/**************************************************************************************************** RepRapFirmware - Network: RepRapPro Ormerod with Arduino Due controller 2014-04-05 Created from portions taken out of Platform.cpp by dc42 2014-04-07 Added portions of httpd.c. These portions are subject to the following copyright notice: * Copyright (c) 2001-2003 Swedish Institute of Computer Science. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT * SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * This file is part of the lwIP TCP/IP stack. * * Author: Adam Dunkels * * (end httpd.c copyright notice) ****************************************************************************************************/ #include "RepRapFirmware.h" #include "DueFlashStorage.h" #include "ethernet_sam.h" extern "C" { #include "lwipopts.h" #include "lwip/src/include/lwip/debug.h" #include "lwip/src/include/lwip/stats.h" #include "lwip/src/include/lwip/tcp.h" void RepRapNetworkSetMACAddress(const u8_t macAddress[]); } const int httpStateSize = MEMP_NUM_TCP_PCB + 1; // the +1 is in case of recovering from network errors const float writeTimeout = 2.0; // seconds to wait for data we have written to be acknowledged static tcp_pcb *listening_pcb = NULL; // Called to put out a message via the RepRap firmware. // Can be called from C as well as C++ extern "C" void RepRapNetworkMessage(const char* s) { reprap.GetPlatform()->Message(HOST_MESSAGE, s); } static void SendData(tcp_pcb *pcb, HttpState *hs) { err_t err; u16_t len; /* We cannot send more data than space available in the send buffer. */ if (tcp_sndbuf(pcb) < hs->left) { len = tcp_sndbuf(pcb); } else { len = hs->left; } // RepRapNetworkMessage("Sending "); // sprintf(scratch, "%d", len); // RepRapNetworkMessage(scratch); // RepRapNetworkMessage(".."); do { err = tcp_write(pcb, hs->file, len, 0 /*TCP_WRITE_FLAG_COPY*/ ); // Final arg - 1 means make a copy if (err == ERR_MEM) { len /= 2; } } while (err == ERR_MEM && len > 1); if (err == ERR_OK) { tcp_output(pcb); hs->file += len; hs->left -= len; if (hs->left == 0) { hs->file = NULL; } } else { RepRapNetworkMessage("send_data: error\n"); } } /*-----------------------------------------------------------------------------------*/ extern "C" { // Callback functions called by LWIP static void conn_err(void *arg, err_t err) { // Report the error to the monitor RepRapNetworkMessage("Network connection error, code "); { char tempBuf[10]; snprintf(tempBuf, ARRAY_SIZE(tempBuf), "%d\n", err); RepRapNetworkMessage(tempBuf); } HttpState *hs = (HttpState*)arg; if (hs != NULL) { reprap.GetNetwork()->ConnectionClosing(hs); // tell the higher levels about the error mem_free(hs); // release the state data } } /*-----------------------------------------------------------------------------------*/ static err_t http_poll(void *arg, tcp_pcb *pcb) { HttpState *hs = (HttpState*)arg; if (hs != NULL) { ++hs->retries; if (hs->retries == 4) { tcp_abort(pcb); return ERR_ABRT; } SendData(pcb, hs); } return ERR_OK; } /*-----------------------------------------------------------------------------------*/ static err_t http_sent(void *arg, tcp_pcb *pcb, u16_t len) { HttpState *hs = (HttpState*)arg; if (hs != NULL) { hs->retries = 0; //RepRapNetworkMessage("..sent\n"); if (hs->left > 0) { SendData(pcb, hs); } else { // See if there is more to send reprap.GetNetwork()->SentPacketAcknowledged(hs, len); } } return ERR_OK; } /*-----------------------------------------------------------------------------------*/ static err_t http_recv(void *arg, tcp_pcb *pcb, pbuf *p, err_t err) { HttpState *hs = (HttpState*)arg; if (hs != NULL) { if (hs->pcb != pcb) { RepRapNetworkMessage("Network: mismatched pcb\n"); return ERR_BUF; } if (err == ERR_OK && p != NULL) { tcp_recved(pcb, p->tot_len); // Inform TCP that we have taken the data reprap.GetNetwork()->ReceiveInput(p, hs); #if 0 //debug { char buff[20]; strncpy(buff, (const char*)(p->payload), 18); buff[18] = '\n'; buff[19] = 0; RepRapNetworkMessage("Network: Accepted data: "); RepRapNetworkMessage(buff); } #endif } } return ERR_OK; } /*-----------------------------------------------------------------------------------*/ static err_t http_accept(void *arg, tcp_pcb *pcb, err_t err) { LWIP_UNUSED_ARG(arg); LWIP_UNUSED_ARG(err); tcp_setprio(pcb, TCP_PRIO_MIN); //RepRapNetworkMessage("http_accept\n"); HttpState *hs = (HttpState*)mem_malloc(sizeof(HttpState)); if (hs == NULL) { RepRapNetworkMessage("Out of memory!