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eve-goclient/client/universe/get_universe_systems_system_id_responses.go

684 lines
17 KiB
Go

package universe
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"fmt"
"io"
"strconv"
"github.com/go-openapi/errors"
"github.com/go-openapi/runtime"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
strfmt "github.com/go-openapi/strfmt"
)
// GetUniverseSystemsSystemIDReader is a Reader for the GetUniverseSystemsSystemID structure.
type GetUniverseSystemsSystemIDReader struct {
formats strfmt.Registry
}
// ReadResponse reads a server response into the received o.
func (o *GetUniverseSystemsSystemIDReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error) {
switch response.Code() {
case 200:
result := NewGetUniverseSystemsSystemIDOK()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 404:
result := NewGetUniverseSystemsSystemIDNotFound()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return nil, result
case 500:
result := NewGetUniverseSystemsSystemIDInternalServerError()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return nil, result
default:
return nil, runtime.NewAPIError("unknown error", response, response.Code())
}
}
// NewGetUniverseSystemsSystemIDOK creates a GetUniverseSystemsSystemIDOK with default headers values
func NewGetUniverseSystemsSystemIDOK() *GetUniverseSystemsSystemIDOK {
return &GetUniverseSystemsSystemIDOK{}
}
/*GetUniverseSystemsSystemIDOK handles this case with default header values.
Information about a solar system
*/
type GetUniverseSystemsSystemIDOK struct {
/*The caching mechanism used
*/
CacheControl string
/*The language used in the response
*/
ContentLanguage string
/*RFC7231 formatted datetime string
*/
Expires string
/*RFC7231 formatted datetime string
*/
LastModified string
Payload GetUniverseSystemsSystemIDOKBody
}
func (o *GetUniverseSystemsSystemIDOK) Error() string {
return fmt.Sprintf("[GET /universe/systems/{system_id}/][%d] getUniverseSystemsSystemIdOK %+v", 200, o.Payload)
}
func (o *GetUniverseSystemsSystemIDOK) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
// response header Cache-Control
o.CacheControl = response.GetHeader("Cache-Control")
// response header Content-Language
o.ContentLanguage = response.GetHeader("Content-Language")
// response header Expires
o.Expires = response.GetHeader("Expires")
// response header Last-Modified
o.LastModified = response.GetHeader("Last-Modified")
// response payload
if err := consumer.Consume(response.Body(), &o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewGetUniverseSystemsSystemIDNotFound creates a GetUniverseSystemsSystemIDNotFound with default headers values
func NewGetUniverseSystemsSystemIDNotFound() *GetUniverseSystemsSystemIDNotFound {
return &GetUniverseSystemsSystemIDNotFound{}
}
/*GetUniverseSystemsSystemIDNotFound handles this case with default header values.
Solar system not found
*/
type GetUniverseSystemsSystemIDNotFound struct {
Payload GetUniverseSystemsSystemIDNotFoundBody
}
func (o *GetUniverseSystemsSystemIDNotFound) Error() string {
return fmt.Sprintf("[GET /universe/systems/{system_id}/][%d] getUniverseSystemsSystemIdNotFound %+v", 404, o.Payload)
}
func (o *GetUniverseSystemsSystemIDNotFound) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
// response payload
if err := consumer.Consume(response.Body(), &o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewGetUniverseSystemsSystemIDInternalServerError creates a GetUniverseSystemsSystemIDInternalServerError with default headers values
func NewGetUniverseSystemsSystemIDInternalServerError() *GetUniverseSystemsSystemIDInternalServerError {
return &GetUniverseSystemsSystemIDInternalServerError{}
}
/*GetUniverseSystemsSystemIDInternalServerError handles this case with default header values.
