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eve-goclient/models/get_universe_factions_o_k_body_items.go

255 lines
5.8 KiB
Go

// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
strfmt "github.com/go-openapi/strfmt"
"github.com/go-openapi/errors"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// GetUniverseFactionsOKBodyItems get_universe_factions_200_ok
//
// 200 ok object
// swagger:model getUniverseFactionsOKBodyItems
type GetUniverseFactionsOKBodyItems struct {
// get_universe_factions_corporation_id
//
// corporation_id integer
// Required: true
CorporationID *int32 `json:"corporation_id"`
// get_universe_factions_description
//
// description string
// Required: true
Description *string `json:"description"`
// get_universe_factions_faction_id
//
// faction_id integer
// Required: true
FactionID *int32 `json:"faction_id"`
// get_universe_factions_is_unique
//
// is_unique boolean
// Required: true
IsUnique *bool `json:"is_unique"`
// get_universe_factions_militia_corporation_id
//
// militia_corporation_id integer
MilitiaCorporationID int32 `json:"militia_corporation_id,omitempty"`
// get_universe_factions_name
//
// name string
// Required: true
Name *string `json:"name"`
// get_universe_factions_size_factor
//
// size_factor number
// Required: true
SizeFactor *float32 `json:"size_factor"`
// get_universe_factions_solar_system_id
//
// solar_system_id integer
// Required: true
SolarSystemID *int32 `json:"solar_system_id"`
// get_universe_factions_station_count
//
// station_count integer
// Required: true
StationCount *int32 `json:"station_count"`
// get_universe_factions_station_system_count
//
// station_system_count integer
// Required: true
StationSystemCount *int32 `json:"station_system_count"`
}
/* polymorph getUniverseFactionsOKBodyItems corporation_id false */
/* polymorph getUniverseFactionsOKBodyItems description false */
/* polymorph getUniverseFactionsOKBodyItems faction_id false */
/* polymorph getUniverseFactionsOKBodyItems is_unique false */
/* polymorph getUniverseFactionsOKBodyItems militia_corporation_id false */
/* polymorph getUniverseFactionsOKBodyItems name false */
/* polymorph getUniverseFactionsOKBodyItems size_factor false */
/* polymorph getUniverseFactionsOKBodyItems solar_system_id false */
/* polymorph getUniverseFactionsOKBodyItems station_count false */
/* polymorph getUniverseFactionsOKBodyItems station_system_count false */
// Validate validates this get universe factions o k body items
func (m *GetUniverseFactionsOKBodyItems) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateCorporationID(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateDescription(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateFactionID(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateIsUnique(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateName(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateSizeFactor(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateSolarSystemID(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateStationCount(formats); err != nil {
// prop
res = append(res, err)
}
if err := m.validateStationSystemCount(formats); err != nil {
// prop
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateCorporationID(formats strfmt.Registry) error {
if err := validate.Required("corporation_id", "body", m.CorporationID); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateDescription(formats strfmt.Registry) error {
if err := validate.Required("description", "body", m.Description); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateFactionID(formats strfmt.Registry) error {
if err := validate.Required("faction_id", "body", m.FactionID); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateIsUnique(formats strfmt.Registry) error {
if err := validate.Required("is_unique", "body", m.IsUnique); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateName(formats strfmt.Registry) error {
if err := validate.Required("name", "body", m.Name); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateSizeFactor(formats strfmt.Registry) error {
if err := validate.Required("size_factor", "body", m.SizeFactor); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateSolarSystemID(formats strfmt.Registry) error {
if err := validate.Required("solar_system_id", "body", m.SolarSystemID); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateStationCount(formats strfmt.Registry) error {
if err := validate.Required("station_count", "body", m.StationCount); err != nil {
return err
}
return nil
}
func (m *GetUniverseFactionsOKBodyItems) validateStationSystemCount(formats strfmt.Registry) error {
if err := validate.Required("station_system_count", "body", m.StationSystemCount); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *GetUniverseFactionsOKBodyItems) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *GetUniverseFactionsOKBodyItems) UnmarshalBinary(b []byte) error {
var res GetUniverseFactionsOKBodyItems
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}