fix initial state of visual feedback
--HG-- extra : convert_revision : svn%3Aeebe1cee-a9af-4fe4-bd26-ad572b19c5ab/trunk%4079
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1 changed files with 2 additions and 2 deletions
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@ -205,7 +205,7 @@ static int eventLoop(struct aOpts* opts, struct aXInfo* xi) {
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const long max_goodwill = 5 * 30000; /* 150 seconds */
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long goodwill = max_goodwill;
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long timeout = 0;
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int mode = READY;
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int mode = INITIAL;
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struct aFrame* frame = alock_create_frame(xi, 0, 0, xi->width_of_root[0], xi->height_of_root[0], 10);
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@ -223,7 +223,7 @@ static int eventLoop(struct aOpts* opts, struct aXInfo* xi) {
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}
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// swallow up first keypress after timeout
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if (mode == WRONG) {
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if (mode == WRONG || mode == INITIAL) {
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mode = READY;
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break;
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}
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