Improvements..., but not there yet.
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6686e23f4d
commit
c15eb1ec43
2 changed files with 18 additions and 23 deletions
19
Platform.cpp
19
Platform.cpp
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@ -716,6 +716,11 @@ void SetNetworkDataToSend(char* data, int length);
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void CloseConnection();
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bool NoMoreData()
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{
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return !reprap.GetWebserver()->WebserverIsWriting();
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}
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// Called to put out a message via the RepRap firmware.
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void RepRapNetworkMessage(char* s)
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@ -806,10 +811,6 @@ void Network::Spin()
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SendDataFromRepRapNetwork();
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// Poll the network, and update its timers.
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ethernet_task();
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// If we've finished generating data, queue up the
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// last bytes recorded (which may not fill the
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// buffer) to send.
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@ -822,6 +823,7 @@ void Network::Spin()
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outputPointer = 0;
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}
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}
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}
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@ -862,7 +864,7 @@ void Network::Write(char b)
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return;
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}
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if(outputLength > 0)
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if(outputLength >= 0)
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{
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reprap.GetPlatform()->Message(HOST_MESSAGE, "Network::Write(char b) - Attempt to write to unflushed buffer.\n");
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return;
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@ -897,7 +899,7 @@ void Network::Write(char b)
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bool Network::DataToSendAvailable()
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{
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return (outputLength > 0);
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return (outputLength >= 0);
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}
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bool Network::CanWrite()
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@ -911,7 +913,7 @@ void Network::SetWriteEnable(bool enable)
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// Reset the write buffer if needs be.
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if(writeEnabled && outputLength > 0)
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if(writeEnabled && outputLength >= 0)
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{
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outputLength = -1;
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outputPointer = 0;
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@ -945,7 +947,8 @@ bool Network::Read(char& b)
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void Network::Close()
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{
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CloseConnection();
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if(Status() && clientLive)
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CloseConnection();
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Reset();
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}
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@ -73,6 +73,7 @@ struct http_state {
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void RepRapNetworkReceiveInput(char* ip, int length);
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void RepRapNetworkMessage(char* s);
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void RepRapNetworkAllowWriting();
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bool NoMoreData();
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// Static storage for pointers that need to be saved when we go
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// out to the RepRap firmware for when it calls back in again.
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@ -85,7 +86,6 @@ static struct http_state* activeHttpState;
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static struct pbuf* pbufToFree = 0;
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static struct tcp_pcb* sendingPcb = 0;
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static int initCount = 0;
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bool alreadySending = false;
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/*-----------------------------------------------------------------------------------*/
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static void
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@ -106,14 +106,13 @@ void CloseConnection()
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{
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if(pcbToClose == 0)
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return;
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RepRapNetworkMessage("CloseConnection() called.\n");
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tcp_arg(pcbToClose, NULL);
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tcp_sent(pcbToClose, NULL);
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tcp_recv(pcbToClose, NULL);
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//mem_free(hs);
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tcp_close(pcbToClose);
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pcbToClose = 0;
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alreadySending = false;
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RepRapNetworkMessage("CloseConnection() called.\n");
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}
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// httpd.c's close function, slightly mashed...
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@ -127,7 +126,6 @@ close_conn(struct tcp_pcb *pcb, struct http_state *hs)
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tcp_recv(pcb, NULL);
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//mem_free(hs);
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tcp_close(pcb);
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alreadySending = false;
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}
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char scratch[40];
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@ -159,6 +157,8 @@ send_data(struct tcp_pcb *pcb, struct http_state *hs)
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}
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} while (err == ERR_MEM && len > 1);
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tcp_output(pcb);
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if (err == ERR_OK) {
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hs->file += len;
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hs->left -= len;
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@ -210,16 +210,13 @@ http_sent(void *arg, struct tcp_pcb *pcb, u16_t len)
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send_data(pcb, hs);
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} else
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{
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// See if there is more to send, and remember the
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// pcb for when the connection is closed.
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// See if there is more to send
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// TODO - possible memory leak?
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RepRapNetworkAllowWriting();
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sendingPcb = pcb;
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pcbToClose = pcb;
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tcp_sent(pcb, http_sent);
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//close_conn(pcb, hs);
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}
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pcbToClose = pcb;
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return ERR_OK;
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}
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/*-----------------------------------------------------------------------------------*/
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@ -244,16 +241,11 @@ void SetNetworkDataToSend(char* data, int length)
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send_data(sendingPcb, activeHttpState);
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if(alreadySending)
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return;
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/* Tell TCP that we wish be to informed of data that has been
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successfully sent by a call to the http_sent() function. */
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tcp_sent(sendingPcb, http_sent);
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alreadySending = true;
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}
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static err_t
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