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eve-goclient/client/industry/get_characters_character_id_industry_jobs_responses.go

286 lines
9.1 KiB
Go

package industry
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"fmt"
"io"
"github.com/go-openapi/runtime"
strfmt "github.com/go-openapi/strfmt"
"local/models"
)
// GetCharactersCharacterIDIndustryJobsReader is a Reader for the GetCharactersCharacterIDIndustryJobs structure.
type GetCharactersCharacterIDIndustryJobsReader struct {
formats strfmt.Registry
}
// ReadResponse reads a server response into the received o.
func (o *GetCharactersCharacterIDIndustryJobsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error) {
switch response.Code() {
case 200:
result := NewGetCharactersCharacterIDIndustryJobsOK()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 403:
result := NewGetCharactersCharacterIDIndustryJobsForbidden()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return nil, result
case 500:
result := NewGetCharactersCharacterIDIndustryJobsInternalServerError()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return nil, result
default:
return nil, runtime.NewAPIError("unknown error", response, response.Code())
}
}
// NewGetCharactersCharacterIDIndustryJobsOK creates a GetCharactersCharacterIDIndustryJobsOK with default headers values
func NewGetCharactersCharacterIDIndustryJobsOK() *GetCharactersCharacterIDIndustryJobsOK {
return &GetCharactersCharacterIDIndustryJobsOK{}
}
/*GetCharactersCharacterIDIndustryJobsOK handles this case with default header values.
Industry jobs placed by a character
*/
type GetCharactersCharacterIDIndustryJobsOK struct {
/*The caching mechanism used
*/
CacheControl string
/*RFC7231 formatted datetime string
*/
Expires string
/*RFC7231 formatted datetime string
*/
LastModified string
Payload []*GetCharactersCharacterIDIndustryJobsOKBodyItems0
}
func (o *GetCharactersCharacterIDIndustryJobsOK) Error() string {
return fmt.Sprintf("[GET /characters/{character_id}/industry/jobs/][%d] getCharactersCharacterIdIndustryJobsOK %+v", 200, o.Payload)
}
func (o *GetCharactersCharacterIDIndustryJobsOK) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
// response header Cache-Control
o.CacheControl = response.GetHeader("Cache-Control")
// response header Expires
o.Expires = response.GetHeader("Expires")
// response header Last-Modified
o.LastModified = response.GetHeader("Last-Modified")
// response payload
if err := consumer.Consume(response.Body(), &o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewGetCharactersCharacterIDIndustryJobsForbidden creates a GetCharactersCharacterIDIndustryJobsForbidden with default headers values
func NewGetCharactersCharacterIDIndustryJobsForbidden() *GetCharactersCharacterIDIndustryJobsForbidden {
return &GetCharactersCharacterIDIndustryJobsForbidden{}
}
/*GetCharactersCharacterIDIndustryJobsForbidden handles this case with default header values.
Forbidden
*/
type GetCharactersCharacterIDIndustryJobsForbidden struct {
Payload *models.Forbidden
}
func (o *GetCharactersCharacterIDIndustryJobsForbidden) Error() string {
return fmt.Sprintf("[GET /characters/{character_id}/industry/jobs/][%d] getCharactersCharacterIdIndustryJobsForbidden %+v", 403, o.Payload)
}
func (o *GetCharactersCharacterIDIndustryJobsForbidden) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(models.Forbidden)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewGetCharactersCharacterIDIndustryJobsInternalServerError creates a GetCharactersCharacterIDIndustryJobsInternalServerError with default headers values
func NewGetCharactersCharacterIDIndustryJobsInternalServerError() *GetCharactersCharacterIDIndustryJobsInternalServerError {
return &GetCharactersCharacterIDIndustryJobsInternalServerError{}
}
/*GetCharactersCharacterIDIndustryJobsInternalServerError handles this case with default header values.