\n"); return ERR_MEM; } /* Initialize the structure. */ hs->pcb = pcb; hs->file = NULL; hs->left = 0; hs->retries = 0; hs->sendingRs = NULL; tcp_accepted(listening_pcb); // tell TCP to accept further connections tcp_arg(pcb, hs); // tell TCP that this is the structure we wish to be passed for our callbacks tcp_recv(pcb, http_recv); // tell TCP that we wish to be informed of incoming data by a call to the http_recv() function tcp_err(pcb, conn_err); tcp_poll(pcb, http_poll, 4); return ERR_OK; } } // end extern "C" /*-----------------------------------------------------------------------------------*/ // This function (is) should be called only once at the start. void httpd_init() { static int initCount = 0; initCount++; if (initCount > 1) { RepRapNetworkMessage("httpd_init() called more than once.\n"); } tcp_pcb* pcb = tcp_new(); tcp_bind(pcb, IP_ADDR_ANY, 80); listening_pcb = tcp_listen(pcb); tcp_accept(listening_pcb, http_accept); } /*-----------------------------------------------------------------------------------*/ // RepRap calls this with data to send. void RepRapNetworkSendOutput(const char* data, int length, HttpState* hs) { if (hs == 0) { RepRapNetworkMessage("Network: Attempt to write with null structure.\n"); return; } hs->file = data; hs->left = length; hs->retries = 0; tcp_sent(hs->pcb, http_sent); // tell lwip that we wish be to informed of data that has been successfully sent by a call to the http_sent() function SendData(hs->pcb, hs); } //*************************************************************************************************** // Network/Ethernet class Network::Network() { active = false; inLwip = 0; freeTransactions = NULL; readyTransactions = NULL; writingTransactions = NULL; for (int8_t i = 0; i < httpStateSize; i++) { freeTransactions = new RequestState(freeTransactions); } ethPinsInit(); } void Network::AppendTransaction(RequestState* volatile* list, RequestState *r) { irqflags_t flags = cpu_irq_save(); r->next = NULL; while (*list != NULL) { list = &((*list)->next); } *list = r; cpu_irq_restore(flags); } void Network::Init() { RepRapNetworkSetMACAddress(reprap.GetPlatform()->MACAddress()); init_ethernet(); } void Network::Spin() { if (active) { // ++inLwip; ethernet_task(); // keep the Ethernet running // --inLwip; // See if we can send anything RequestState* r = writingTransactions; if (r != NULL) { bool finished = r->Send(); // Disable interrupts while we mess around with the lists in case we get a callback from a network ISR irqflags_t flags = cpu_irq_save(); writingTransactions = r->next; if (finished) { RequestState *rn = r->nextWrite; r->nextWrite = NULL; HttpState *hs = r->hs; AppendTransaction(&freeTransactions, r); if (rn != NULL) { if (hs != NULL) { hs->sendingRs = (rn->hs == hs) ? rn : NULL; } AppendTransaction(&writingTransactions, rn); } else if (hs != NULL) { hs->sendingRs = NULL; } } else { AppendTransaction(&writingTransactions, r); } cpu_irq_restore(flags); } } else if (establish_ethernet_link()) { start_ethernet(reprap.GetPlatform()->IPAddress(), reprap.GetPlatform()->NetMask(), reprap.GetPlatform()->GateWay()); httpd_init(); active = true; } } void Network::SentPacketAcknowledged(HttpState *hs, unsigned int len) { RequestState *r = hs->sendingRs; if (r != NULL) { r->SentPacketAcknowledged(len); return; } // debugPrintf("Network SentPacketAcknowledged: didn't find hs=%08x\n", (unsigned int)hs); RepRapNetworkMessage("Network SentPacketAcknowledged: didn't find hs\n"); } // This is called when a connection is being closed or has gone down. // It must set the state of any RequestState that refers to it to connection lost. void