get a long integer after a key letter
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const char* GetUnprecedentedString(); // Get a string with no preceeding key letter
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const char* GetString(); // Get a string after a key letter
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const void GetFloatArray(float a[], int& length); // Get a :-separated list of floats after a key letter
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const void GetLongArray(long l[], int& length); // Get a :-separated list of longs after a key letter
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const char* Buffer(); // All of the G Code itself
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bool Finished() const; // Has the G Code been executed?
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void SetFinished(bool f); // Set the G Code executed (or not)
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const char* WritingFileDirectory() const; // If we are writing the G Code to a file, where that file is
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void SetWritingFileDirectory(const char* wfd); // Set the directory for the file to write the GCode in
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private:
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int CheckSum(); // Compute the checksum (if any) at the end of the G Code
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Platform* platform; // Pointer to the RepRap's controlling class
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char gcodeBuffer[GCODE_LENGTH]; // The G Code
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const char* identity; // Where we are from (web, file, serial line etc)
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int gcodePointer; // Index in the buffer
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int readPointer; // Where in the buffer to read next
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bool inComment; // Are we after a ';' character?
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bool finished; // Has the G Code been executed?
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const char* writingFileDirectory; // If the G Code is going into a file, where that is
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};
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//****************************************************************************************************
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// The GCode interpreter
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class GCodes
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{
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public:
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GCodes(Platform* p, Webserver* w);
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void Spin(); // Called in a tight loop to make this class work
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void Init(); // Set it up
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void Exit(); // Shut it down
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bool RunConfigurationGCodes(); // Run the configuration G Code file on reboot
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bool ReadMove(float* m, bool& ce); // Called by the Move class to get a movement set by the last G Code
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void QueueFileToPrint(const char* fileName); // Open a file of G Codes to run
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void DeleteFile(const char* fileName); // Does what it says
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bool GetProbeCoordinates(int count, float& x, float& y, float& z); // Get pre-recorded probe coordinates
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char* GetCurrentCoordinates(); // Get where we are as a string
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bool PrintingAFile() const; // Are we in the middle of printing a file?
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void Diagnostics(); // Send helpful information out
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int8_t GetSelectedHead(); // return which tool is selected
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bool HaveIncomingData() const; // Is there something that we have to do?
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bool GetAxisIsHomed(uint8_t axis) const { return axisIsHomed[axis]; } // Is the axis at 0?
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private:
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void DoFilePrint(GCodeBuffer* gb); // Get G Codes from a file and print them
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bool AllMovesAreFinishedAndMoveBufferIsLoaded(); // Wait for move queue to exhaust and the current position is loaded
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bool DoCannedCycleMove(bool ce); // Do a move from an internally programmed canned cycle
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bool DoFileCannedCycles(const char* fileName); // Run a GCode macro in a file
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bool FileCannedCyclesReturn(); // End a macro
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bool ActOnGcode(GCodeBuffer* gb); // Do the G Code
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bool SetUpMove(GCodeBuffer* gb); // Set up a new movement
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bool DoDwell(GCodeBuffer *gb); // Wait for a bit
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bool DoHome(char *reply, bool& error); // Home some axes
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bool DoSingleZProbeAtPoint(); // Probe at a given point
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bool DoSingleZProbe(); // Probe where we are
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bool SetSingleZProbeAtAPosition(GCodeBuffer *gb); // Probes at a given position - see the comment at the head of the function itself
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bool DoMultipleZProbe(); // Probes a series of points and sets the bed equation
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bool SetPrintZProbe(GCodeBuffer *gb, char *reply); // Either return the probe value, or set its threshold
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bool SetOffsets(GCodeBuffer *gb); // Deal with a G10
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bool SetPositions(GCodeBuffer *gb); // Deal with a G92
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void LoadMoveBufferFromGCode(GCodeBuffer *gb, // Set up a move for the Move class
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bool doingG92, bool applyLimits);
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bool NoHome() const; // Are we homing and not finished?
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bool Push(); // Push feedrate etc on the stack
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bool Pop(); // Pop feedrate etc
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bool DisableDrives(); // Turn the motors off
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bool StandbyHeaters(); // Set all heaters to standby temperatures
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void SetEthernetAddress(GCodeBuffer *gb, int mCode); // Does what it says
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void SetMACAddress(GCodeBuffer *gb); // Deals with an M540
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void HandleReply(bool error, bool fromLine, const char* reply, // If the GCode is from the serial interface, reply to it
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char gMOrT, int code, bool resend);
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void OpenFileToWrite(const char* directory, // Start saving GCodes in a file
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const char* fileName, GCodeBuffer *gb);
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void WriteGCodeToFile(GCodeBuffer *gb); // Write this GCode into a file
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bool SendConfigToLine(); // Deal with M503
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void WriteHTMLToFile(char b, GCodeBuffer *gb); // Save an HTML file (usually to upload a new web interface)
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bool OffsetAxes(GCodeBuffer *gb); // Set offsets - deprecated, use G10
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int8_t Heater(int8_t head) const; // Legacy G codes start heaters at 0, but we use 0 for the bed. This sorts that out.