Internal server error
*/
type GetCharactersCharacterIDIndustryJobsInternalServerError struct {
Payload *models.InternalServerError
}
func (o *GetCharactersCharacterIDIndustryJobsInternalServerError) Error() string {
return fmt.Sprintf("[GET /characters/{character_id}/industry/jobs/][%d] getCharactersCharacterIdIndustryJobsInternalServerError %+v", 500, o.Payload)
}
func (o *GetCharactersCharacterIDIndustryJobsInternalServerError) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(models.InternalServerError)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
/*GetCharactersCharacterIDIndustryJobsOKBodyItems0 get_characters_character_id_industry_jobs_200_ok
//
// 200 ok object
swagger:model GetCharactersCharacterIDIndustryJobsOKBodyItems0
*/
type GetCharactersCharacterIDIndustryJobsOKBodyItems0 struct {
// get_characters_character_id_industry_jobs_activity_id
//
// Job activity ID
// Required: true
ActivityID *int32 `json:"activity_id"`
// get_characters_character_id_industry_jobs_blueprint_id
//
// blueprint_id integer
// Required: true
BlueprintID *int64 `json:"blueprint_id"`
// get_characters_character_id_industry_jobs_blueprint_location_id
//
// Location ID of the location from which the blueprint was installed. Normally a station ID, but can also be an asset (e.g. container) or corporation facility
// Required: true
BlueprintLocationID *int64 `json:"blueprint_location_id"`
// get_characters_character_id_industry_jobs_blueprint_type_id
//
// blueprint_type_id integer
// Required: true
BlueprintTypeID *int32 `json:"blueprint_type_id"`
// get_characters_character_id_industry_jobs_completed_character_id
//
// ID of the character which completed this job
CompletedCharacterID int32 `json:"completed_character_id,omitempty"`
// get_characters_character_id_industry_jobs_completed_date
//
// Date and time when this job was completed
CompletedDate strfmt.DateTime `json:"completed_date,omitempty"`
// get_characters_character_id_industry_jobs_cost
//
// The sume of job installation fee and industry facility tax
Cost float32 `json:"cost,omitempty"`
// get_characters_character_id_industry_jobs_duration
//
// Job duration in seconds
// Required: true
Duration *int32 `json:"duration"`
// get_characters_character_id_industry_jobs_end_date
//
// Date and time when this job finished
// Required: true
EndDate *strfmt.DateTime `json:"end_date"`
// get_characters_character_id_industry_jobs_facility_id
//
// ID of the facility where this job is running
// Required: true
FacilityID *int64 `json:"facility_id"`
// get_characters_character_id_industry_jobs_installer_id
//
// ID of the character which installed this job
// Required: true
InstallerID *int32 `json:"installer_id"`
// get_characters_character_id_industry_jobs_job_id
//
// Unique job ID
// Required: true
JobID *int32 `json:"job_id"`
// get_characters_character_id_industry_jobs_licensed_runs
//
// Number of runs blueprint is licensed for
LicensedRuns int32 `json:"licensed_runs,omitempty"`
// get_characters_character_id_industry_jobs_output_location_id
//
// Location ID of the location to which the output of the job will be delivered. Normally a station ID, but can also be a corporation facility
// Required: true
OutputLocationID *int64 `json:"output_location_id"`
// get_characters_character_id_industry_jobs_pause_date
//
// Date and time when this job was paused (i.e. time when the facility where this job was installed went offline)
PauseDate strfmt.DateTime `json:"pause_date,omitempty"`
// get_characters_character_id_industry_jobs_probability
//
// Chance of success for invention
Probability float32 `json:"probability,omitempty"`
// get_characters_character_id_industry_jobs_product_type_id
//
// Type ID of product (manufactured, copied or invented)
ProductTypeID int32 `json:"product_type_id,omitempty"`
// get_characters_character_id_industry_jobs_runs
//
// Number of runs for a manufacturing job, or number of copies to make for a blueprint copy
// Required: true
Runs *int32 `json:"runs"`
// get_characters_character_id_industry_jobs_start_date
//
// Date and time when this job started
// Required: true
StartDate *strfmt.DateTime `json:"start_date"`
// get_characters_character_id_industry_jobs_station_id
//
// ID of the station where industry facility is located
// Required: true
StationID *int64 `json:"station_id"`
// get_characters_character_id_industry_jobs_status
//
// status string
// Required: true
Status *string `json:"status"`
// get_characters_character_id_industry_jobs_successful_runs
//
// Number of successful runs for this job. Equal to runs unless this is an invention job
SuccessfulRuns int32 `json:"successful_runs,omitempty"`
}