Cosmetic tidying.
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4 changed files with 20 additions and 10 deletions
2
Heat.h
2
Heat.h
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@ -37,7 +37,7 @@ class Heat
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public:
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Heat();
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Heat();
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ControlHeaters();
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void ControlHeaters();
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private:
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private:
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12
Platform.h
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Platform.h
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@ -119,12 +119,12 @@ class Platform
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// Communications and data storage; opening something unsupported returns -1.
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// Communications and data storage; opening something unsupported returns -1.
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char* FileList() // Returns a comma-separated?? list of all the files on local storage (for example on an SD card).
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char* FileList(); // Returns a comma-separated?? list of all the files on local storage (for example on an SD card).
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int OpenFile(char* fileName, boolean write); // Open a local file (for example on an SD card).
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int OpenFile(char* fileName, bool write); // Open a local file (for example on an SD card).
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int OpenHost(); // Open a pseudofile that gives read/write communications to the host computer.
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int OpenHost(); // Open a pseudofile that gives read/write communications to the host computer.
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int OpenMessage(); // Open a pseudofile that writes to the message system. Messages may simply flash an LED, or,
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int OpenMessage(); // Open a pseudofile that writes to the message system. Messages may simply flash an LED, or,
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// say, display the messages on an LCD. This may also transmit the messages to the host.
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// say, display the messages on an LCD. This may also transmit the messages to the host.
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int OpenStore(boolean write); // Non-volatile non-removable storage such as EEPROM.
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int OpenStore(bool write); // Non-volatile non-removable storage such as EEPROM.
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void Read(int file, char* string); // Read printable characters from a file into the string up to the next \n or \r,
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void Read(int file, char* string); // Read printable characters from a file into the string up to the next \n or \r,
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// which are not returned. Return string[0] == 0 if there's nothing there.
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// which are not returned. Return string[0] == 0 if there's nothing there.
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void Write(int file, char* string); // Write the 0-terminated string to a file. End the string with \n or \r if you want them.
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void Write(int file, char* string); // Write the 0-terminated string to a file. End the string with \n or \r if you want them.
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@ -132,7 +132,7 @@ class Platform
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// Movement
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// Movement
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void setDirection(int drive, boolean forwards);
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void setDirection(int drive, bool forwards);
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void step(int drive);
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void step(int drive);
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void disable(int drive); // There is no drive enable; drives get enabled automatically the first time they are used.
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void disable(int drive); // There is no drive enable; drives get enabled automatically the first time they are used.
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void home(int axis);
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void home(int axis);
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@ -146,14 +146,14 @@ class Platform
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private:
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private:
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/*
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int8_t stepPins[DRIVES] = STEP_PINS;
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int8_t stepPins[DRIVES] = STEP_PINS;
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int8_t directionPins[DRIVES] = DIRECTION_PINS;
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int8_t directionPins[DRIVES] = DIRECTION_PINS;
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#define ENABLE_PINS {9, 10,11,12}
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#define ENABLE_PINS {9, 10,11,12}
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#define LOW_STOP_PINS {13, 14, 15, 16}
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#define LOW_STOP_PINS {13, 14, 15, 16}
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#define HIGH_STOP_PINS {17, 18, 19, 20}
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#define HIGH_STOP_PINS {17, 18, 19, 20}
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*/
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};
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};
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extern "C"
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extern "C"
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@ -37,8 +37,8 @@ class RepRap
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public:
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RepRap();
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RepRap();
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init();
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void init();
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spin();
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void spin();
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private:
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@ -22,7 +22,7 @@ General design principles:
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* Don't abhor floats - they work fast enough if you're clever,
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* Don't abhor floats - they work fast enough if you're clever,
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* Don't avoid arrays and structs/classes,
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* Don't avoid arrays and structs/classes,
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* Don't avoid pointers,
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* Don't avoid pointers,
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* Use operator and function overloading where appropriate, particulary for vector algebra.
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* Use operator and function overloading where appropriate, particularly for vector algebra.
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-----------------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------------
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@ -42,6 +42,16 @@ Licence: GPL
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RepRap* reprap;
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RepRap* reprap;
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void RepRap::init()
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{
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}
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void RepRap::spin()
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{
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}
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