Network::ConnectionClosing(HttpState* hs) { // h points to an http state block that the caller is about to release, so we need to stop referring to it. // There may be one RequestState in the writing or closing list referring to it, and possibly more than one in the ready list. //RepRapNetworkMessage("Network: ConnectionError\n"); // See if it's a ready transaction for (RequestState* r = readyTransactions; r != NULL; r = r->next) { if (r->hs == hs) { r->SetConnectionLost(); } } if (hs->sendingRs != NULL) { hs->sendingRs->SetConnectionLost(); hs->sendingRs = NULL; } reprap.GetWebserver()->ResetState(hs); // if the webserver is waiting on this connection, it needs to give up } void Network::ReceiveInput(pbuf *pb, HttpState* hs) { irqflags_t flags = cpu_irq_save(); RequestState* r = freeTransactions; if (r == NULL) { cpu_irq_restore(flags); reprap.GetPlatform()->Message(HOST_MESSAGE, "Network::ReceiveInput() - no free transactions!\n"); return; } freeTransactions = r->next; cpu_irq_restore(flags); r->Set(pb, hs); AppendTransaction(&readyTransactions, r); // debugPrintf("Network - input received\n"); } // This is called by the web server to get a new received packet. // If the connection parameter is NULL, we just return the request at the head of the ready list. // Otherwise, we are only interested in packets received from the specified connection. If we find one than // we move it to the head of the ready list, so that a subsequent call with a null connection parameter // will return the same one. RequestState *Network::GetRequest(const HttpState *connection) { RequestState *rs = readyTransactions; if (rs == NULL || connection == NULL || rs->hs == connection) { return rs; } // There is at least one ready transaction, but it's not on the connection we are looking for for (;;) { RequestState *rsNext = rs->next; if (rsNext == NULL) { return rsNext; } if (rsNext->hs == connection) { irqflags_t flags = cpu_irq_save(); rs->next = rsNext->next; // remove rsNext from the list rsNext->next = readyTransactions; readyTransactions = rsNext; cpu_irq_restore(flags); return rsNext; } rs = rsNext; } return NULL; // to keep Eclipse happy } // Send the output data we already have, optionally with a file appended, then close the connection unless keepConnectionOpen is true. // The file may be too large for our buffer, so we may have to send it in multiple transactions. void Network::SendAndClose(FileStore *f, bool keepConnectionOpen) { irqflags_t flags = cpu_irq_save(); RequestState *r = readyTransactions; if (r == NULL) { cpu_irq_restore(flags); } else { readyTransactions = r->next; cpu_irq_restore(flags); r->FreePbuf(); if (r->LostConnection()) { if (f != NULL) { f->Close(); } AppendTransaction(&freeTransactions, r); // debugPrintf("Conn lost before send\n"); } else { r->nextWrite = NULL; r->fileBeingSent = f; r->persistConnection = keepConnectionOpen; RequestState *sendingRs = r->hs->sendingRs; if (sendingRs == NULL) { r->hs->sendingRs = r; AppendTransaction(&writingTransactions, r); //debug // r->outputBuffer[r->outputPointer] = 0; // debugPrintf("Transaction queued for writing to network, file=%c, data=%s\n", (f ? 'Y' : 'N'), r->outputBuffer); } else { while (sendingRs->nextWrite != NULL) { sendingRs = sendingRs->nextWrite; } sendingRs->nextWrite = r; } } } } //queries the PHY for link status, true = link is up, false, link is down or there is some other error bool Network::LinkIsUp() { return status_link_up(); } bool Network::Active() const { return active; } // NetRing class members RequestState::RequestState(RequestState* n) : next(n) { } void RequestState::Set(pbuf *p, HttpState* h) { hs = h; pb = p; inputPointer = 0; outputPointer = 0; unsentPointer = 0; sentDataOutstanding = 0; fileBeingSent = NULL; persistConnection = false; closeRequested = false; nextWrite = NULL; } // Webserver calls this to read bytes that have come in from the network. bool RequestState::Read(char& b) { if (LostConnection() || pb == NULL) { return false; } while (inputPointer == pb->len) { // See if there is another pbuf in the chain if (inputPointer < pb->tot_len) { pbuf* next = pb->next; pb->next = NULL; pbuf_free(pb); pb = next; if (next == NULL) { return false; } inputPointer = 0; } else { return false; } } b = ((const char*)pb->payload)[inputPointer++]; return true; } // Webserver calls this to write bytes that need to go out to the network void RequestState::Write(char b) { if (LostConnection()) return; if (outputPointer >= ARRAY_SIZE(outputBuffer)) { reprap.GetPlatform()->Message(HOST_MESSAGE, "Network::Write(char b) - Output buffer overflow! \n"); return; } // Add the byte to the buffer outputBuffer[outputPointer] = b; outputPointer++; } // This is not called for data, only for internally- // generated short strings at the start of a transmission, // so it should never overflow the buffer (which is checked // anyway). void RequestState::Write(const char* s) { while (*s) { Write(*s++); } } // Write formatted data to the output buffer void RequestState::Printf(const char* fmt, ...) { va_list p; va_start(p, fmt); int spaceLeft = ARRAY_SIZE(outputBuffer) - outputPointer; if (spaceLeft > 0) { int len = vsnprintf(&outputBuffer[outputPointer], spaceLeft, fmt, p); if (len > 0) { outputPointer += min(len, spaceLeft); } } va_end(p); } // Send some data or close this connection if we can, returning true if we can free up this object bool RequestState::Send() { if (LostConnection()) { if (fileBeingSent != NULL) { fileBeingSent->Close(); fileBeingSent = NULL; } return true; } if (hs->SendInProgress()) { return false; } if (sentDataOutstanding != 0) { float timeNow = reprap.GetPlatform()->Time(); if (timeNow - lastWriteTime > writeTimeout) { debugPrintf("Timing out connection hs=%08x\n", (unsigned int)hs); HttpState *locHs = hs; // take a copy because our hs field is about to get cleared reprap.GetNetwork()->ConnectionClosing(locHs); tcp_pcb *pcb = locHs->pcb; tcp_arg(pcb, NULL); tcp_sent(pcb, NULL); tcp_recv(pcb, NULL); tcp_poll(pcb, NULL, 4); tcp_abort(pcb); mem_free(locHs); return false; // this RS will be freed next time round } } if (sentDataOutstanding >= ARRAY_SIZE(outputBuffer)/2) { return false; // don't send until at least half the output buffer is free } if (fileBeingSent != NULL) { unsigned int outputLimit = (sentDataOutstanding == 0) ? ARRAY_SIZE(outputBuffer) : min(unsentPointer + ARRAY_SIZE(outputBuffer)/2, ARRAY_SIZE(outputBuffer)); while (outputPointer < outputLimit) { bool ok = fileBeingSent->Read(outputBuffer[outputPointer]); if (!ok) { fileBeingSent->Close(); fileBeingSent = NULL; break; } ++outputPointer; } } if (outputPointer == unsentPointer) { // We have no data to send. fileBeingSent must already be NULL here. if (!persistConnection && !closeRequested && nextWrite == NULL) { tcp_close(hs->pcb); closeRequested = true; // Don't release this RS yet, the write buffer may still be needed to do send retries return false; } if (sentDataOutstanding != 0) { return false; } // We've finished with this RS if (closeRequested) { // debugPrintf("Closing connection hs=%08x\n", (unsigned int)hs); HttpState *locHs = hs; // take a copy because our hs field is about to get cleared reprap.GetNetwork()->ConnectionClosing(locHs); tcp_pcb *pcb = locHs->pcb; tcp_arg(pcb, NULL); tcp_sent(pcb, NULL); tcp_recv(pcb, NULL); tcp_poll(pcb, NULL, 4); mem_free(locHs); } return true; } else { sentDataOutstanding += (outputPointer - unsentPointer); RepRapNetworkSendOutput(outputBuffer + unsentPointer, outputPointer - unsentPointer, hs); unsentPointer = (outputPointer == ARRAY_SIZE(outputBuffer)) ? 0 : outputPointer; outputPointer = unsentPointer; lastWriteTime = reprap.GetPlatform()->Time(); return false; } } void RequestState::SentPacketAcknowledged(unsigned int len) { if (sentDataOutstanding >= len) { sentDataOutstanding -= len; } else { sentDataOutstanding = 0; } } void RequestState::SetConnectionLost() { hs = NULL; FreePbuf(); for (RequestState *rs = nextWrite; rs != NULL; rs = rs->nextWrite) { rs->hs = NULL; } } bool RequestState::LostConnection() const { return hs == NULL; } void RequestState::FreePbuf() { if (pb != NULL) { pbuf_free(pb); pb = NULL; } } // End