Internal server error
*/
type GetUniverseSystemsSystemIDInternalServerError struct {
Payload GetUniverseSystemsSystemIDInternalServerErrorBody
}
func (o *GetUniverseSystemsSystemIDInternalServerError) Error() string {
return fmt.Sprintf("[GET /universe/systems/{system_id}/][%d] getUniverseSystemsSystemIdInternalServerError %+v", 500, o.Payload)
}
func (o *GetUniverseSystemsSystemIDInternalServerError) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
// response payload
if err := consumer.Consume(response.Body(), &o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
/*GetUniverseSystemsSystemIDInternalServerErrorBody get_universe_systems_system_id_internal_server_error
//
// Internal server error
swagger:model GetUniverseSystemsSystemIDInternalServerErrorBody
*/
type GetUniverseSystemsSystemIDInternalServerErrorBody struct {
// get_universe_systems_system_id_500_internal_server_error
//
// Internal server error message
// Required: true
Error *string `json:"error"`
}
// Validate validates this get universe systems system ID internal server error body
func (o *GetUniverseSystemsSystemIDInternalServerErrorBody) Validate(formats strfmt.Registry) error {
var res []error
if err := o.validateError(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (o *GetUniverseSystemsSystemIDInternalServerErrorBody) validateError(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdInternalServerError"+"."+"error", "body", o.Error); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDInternalServerErrorBody) MarshalBinary() ([]byte, error) {
if o == nil {
return nil, nil
}
return swag.WriteJSON(o)
}
// UnmarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDInternalServerErrorBody) UnmarshalBinary(b []byte) error {
var res GetUniverseSystemsSystemIDInternalServerErrorBody
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*o = res
return nil
}
/*GetUniverseSystemsSystemIDNotFoundBody get_universe_systems_system_id_not_found
//
// Not found
swagger:model GetUniverseSystemsSystemIDNotFoundBody
*/
type GetUniverseSystemsSystemIDNotFoundBody struct {
// get_universe_systems_system_id_404_not_found
//
// Not found message
// Required: true
Error *string `json:"error"`
}
// Validate validates this get universe systems system ID not found body
func (o *GetUniverseSystemsSystemIDNotFoundBody) Validate(formats strfmt.Registry) error {
var res []error
if err := o.validateError(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (o *GetUniverseSystemsSystemIDNotFoundBody) validateError(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdNotFound"+"."+"error", "body", o.Error); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDNotFoundBody) MarshalBinary() ([]byte, error) {
if o == nil {
return nil, nil
}
return swag.WriteJSON(o)
}
// UnmarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDNotFoundBody) UnmarshalBinary(b []byte) error {
var res GetUniverseSystemsSystemIDNotFoundBody
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*o = res
return nil
}
/*GetUniverseSystemsSystemIDOKBody get_universe_systems_system_id_ok
//
// 200 ok object
swagger:model GetUniverseSystemsSystemIDOKBody
*/
type GetUniverseSystemsSystemIDOKBody struct {
// get_universe_systems_system_id_constellation_id
//
// The constellation this solar system is in
// Required: true
ConstellationID *int32 `json:"constellation_id"`
// get_universe_systems_system_id_name
//
// name string
// Required: true
Name *string `json:"name"`
// get_universe_systems_system_id_planets
//
// planets array
// Required: true
// Max Items: 1000
Planets []*PlanetsItems0 `json:"planets"`
// position
// Required: true
Position *GetUniverseSystemsSystemIDOKBodyPosition `json:"position"`
// get_universe_systems_system_id_security_class
//
// security_class string
// Required: true
SecurityClass *string `json:"security_class"`
// get_universe_systems_system_id_security_status
//
// security_status number
// Required: true
SecurityStatus *float32 `json:"security_status"`
// get_universe_systems_system_id_stargates
//
// stargates array
// Required: true
// Max Items: 25
Stargates []int32 `json:"stargates"`
// get_universe_systems_system_id_system_id
//
// system_id integer
// Required: true
SystemID *int32 `json:"system_id"`
}
// Validate validates this get universe systems system ID o k body
func (o *GetUniverseSystemsSystemIDOKBody) Validate(formats strfmt.Registry) error {
var res []error
if err := o.validateConstellationID(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateName(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validatePlanets(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validatePosition(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateSecurityClass(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateSecurityStatus(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateStargates(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateSystemID(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validateConstellationID(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"constellation_id", "body", o.ConstellationID); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validateName(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"name", "body", o.Name); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validatePlanets(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"planets", "body", o.Planets); err != nil {
