// Code generated by go-swagger; DO NOT EDIT. package models // This file was generated by the swagger tool. // Editing this file might prove futile when you re-run the swagger generate command import ( strfmt "github.com/go-openapi/strfmt" "github.com/go-openapi/errors" "github.com/go-openapi/swag" "github.com/go-openapi/validate" ) // GetUniverseSystemKillsOKBodyItems get_universe_system_kills_200_ok // // 200 ok object // swagger:model getUniverseSystemKillsOKBodyItems type GetUniverseSystemKillsOKBodyItems struct { // get_universe_system_kills_npc_kills // // Number of NPC ships killed in this system // Required: true NpcKills *int32 `json:"npc_kills"` // get_universe_system_kills_pod_kills // // Number of pods killed in this system // Required: true PodKills *int32 `json:"pod_kills"` // get_universe_system_kills_ship_kills // // Number of player ships killed in this system // Required: true ShipKills *int32 `json:"ship_kills"` // get_universe_system_kills_system_id // // system_id integer // Required: true SystemID *int32 `json:"system_id"` } /* polymorph getUniverseSystemKillsOKBodyItems npc_kills false */ /* polymorph getUniverseSystemKillsOKBodyItems pod_kills false */ /* polymorph getUniverseSystemKillsOKBodyItems ship_kills false */ /* polymorph getUniverseSystemKillsOKBodyItems system_id false */ // Validate validates this get universe system kills o k body items func (m *GetUniverseSystemKillsOKBodyItems) Validate(formats strfmt.Registry) error { var res []error if err := m.validateNpcKills(formats); err != nil { // prop res = append(res, err) } if err := m.validatePodKills(formats); err != nil { // prop res = append(res, err) } if err := m.validateShipKills(formats); err != nil { // prop res = append(res, err) } if err := m.validateSystemID(formats); err != nil { // prop res = append(res, err) } if len(res) > 0 { return errors.CompositeValidationError(res...) } return nil } func (m *GetUniverseSystemKillsOKBodyItems) validateNpcKills(formats strfmt.Registry) error { if err := validate.Required("npc_kills", "body", m.NpcKills); err != nil { return err } return nil } func (m *GetUniverseSystemKillsOKBodyItems) validatePodKills(formats strfmt.Registry) error { if err := validate.Required("pod_kills", "body", m.PodKills); err != nil { return err } return nil } func (m *GetUniverseSystemKillsOKBodyItems) validateShipKills(formats strfmt.Registry) error { if err := validate.Required("ship_kills", "body", m.ShipKills); err != nil { return err } return nil } func (m *GetUniverseSystemKillsOKBodyItems) validateSystemID(formats strfmt.Registry) error { if err := validate.Required("system_id", "body", m.SystemID); err != nil { return err } return nil } // MarshalBinary interface implementation func (m *GetUniverseSystemKillsOKBodyItems) MarshalBinary() ([]byte, error) { if m == nil { return nil, nil } return swag.WriteJSON(m) } // UnmarshalBinary interface implementation func (m *GetUniverseSystemKillsOKBodyItems) UnmarshalBinary(b []byte) error { var res GetUniverseSystemKillsOKBodyItems if err := swag.ReadJSON(b, &res); err != nil { return err } *m = res return nil }