Merge branch 'contrib/improve-about' into 'master'

Improve about page

See merge request tschwery/blog-hugo!15
This commit is contained in:
Thomas Schwery 2021-07-13 06:07:51 +00:00
commit e3c6831168
2 changed files with 6 additions and 5 deletions

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@ -16,7 +16,7 @@ and print the improved result to compare and also allow additional tests
without risking destroying the bow grip we worked so hard on.
Scanning an object into a 3D object can be done without any special hardware
using only a camera and some softwares on your computer. Depending on your
using only a camera and some software on your computer. Depending on your
computer, some software will be unavailable or really slow.
Since my computer has an AMD Radeon card, software using CUDA will not be
@ -206,7 +206,7 @@ onto the next stage: Feature matching. In the `Processing` menu, select
As we captured the images from a video, we can use the `Sequential` matching
algorithm. This is quicker as the program knows that the images were taken
sequentially and thus looks for features in the previous and following images
instead of doing an exhautive search. It also tries to detect loops and
instead of doing an exhaustive search. It also tries to detect loops and
match images taking these loops into account. As before, we want to untick
`use_gpu` in the options before running the operation.

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@ -9,10 +9,11 @@ new things. I earned a Masters Degree in Computer Science graduating from
the EPFL (Swiss Federal Institute of Technology in Lausanne), with a
specialization in Software Systems.
When not programming for my job, I like to
[design](https://git.inf3.xyz/tschwery/custom-keyboard) and build mechanical keyboards,
When not programming for my job, I like
[designing](https://git.inf3.xyz/tschwery/custom-keyboard) and building mechanical keyboards,
[shooting my bow](https://les-archers-du-bisse.ch/),
[cooking](https://recettes.inf3.ch) with my family
[cooking](https://recettes.inf3.ch) with my family,
[mapping my surroundings](https://www.openstreetmap.org/)
and learn new things by coding random and not-so-random projects.
This blog is a collection of things learnt during these explorations.