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Platform* platform; // The RepRap machine
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bool active; // Live and running?
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Webserver* webserver; // The webserver class
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float dwellTime; // How long a pause for a dwell (seconds)?
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bool dwellWaiting; // We are in a dwell
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GCodeBuffer* webGCode; // The sources...
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GCodeBuffer* fileGCode; // ...
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GCodeBuffer* serialGCode; // ...
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GCodeBuffer* cannedCycleGCode; // ... of G Codes
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bool moveAvailable; // Have we seen a move G Code and set it up?
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float moveBuffer[DRIVES+1]; // Move coordinates; last is feed rate
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bool checkEndStops; // Should we check them on the next move?
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bool drivesRelative; // Are movements relative - all except X, Y and Z
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bool axesRelative; // Are movements relative - X, Y and Z
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bool drivesRelativeStack[STACK]; // For dealing with Push and Pop
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bool axesRelativeStack[STACK]; // For dealing with Push and Pop
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float feedrateStack[STACK]; // For dealing with Push and Pop
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FileStore* fileStack[STACK]; // For dealing with Push and Pop
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int8_t stackPointer; // Push and Pop stack pointer
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char gCodeLetters[DRIVES + 1]; // 'X', 'Y' etc. Extra is for F
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float lastPos[DRIVES - AXES]; // Just needed for relative moves; i.e. not X, Y and Z
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float record[DRIVES+1]; // Temporary store for move positions
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float moveToDo[DRIVES+1]; // Where to go set by G1 etc
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bool activeDrive[DRIVES+1]; // Is this drive involved in a move?
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bool offSetSet; // Are any axis offsets non-zero?
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float distanceScale; // MM or inches
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FileStore* fileBeingPrinted; // The file being printed at the moment (if any)
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FileStore* fileToPrint; // A file to print in the future, or one that has been paused
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FileStore* fileBeingWritten; // A file to write G Codes (or sometimes HTML) in
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FileStore* configFile; // A file containing a macro
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bool doingCannedCycleFile; // Are we executing a macro file?
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char* eofString; // What's at the end of an HTML file?
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uint8_t eofStringCounter; // Check the...
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uint8_t eofStringLength; // ... EoF string as we read.
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int8_t selectedHead; // Which extruder is in use
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bool homeX; // True to home the X axis this move
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bool homeY; // True to home the Y axis this move
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bool homeZ; // True to home the Z axis this move
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int8_t homeAxisMoveCount; // Counts homing moves
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float gFeedRate; // Store for the current feedrate
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int probeCount; // Counts multiple probe points
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int8_t cannedCycleMoveCount; // Counts through internal (i.e. not macro) canned cycle moves
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bool cannedCycleMoveQueued; // True if a canned cycle move has been set
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bool zProbesSet; // True if all Z probing is done and we can set the bed equation
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float longWait; // Timer for things that happen occasionally (seconds)
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bool limitAxes; // Don't think outside the box.
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bool axisIsHomed[3]; // These record which of the axes have been homed
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};
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//*****************************************************************************************************
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// Get an Int after a G Code letter
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inline int GCodeBuffer::GetIValue()
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{
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return (int)GetLValue();
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}
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inline const char* GCodeBuffer::Buffer()
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{
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return gcodeBuffer;
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}
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inline bool GCodeBuffer::Finished() const
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{
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return finished;
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}
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inline void GCodeBuffer::SetFinished(bool f)
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{
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finished = f;
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}
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inline const char* GCodeBuffer::WritingFileDirectory() const
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{
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return writingFileDirectory;
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}
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inline void GCodeBuffer::SetWritingFileDirectory(const char* wfd)
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{
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writingFileDirectory = wfd;
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}
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inline bool GCodes::PrintingAFile() const
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{
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return fileBeingPrinted != NULL;
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}
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inline bool GCodes::HaveIncomingData() const
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{
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return fileBeingPrinted != NULL || webserver->GCodeAvailable() || (platform->GetLine()->Status() & byteAvailable);
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}
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inline bool GCodes::NoHome() const
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{
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return !(homeX || homeY || homeZ || homeAxisMoveCount);
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}
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// This function takes care of the fact that the heater and head indices
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// don't match because the bed is heater 0.
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inline int8_t GCodes::Heater(int8_t head) const
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{
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return head+1;
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}
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// Run the configuration G Code file to set up the machine. Usually just called once
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// on re-boot.
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inline bool GCodes::RunConfigurationGCodes()
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{
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return !DoFileCannedCycles(platform->GetConfigFile());
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}
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inline int8_t GCodes::GetSelectedHead()
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{
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return selectedHead;
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}
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#endif
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