return err
}
iPlanetsSize := int64(len(o.Planets))
if err := validate.MaxItems("getUniverseSystemsSystemIdOK"+"."+"planets", "body", iPlanetsSize, 1000); err != nil {
return err
}
for i := 0; i < len(o.Planets); i++ {
if swag.IsZero(o.Planets[i]) { // not required
continue
}
if o.Planets[i] != nil {
if err := o.Planets[i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("getUniverseSystemsSystemIdOK" + "." + "planets" + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validatePosition(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"position", "body", o.Position); err != nil {
return err
}
if o.Position != nil {
if err := o.Position.Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("getUniverseSystemsSystemIdOK" + "." + "position")
}
return err
}
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validateSecurityClass(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"security_class", "body", o.SecurityClass); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validateSecurityStatus(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"security_status", "body", o.SecurityStatus); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validateStargates(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"stargates", "body", o.Stargates); err != nil {
return err
}
iStargatesSize := int64(len(o.Stargates))
if err := validate.MaxItems("getUniverseSystemsSystemIdOK"+"."+"stargates", "body", iStargatesSize, 25); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBody) validateSystemID(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"system_id", "body", o.SystemID); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDOKBody) MarshalBinary() ([]byte, error) {
if o == nil {
return nil, nil
}
return swag.WriteJSON(o)
}
// UnmarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDOKBody) UnmarshalBinary(b []byte) error {
var res GetUniverseSystemsSystemIDOKBody
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*o = res
return nil
}
/*GetUniverseSystemsSystemIDOKBodyPosition get_universe_systems_system_id_position
//
// position object
swagger:model GetUniverseSystemsSystemIDOKBodyPosition
*/
type GetUniverseSystemsSystemIDOKBodyPosition struct {
// get_universe_systems_system_id_x
//
// x number
// Required: true
X *float32 `json:"x"`
// get_universe_systems_system_id_y
//
// y number
// Required: true
Y *float32 `json:"y"`
// get_universe_systems_system_id_z
//
// z number
// Required: true
Z *float32 `json:"z"`
}
// Validate validates this get universe systems system ID o k body position
func (o *GetUniverseSystemsSystemIDOKBodyPosition) Validate(formats strfmt.Registry) error {
var res []error
if err := o.validateX(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateY(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validateZ(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBodyPosition) validateX(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"position"+"."+"x", "body", o.X); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBodyPosition) validateY(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"position"+"."+"y", "body", o.Y); err != nil {
return err
}
return nil
}
func (o *GetUniverseSystemsSystemIDOKBodyPosition) validateZ(formats strfmt.Registry) error {
if err := validate.Required("getUniverseSystemsSystemIdOK"+"."+"position"+"."+"z", "body", o.Z); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDOKBodyPosition) MarshalBinary() ([]byte, error) {
if o == nil {
return nil, nil
}
return swag.WriteJSON(o)
}
// UnmarshalBinary interface implementation
func (o *GetUniverseSystemsSystemIDOKBodyPosition) UnmarshalBinary(b []byte) error {
var res GetUniverseSystemsSystemIDOKBodyPosition
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*o = res
return nil
}
/*PlanetsItems0 get_universe_systems_system_id_planet
//
// planet object
swagger:model PlanetsItems0
*/
type PlanetsItems0 struct {
// get_universe_systems_system_id_moons
//
// moons array
// Max Items: 1000
Moons []int32 `json:"moons"`
// get_universe_systems_system_id_planet_id
//
// planet_id integer
// Required: true
PlanetID *int32 `json:"planet_id"`
}
// Validate validates this planets items0
func (o *PlanetsItems0) Validate(formats strfmt.Registry) error {
var res []error
if err := o.validateMoons(formats); err != nil {
// prop
res = append(res, err)
}
if err := o.validatePlanetID(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (o *PlanetsItems0) validateMoons(formats strfmt.Registry) error {
if swag.IsZero(o.Moons) { // not required
return nil
}
iMoonsSize := int64(len(o.Moons))
if err := validate.MaxItems("moons", "body", iMoonsSize, 1000); err != nil {
return err
}
return nil
}
func (o *PlanetsItems0) validatePlanetID(formats strfmt.Registry) error {
if err := validate.Required("planet_id", "body", o.PlanetID); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (o *PlanetsItems0) MarshalBinary() ([]byte, error) {
if o == nil {
return nil, nil
}
return swag.WriteJSON(o)
}
// UnmarshalBinary interface implementation
func (o *PlanetsItems0) UnmarshalBinary(b []byte) error {
var res PlanetsItems0
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*o = res
return nil
}